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#4011148 - 09/17/14 10:38 PM Status report - Security, private hives and moving into .50  
Joined: Dec 2002
Posts: 19,381
Ajay Offline
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Ajay  Offline
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Veteran

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Brisbane OZ
Security.

This is the topic of this week’s status report. As we move forward with development on DayZ past 0.49 and into 0.50 this is one of our primary focuses. Throughout our Alpha and Beta phases the core engine that powers DayZ is created. During this process new engine functions are introduced, deprecated functions are removed, and the general nature of how a great deal of systems operate can completely change. Within normal closed development this would not be an issue, however developing DayZ in the open and updating the primary branch with any reliable frequency can leave us vulnerable at times.

Individuals focused on identifying, and exploiting vulnerabilities during the development process -will- find holes. No amount of closed testing within a time scale that allows us to update the primary branch with reliable frequency, and keep to our target of a two to three year development cycle will stop this. However, Early Access does offer us an unparalleled opportunity to identify, and address potential vulnerabilities with how DayZ functions prior to the 1.0 that traditionally we would never have. Vigilance as these vulnerabilities are identified, and addressing them is critical to the stability of DayZ 1.0, and will serve to make the final product that much more of an enjoyable experience.

That said, over the next month these are our security goals.

Purge of the stable branch hive

The intent here is to purge existing large volume magazines and legacy items from the economy
Working with BattlEye to deploy a new, more comprehensive method of detection
Closer collaboration between our internal hacks/exploit team and VAC
Addressing at an engine level current methods of rapid player position updates
Rolling out private shards for player rented servers with our game server provider partners
Private shard servers will offer the additional protection of server administrator level bans, password protection for private shard servers, and whitelist support

As 0.49 rolls out to stable branch today, the most obvious change with this update (aside from the stable hive purge) is the move of the initial persistence feature for rented DayZ servers to an opt-in selection with each game server provider. Given that consumer data, and player storage is such a valuable and key feature to DayZ, and still very early we want to ensure that the system is a physical choice each game server administrator makes. While this system is refined, each game server provider operates a last known good fail-safe for servers opting in to persistence that will restore the storage from the last successful startup in the event of any unforeseen failure. Moving forward into 0.50, we intend to move persistence from this opt in system to all stable branch servers.
- Brian Hicks / Producer



Chris / Lead Artist
"Character Art:

Since my last report, we wrapped up on bugfixing some of the character art (for now anyways) and began working on medical scrubs, a prison uniform, and some new women’s clothing. Yes, soon you will be able to don a skirt as you mow down zombies, fulfilling that weird fantasy we all have. Work continues on the new civilian zombie and so far it’s looking quite nice. I’m looking forward to getting some feedback from the fans about him.

Vehicles:


The base vehicle model will be finished this week and we have begun working on the various parts which players will need to find in order to repair and maintain a working vehicle.

Weapons:


We’re polishing up the AKS74U and the SVD of old, since we’re closing in on a centralized economy to regulate the number of them on the map. The MP133 and Lever action are waiting on sounds. A new weapon you can expect in the not-to-distant future is a Steyr AUG. One of my favorites."

Standup Notes for the week of 15 Sept 14

Art:


Prison uniform
Medical Scrubs
Female clothing
AKS74U and SVD polishing
Steyr AUG model
Civilian Airfield structures
Leather craft able items
Vehicle components

Design:

Bugfixing
Vehicle component & servicing design
Implementation of waterproof containers
Design on snares/traps
Implementation of drowning on player
Implementation of prototype wildlife trap

Animation:

Various reload animations polishing
Rifle aim walks in progress
MP133 reload animations
Zombie movement design & prototyping
Motion capture session
MP133 reload config

Programming:


Bugfixing
Server/Client crash triage
Door reimplementation & bugfixing
Game control redesign implementation
Remote player movement enhancements
Security triage
Security on player location updates
Zombie behavior & AI
Sound-over-network enhancements & optimization
Player respawn/connecting fixes


My il2 page
Seelowe Campaign
Cliffs of Dover page
CloD
My Models
Tanks/Planes/Ships


Inline advert (2nd and 3rd post)

#4011154 - 09/17/14 11:00 PM Re: Status report - Security, private hives and moving into .50 [Re: Ajay]  
Joined: Jul 2002
Posts: 20,834
Stormtrooper Offline
Lifer
Stormtrooper  Offline
Lifer

Joined: Jul 2002
Posts: 20,834
Getting there lol.

#4011184 - 09/18/14 12:25 AM Re: Status report - Security, private hives and moving into .50 [Re: Ajay]  
Joined: Sep 2006
Posts: 4,353
HitchHikingFlatlander Offline
Senior Member
HitchHikingFlatlander  Offline
Senior Member

Joined: Sep 2006
Posts: 4,353
California
Vehicles will be a definite game changer combined with loot respawn DayZ will start getting interesting. Looking forward to the changes listed above!


I've got a bad feeling about this.....
#4011326 - 09/18/14 11:51 AM Re: Status report - Security, private hives and moving into .50 [Re: Ajay]  
Joined: Jul 2002
Posts: 20,834
Stormtrooper Offline
Lifer
Stormtrooper  Offline
Lifer

Joined: Jul 2002
Posts: 20,834
I want IEDs to take out car drivers neaner

#4018842 - 10/06/14 06:59 PM Re: Status report - Security, private hives and moving into .50 [Re: Ajay]  
Joined: Jul 2002
Posts: 2,849
Falstar Offline
Senior Member
Falstar  Offline
Senior Member

Joined: Jul 2002
Posts: 2,849
Edina, MN 55439
Been playing .50 for the last couple of days.

Meaner Zeds.

Only 5 servers up. I'm surprised there aren't more over the last couple of days.

What I haven't figured out since the whole time SA has started, I have not seen one tent or heli crash site. Not one, since starting SA. /shrugs

#4018940 - 10/06/14 10:20 PM Re: Status report - Security, private hives and moving into .50 [Re: Ajay]  
Joined: Jul 2002
Posts: 20,834
Stormtrooper Offline
Lifer
Stormtrooper  Offline
Lifer

Joined: Jul 2002
Posts: 20,834
Found 2 crash sites....Haven't seen a tent either or an M-4

#4018989 - 10/06/14 11:33 PM Re: Status report - Security, private hives and moving into .50 [Re: Ajay]  
Joined: Dec 2002
Posts: 19,381
Ajay Offline
newbie
Ajay  Offline
newbie
Veteran

Joined: Dec 2002
Posts: 19,381
Brisbane OZ
Tents now spawn in the apartment buildings, check balconies and roof tops. I gave up on .50 as the controls were terrible, kept auto running and my view was stuck in whichever direction i looked. Will wait for fix smile


My il2 page
Seelowe Campaign
Cliffs of Dover page
CloD
My Models
Tanks/Planes/Ships


#4018996 - 10/07/14 12:02 AM Re: Status report - Security, private hives and moving into .50 [Re: Ajay]  
Joined: Jul 2002
Posts: 2,849
Falstar Offline
Senior Member
Falstar  Offline
Senior Member

Joined: Jul 2002
Posts: 2,849
Edina, MN 55439
Originally Posted By: Ajay
... controls were terrible, kept auto running and my view was stuck in whichever direction i looked. Will wait for fix smile



Good to know it's not just me then, always have to go to configure hit default then add 2xW to run. It lasts for about 2 minutes then I have to keep A or D pressed with W, to go in a straight line. Any news on the fix?

#4019097 - 10/07/14 03:24 AM Re: Status report - Security, private hives and moving into .50 [Re: Ajay]  
Joined: Jun 2005
Posts: 2,271
Sluggish Controls Offline
Member
Sluggish Controls  Offline
Member

Joined: Jun 2005
Posts: 2,271
Hong Kong
Darn, I've been looking for tents in barns and farms for ages sigh
Apartment buildings are my least favorite place to hang around. I get sniped or bore myself to death by bumping into walls and such.

Also gave up on .50. Nasty one so far.

Cheers,
Slug


"Major Burns isn't saying much of anything, Sir. I think he's formulating the answer..." - Radar - M*A*S*H
#4019539 - 10/08/14 03:21 AM Re: Status report - Security, private hives and moving into .50 [Re: Falstar]  
Joined: Dec 2002
Posts: 19,381
Ajay Offline
newbie
Ajay  Offline
newbie
Veteran

Joined: Dec 2002
Posts: 19,381
Brisbane OZ
Originally Posted By: Falstar
Originally Posted By: Ajay
... controls were terrible, kept auto running and my view was stuck in whichever direction i looked. Will wait for fix smile



Good to know it's not just me then, always have to go to configure hit default then add 2xW to run. It lasts for about 2 minutes then I have to keep A or D pressed with W, to go in a straight line. Any news on the fix?


Haven't seen anything about it yet, unfortunately. Double tapping whichever way you are facing that your char is locked in seemed to fix it for me but then it locked in when i next looked another direction, no fun playing like that smile


My il2 page
Seelowe Campaign
Cliffs of Dover page
CloD
My Models
Tanks/Planes/Ships


#4020355 - 10/09/14 05:57 PM Re: Status report - Security, private hives and moving into .50 [Re: Ajay]  
Joined: Jul 2002
Posts: 2,849
Falstar Offline
Senior Member
Falstar  Offline
Senior Member

Joined: Jul 2002
Posts: 2,849
Edina, MN 55439
0.50.125144 up on experimental. My controls seem to be working again. cowboy

#4020539 - 10/10/14 01:22 AM Re: Status report - Security, private hives and moving into .50 [Re: Ajay]  
Joined: Dec 2002
Posts: 19,381
Ajay Offline
newbie
Ajay  Offline
newbie
Veteran

Joined: Dec 2002
Posts: 19,381
Brisbane OZ
Yes, thank the bean gods.

Persistence was good across two restarts on exp last night as well. Doors also seemed a lot more fluid and were actually cooperating.


My il2 page
Seelowe Campaign
Cliffs of Dover page
CloD
My Models
Tanks/Planes/Ships



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