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#3988925 - 07/31/14 04:50 PM Note about being jumped by NPCS/AIs  
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EAF331 MadDog Offline
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Wait until they open fire, before shooting at them :P

I didn't wait - got marked wanted and wasted as I tried to dock (so I could pay the fine).... Lost 20k worth of cargo, blah! :P

#3988929 - 07/31/14 04:51 PM Re: Note about being jumped by NPCS/AIs [Re: EAF331 MadDog]  
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Ayup, I've found that they're very often local task forces scanning for illegal goods. It also helps to identify the model of spacecraft approaching, often the "police" craft are Federation fighters and whatnot, while I find that pirates tend to be Cobras.


Scully: Victim died of multiple stab wounds.
Mulder: *throws her a file* Ever heard of the knife alien?
#3988959 - 07/31/14 05:12 PM Re: Note about being jumped by NPCS/AIs [Re: EAF331 MadDog]  
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You don't have to wait until he opens up on you... you need to scan him.


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#3989019 - 07/31/14 06:57 PM Re: Note about being jumped by NPCS/AIs [Re: EAF331 MadDog]  
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And how DO you scan another ship? Sorry if its a dumb question...Im new to Elite: Dangerous

#3989027 - 07/31/14 07:12 PM Re: Note about being jumped by NPCS/AIs [Re: EAF331 MadDog]  
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DaBBQ Offline
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Face the target and lock on it.

Although I just hit Flight assist off, maximize shields and boost the heck out of there in case it is a homicidal maniac in a Eagle.

#3990400 - 08/04/14 03:34 AM Re: Note about being jumped by NPCS/AIs [Re: DaBBQ]  
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Originally Posted By: DaBBQ
Face the target and lock on it.

Although I just hit Flight assist off, maximize shields and boost the heck out of there in case it is a homicidal maniac in a Eagle.



So far, that (plus max power to engines) has worked every time for me. Only one time did they manage to damage me and that was my slow response the first time I tried it and the fact that they came in almost right on top of me.


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#3990473 - 08/04/14 08:54 AM Re: Note about being jumped by NPCS/AIs [Re: EAF331 MadDog]  
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Mind another thing...
It can happen (I know, it happened to me) that the so called "pirate", the aggressor, is CLEAN- so even by scanning her/him you still shouldn't shoot at her/his ship.

If that's the case you'll see the ship spraying bullets all over the place into trap-shooting you.
Usually they lack the ---erhm--- spaceballs to actually hit you. I once played cat-&-mouse with this kind of AI for a good couple of minutes and then just speed-boosted my way out of dodge.

What you can do once you're full speed-boosting away- if she/he follows up, you do a Starbuck flip (face backwards as you boost forward) and shoot what long range weapons you have to either keep'em off or slow them down as your drive charges.

wink

Hope this helps-


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Para_Bellum

"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..."
Ice

"Ha! If it gets him on the deck its a start!"
MigBuster

"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands."
Sauron
#3990549 - 08/04/14 01:31 PM Re: Note about being jumped by NPCS/AIs [Re: EAF331 MadDog]  
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Peally Offline
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I had the same thing happen. Last night I jumped into an "Unknown signal location" and found a single ship flying around. After saying something nutty on the radio they started spraying shots everywhere. Naturally, not enjoying being shot at, I blasted the a-hole into a billion pieces, but ended up getting a murder charge for it. Ridiculous, but that's the way it works at the moment.

Some dodged police and a station payment later and I was good to go.

Remember while you go to work today, if someone chants something crazy and starts hosing the building you're working in with a machine gun you're only allowed to do something about it if you actually get hit wink


Scully: Victim died of multiple stab wounds.
Mulder: *throws her a file* Ever heard of the knife alien?
#3991656 - 08/06/14 01:39 PM Re: Note about being jumped by NPCS/AIs [Re: Peally]  
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Originally Posted By: Peally
...
Remember while you go to work today, if someone chants something crazy and starts hosing the building you're working in with a machine gun you're only allowed to do something about it if you actually get hit wink

I seem to remember from a reliable source that they are only really shooting at you when you hear "the crack", and then you are free to shoot back.
Maybe *phewphew* does not qualify as "the crack"
neaner

#3991665 - 08/06/14 01:45 PM Re: Note about being jumped by NPCS/AIs [Re: Peally]  
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Originally Posted By: Peally
a station payment later and I was good to go.



how do you pay? i had a fine and thought heading to the station was the solution but got blasted to bits

#3991673 - 08/06/14 02:04 PM Re: Note about being jumped by NPCS/AIs [Re: undercovergeek]  
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Originally Posted By: undercovergeek
Originally Posted By: Peally
a station payment later and I was good to go.



how do you pay? i had a fine and thought heading to the station was the solution but got blasted to bits


You should be able to land anywhere, go into the "Contacts" section of the docking menu, and pay your fines via the Pilot's Federation. There shouldn't be any shooting within the no fire zone around a station unless there's a criminal attacking or the station itself has a crime committed against it.

Note that this won't stop other players from just blasting the snot out of you for a quick buck. Also keep in mind that (AFAIK) minor fines have a 24 hour window where no one will bother you, but after that time your parking ticket becomes punishable by death.


Scully: Victim died of multiple stab wounds.
Mulder: *throws her a file* Ever heard of the knife alien?
#3991686 - 08/06/14 02:20 PM Re: Note about being jumped by NPCS/AIs [Re: EAF331 MadDog]  
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I got killed by a station trying to go into it. If you get scanned by the station and have a wanted status in that system you'll get fried.

#3991701 - 08/06/14 02:43 PM Re: Note about being jumped by NPCS/AIs [Re: EAF331 MadDog]  
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I think it depends on your wanted level. I still normally just b-line it through the front gate just to be sure though.

#3991709 - 08/06/14 03:01 PM Re: Note about being jumped by NPCS/AIs [Re: EAF331 MadDog]  
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If you're really in doubt I would leave for a different faction's system where the bounty isn't valid. Otherwise there's always the anarchy systems.


Scully: Victim died of multiple stab wounds.
Mulder: *throws her a file* Ever heard of the knife alien?
#3991718 - 08/06/14 03:13 PM Re: Note about being jumped by NPCS/AIs [Re: Peally]  
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komemiute Offline
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Originally Posted By: Peally
If you're really in doubt I would leave for a different faction's system where the bounty isn't valid. Otherwise there's always the anarchy systems.


*ding-a-ling* Winner for me. That's what I always suggest to do. I learned to do it in Elite 2 and 3.


Click to reveal..
"Himmiherrgottksakramentzefixhallelujah!"
Para_Bellum

"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..."
Ice

"Ha! If it gets him on the deck its a start!"
MigBuster

"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands."
Sauron

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