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#4016689 - 10/01/14 08:39 AM DCS: MiG-21 Preliminary Changelog 10-01-2014  
Joined: Dec 2010
Posts: 2,654
trindade Offline
Mach2 Club
trindade  Offline
Mach2 Club
Senior Member

Joined: Dec 2010
Posts: 2,654
Portugal
Hi Guys,

Here is the preliminary changelog for the next MiG-21 update.

It is subject to change. This is, of course, only the beginning of our post-release development effort.
As always, many thanks for your patience and continued support. You all rock!

We'll update you on some more specific changes and the roadmap very soon. (Liveries, Backer physicals, etc.)


DCS MiG-21bis

First Phase of Performance Improvements:
– Improved graphical performance by batching materials.
– Reduced Cockpit VRAM footprint by 30%
– Reduced Triangle Count in Cockpit by 20%.
– Built new, 5-Stage LoD meshes with diminishing geometry and texture load.
– Redefined payload to utilize the Eagle Dynamics R-60M
– Fixed R-60M and R-60A warehouse listing
– Rebuilt Gear and Suspension. High frequency movement, bouncing, and uncommanded roll at take-off are now greatly diminished.
– Tuned SAU Landing Modes
– Improved SAU recovery mode to avoid 0g (Engine Stall) situations.
– Implemented common keybind for SPS-141 and ASO countermeasures release.
– Fixed engine stop when fuel pumps are off
– Fixed all stations firing unguided rockets.
– Fixed ASP gunsight for S-24 and Grom payloads.
– Fixed multiple canopy spawn
– Fixed canopy lock after refit.
– Reduced Engine and Fuselage drag (in particular with idling engine)
– Adjusted high-altitude performance.
– Corrected several input issues (doubling, incorrectly labeled)
– Added multiple joystick axes for custom mapping.
– Added high AoA shake (regardless of cockpit shake setting level)
– Taxiing and Braking now more restrictive.
– Implemented Tyre damage in case of high-speed braking without engaging ABS.
– Increased amount of A-A missile smoke.
– Fixed Landing Lights OFF/ON sharing same keyboard input.
– Fuel pumps operation and pressures fixed.
– Increased FFB pitch ARU response.
– Fixed IR missile ready lights
– SAU Stabilize mode: implemented hold attitude button & filtered stick inputs.
– Fixed SPRD-99 Visual Effects.
– Fixed missing tooltips.
– Fixed incorrect tooltip localization (EN in RU, etc.)
– Fixed front SPO-10 coverage area overlap.
– Fixed R-60 missiles being torn off their hard-points.
– Fixed cockpit lights being stuck in ON or OFF states.
– Fixed various instances of ASP ranging information flickering.
– Updated RU, EN, CN, SRB manuals
– Fixed Flare drop sound being played without flares being available.
– Fixed RSBN Needle Flickering
– Fixed incorrect Mach indication.
– Corrected ordinance drag calculations
– Fixed side-ways nose-cone movement (introduced in Update #2)
– Corrected triple fuel tank (800L + 2x 400L) capability.
– Corrected Airbrake visibility when mounting special bomb or droptank.
– Corrected various missions, mission images, and mission text.
– Added destroyed “hulk” model and textures.
– Temporarily removed Tactical Numbering (pending performance improvement)
– Improved various cockpit textures.

Thanks!
LS

http://forums.eagle.ru/showthread.php?t=131658

#4016691 - 10/01/14 08:59 AM Re: DCS: MiG-21 Preliminary Changelog 10-01-2014 [Re: trindade]  
Joined: Oct 2009
Posts: 1,342
Remon Offline
Member
Remon  Offline
Member

Joined: Oct 2009
Posts: 1,342
Greece
It's been updated already:

– Built new, 5-Stage LoD meshes with diminishing geometry and texture load.
– Rebuilt Gear and Suspension. High frequency movement, bouncing, and uncommanded roll at take-off are now greatly diminished.
– Reduced Engine and Fuselage drag (in particular with idling engine)
– Adjusted high-altitude performance.
– SAU Stabilize mode: implemented hold attitude button & filtered stick inputs.
– Corrected ordinance drag calculations

EDIT: Bah, didn't notice you had the updated entries.

Last edited by Remon; 10/02/14 06:15 AM.
#4016846 - 10/01/14 06:06 PM Re: DCS: MiG-21 Preliminary Changelog 10-01-2014 [Re: trindade]  
Joined: Aug 2014
Posts: 8
BachoGrande Offline
Junior Member
BachoGrande  Offline
Junior Member

Joined: Aug 2014
Posts: 8
I can't wait! My Fishbed has been grounded since launch because of poor framerates on the ground. Reworking the cockpit, reduction of unnecessary triangles in the model and new LODs will help immensely.

I hope the patch can be applied when it's actually ready rather than waiting to pair with other DCS module updates. I've noticed that ED releases/fixes have slowed to more of a 'point release' style than using the benefits of the auto-updater. As the system attains more modules from third-party devs, I'd hope those individual groups are able to independently upload hotfixes -- as long as it isn't messing with the core of DCS World, which would require beta testing obviously.

#4016923 - 10/01/14 09:59 PM Re: DCS: MiG-21 Preliminary Changelog 10-01-2014 [Re: trindade]  
Joined: Oct 2009
Posts: 1,599
Frederf Offline
Member
Frederf  Offline
Member

Joined: Oct 2009
Posts: 1,599
Looking forward to every single change on this log.

#4017175 - 10/02/14 02:30 PM Re: DCS: MiG-21 Preliminary Changelog 10-01-2014 [Re: trindade]  
Joined: Feb 2000
Posts: 49,716
Jedi Master Offline
Entil'zha
Jedi Master  Offline
Entil'zha
Sierra Hotel

Joined: Feb 2000
Posts: 49,716
Space Coast, USA
I have no interest in the update to the RU manuals, actually.



The Jedi Master


The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter

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