#3999181 - 08/22/14 04:19 AM
Re: my simpit for oculus refreshed v2
[Re: hannibal]
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hannibal
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#4003083 - 08/31/14 02:54 AM
Re: my simpit for oculus refreshed v2
[Re: hannibal]
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Joined: Dec 2009
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AggressorBLUE
Check out my
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Check out my
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Jerz
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Niiiice!
Also, were those pics taken with a tokina lens by chance...
My Rig:i5-3570k @ 4.2 GHZ W/ Corsair Hydro H110 Cooler / Asus Sabertooth Z77 Mobo / GTX 1070/ 16 Gigs DDR3 RAM / A Few SSDs, and a Bunch of HDDs / All held together by: Corsair C70 Case Other Assets Deployed: HOTAS: Thrustmaster Warthog SN#22621/CH Throttle Quad/MFG Crosswind Pedals SN#0004 TrackIR TIR 5 w/ TrackClip Pro Simpit: Obutto R3VOLUTION
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#4003454 - 08/31/14 11:11 PM
Re: my simpit for oculus refreshed v2
[Re: hannibal]
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RogueSqdn
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I'm planning on ordering DK2 soon. Getting it working with DCS doesn't sound so bad. I suppose for it to work with BMS might be a little more difficult. I might end up having to use TrackIR and the Rift just for visuals in BMS. Hope not. All that being said, I've reduced myself to just the HOTAS and a G13 while simming. The G13 is mounted directly to the left of my throttle, and I can use it by feel without having to look. I'm trying to pre-train myself for the Rift. The G13 is mainly being used for comms (also for ICP), but I can also use voice commands through Shoot.
Jared ----- FalconNW MachV, Obutto R3volution
DEFENSOR FORTIS
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#4003693 - 09/01/14 06:17 PM
Re: my simpit for oculus refreshed v2
[Re: RogueSqdn]
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Chivas
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I'm planning on ordering DK2 soon. Getting it working with DCS doesn't sound so bad. I suppose for it to work with BMS might be a little more difficult. I might end up having to use TrackIR and the Rift just for visuals in BMS. Hope not. All that being said, I've reduced myself to just the HOTAS and a G13 while simming. The G13 is mounted directly to the left of my throttle, and I can use it by feel without having to look. I'm trying to pre-train myself for the Rift. The G13 is mainly being used for comms (also for ICP), but I can also use voice commands through Shoot. I wouldn't order the DK2. Wait for the consumer version. That said the DK2 is fun to play around with, and great for developer purposes, but its not ready for serious combat flight sim usage.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#4003771 - 09/01/14 09:27 PM
Re: my simpit for oculus refreshed v2
[Re: hannibal]
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RogueSqdn
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Normally I would agree with you on waiting, but I've gotten the feeling that the consumer version could be another two years in the waiting.
Jared ----- FalconNW MachV, Obutto R3volution
DEFENSOR FORTIS
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#4033362 - 11/08/14 03:23 AM
Re: my simpit for oculus refreshed v2
[Re: hannibal]
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Joined: Sep 2006
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HitchHikingFlatlander
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Nice! Always look forward to seeing your progress Hannibal, looking good.
I've got a bad feeling about this.....
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#4034507 - 11/11/14 07:45 AM
Re: my simpit for oculus refreshed v2
[Re: hannibal]
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Posts: 4,353
HitchHikingFlatlander
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California
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I just replaced the bulb in my HD proj. so I've got another few years of 1080p gaming, next on my list is a new pc.
I've got a bad feeling about this.....
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#4034607 - 11/11/14 02:50 PM
Re: my simpit for oculus refreshed v2
[Re: hannibal]
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Joined: Feb 2008
Posts: 544
hannibal
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a tid bit about Skylake (in general) "Interestingly, Skylake will also support PCIe 4.0 that offers a link bandwidth of 16 GB/s -- double that of PCIe 3.0 and far in excess of the bandwidth required by any existing graphics card. Finally, Skylake incorporates the latest AVX 3.2 instructions and SATA Express functionality which should significantly enhance the transfer speeds of hard drives and SSDs." http://www.tomshardware.com/news/Skylake-Intel-DDR4-PCIe-SATAe,23349.html
Last edited by hannibal; 11/11/14 02:51 PM.
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#4034877 - 11/12/14 01:17 AM
Re: my simpit for oculus refreshed v2
[Re: hannibal]
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Joined: Sep 2006
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HitchHikingFlatlander
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Sounds expensive and awesome!
I've got a bad feeling about this.....
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#4078301 - 02/13/15 09:12 PM
Re: my simpit for oculus refreshed v2
[Re: hannibal]
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Joined: Feb 2008
Posts: 544
hannibal
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g27 mod to 350 mm steering wheel went bust. couldnt find a nice enjoy wheel to incorporate into my setup. how ever i did upgrade my springs on my cyclics, from 8.5lbs to 4 lbs, the feeling is quite smooth and remarkable, and still has a the capability to re-center (intended) i was getting tired of working the cyclic applying about 3-5 lb of force on the stick, now it feels more like half a pound... not as tight as the HOTAS warthog, but not so loose like the CH fighter stick... resistance is in between the two. thank you ebay for the springs, because the first time i had to cut my own springs, that was a female dog.
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#4211301 - 12/30/15 04:15 AM
Re: my simpit for oculus refreshed v2
[Re: hannibal]
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hannibal
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#4214906 - 01/09/16 07:50 AM
Re: my simpit for oculus refreshed v2
[Re: hannibal]
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Joined: Jun 2005
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- Ice
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Philippines / North East UK
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I'm curious about your setup for the chairs... why does it seem to be a box-within-a-box? Any chance of more pics or maybe your plans?
- Ice
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#4214913 - 01/09/16 08:42 AM
Re: my simpit for oculus refreshed v2
[Re: - Ice]
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Posts: 544
hannibal
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I'm curious about your setup for the chairs... why does it seem to be a box-within-a-box? Any chance of more pics or maybe your plans? ill take some more pics when i finish up my current project. im trying to invert the G27 pedals, and raise it the pedals higher, i come to find out that im getting nerve pain from the pedals being to low. my box-withina-a-box was my attempt to make things modular. the chair revolved around the cyclic, inside the cyclic is a huge pillow block bearing with a centering assembly, i tried to make it as compact as i could, but i grew into a box. but this "cyclic" box can be removed in place of another box-like-adapter in which i can mount either the G27 wheel or the warthog flight stick. i have an apt. also my first sim rig was a large platform. it takes an hour to setup, and it was only for flight sims (no driving) so what ever you see on this thread is version 2 of my sim rig, i try to compact it to the base of the chair, and incorporate attachments so i can have it as either a fighter jet, helicopter or car configurations, in which i can interchange in less than 5 mins.
Last edited by hannibal; 01/09/16 08:43 AM.
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#4214923 - 01/09/16 09:46 AM
Re: my simpit for oculus refreshed v2
[Re: hannibal]
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Joined: Jun 2005
Posts: 16,082
- Ice
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Thanks!
I got a pair of car seats that I'm currently stumped as to how to make a stand for them so I'd greatly appreciate any ideas. I really like how your stands look and being able to put in a driving setup would be cool! I'm primarily be going for a side-stick setup for my flight simming so having an option to "center-mount" the steering wheel as needed would be good, especially as I bought Project Cars during the winter sale!
- Ice
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#4215157 - 01/10/16 02:46 AM
Re: my simpit for oculus refreshed v2
[Re: hannibal]
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Joined: Feb 2008
Posts: 544
hannibal
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awesome! i bought project cars also!! i had assetto corsa, but i was getting frustrated getting into public servers, and i really wanted to test out my newly hand made sequential shifters.. i bit the bullet and bought project cars cause it was cheap. it was fun being in a driving setup.. but assetto corsa physics feel way better, with project cars a tad bit on the arcadey side. if your building a homemade car-like driving setup / pit, i would suggest a table-like solution, and not what i have with the post in the middle. my post is sufficient in which i can make it adaptable to my TM warthogs, but it is daymn annoying doing toe in braking, the post gets in the way. im planning to make inverted pedals. maybe higher and father can alleviate the annoyance of the post in the middle being in the way. which leaves my second suggestion. make sure you the base of pedals compared to the top of the chair is less than 10". if your both your pedals and chair sit on the ground , and the chair is high (such as an office chair), you could be in for carpal tunnel in your legs. your legs so be almost straight ahead. (i am learning this the hard way) here a recent photos i took including my box-in-a-box. good luck with ur design!
Last edited by hannibal; 01/10/16 02:46 AM.
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#4284357 - 08/03/16 04:31 PM
Re: my simpit for oculus refreshed v2
[Re: hannibal]
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Joined: Jul 2006
Posts: 126
heloguy
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Hannibal, any chance to see the 'innards' to your helicopter cyclic? I just bought a Flightlink cyclic, which I'm thinking about returning within the 10 day window just because it doesn't seem to have the resolution required to accurately fly using small inputs. I fly helos at my job, and know for a fact I could hold a stable hover in a real UH-1 if I needed to, but I find the job easier with my G940 than with Flightlink's solution.
After some investigation, I figured out that they use a gear reduction drive from the gimbal to the pot, which increases the control resolution, but upon further inspection only provides about 800 and 1000 data points in the X and Y axes respectively. It's a 12-bit resolution board, so it has up to 4096. I suspect this is why it seems hard to find the 'sweet spot' to hover without any drift.
With Komodo's Rich seemingly down and out right now with personal issues, and no idea whether or not he will return to manufacturing, I'm thinking very seriously about building my own. I'm not a mechanical genius, but I'm good at copying, which is why I wouldn't mind seeing how you tackled this. Your builds look incredible, and if they are as functional as they look, I imagine they are great fun. Thanks for your time!
Last edited by heloguy; 08/03/16 04:31 PM.
Sim 1 I7 8700k Nvidia GTX 1080ti 32gb RAM Windows 10 x64 Samsung Odyssey Fixed Wing: WH Throttle, BRD Black Stork, BRD F1 Pedals Rotary Wing: Microhelis EC-135 Collective, Komodosim Cyclic (135)
Sim 2 I7 3770k Nvidia GTX 1080 32gb RAM Windows 10 x64 Oculus Rift Fixed Wing: WH Throttle, VKB Gunfighter, Slaw Viper Pedals Rotary Wing: Komodosim Collective (135)
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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