Sorry, my Explanation was a little misunderstandable... with the Albatros Failures I was counting -per gun- ...so one has a Jam every 25 rounds in total. This works out quite nice in the Game: You can shoot AND fumble on the jammed Gun simultaneously. When you are ready, you can shoot the freshly unjammed Gun AND service the other one... and back an forth LOL I doubt that this was ever happening in Real Life ;-)
This works out quite nice in the Game: You can shoot AND fumble on the jammed Gun simultaneously. When you are ready, you can shoot the freshly unjammed Gun AND service the other one... and back an forth...
Well-ll - that's the method for beginners...
Vice-President of the BOC (Barmy OFFers Club) Member of the 'Albatros Aviators Club' - "We know how to die with Style!"
Short, well timed bursts (as has been said before) is the best preventative medicine there is - since we can't actually go over our ammo belts, bullet by bullet.
A calm mind, a steady trigger finger and consistently fighting to the tactical strengths of your aircraft will bring you about as far as you can go. Add to that some personal combat rules (like never dive below small arms ground fire range while behind enemy lines) and not a little luck and you'll have the makings of an Ace.
If you "Spray n Pray", you'd better hope the Big Guy hears you. Often.
"When the enemy plane fills up 100% of your view, then probably 100% of your bullets will hit their mark. Your only problem then is turning away in time."
It's worked remarkably well for me over the years.
Absolutely. With short Bursts the guns rarely jam in the game. I can't tell you if it's intentionally programmed that way. I'd have problems explaining that mechanically, nevertheless. Anyone got an idea?