I am wondering what the best way to attack these tanks is. I have tried GUN/Rocket run but those don't work to well. Is there a way I can bomb all six of them in one run? I would be using 6x GBU-12 (laserguided)
You won't be able to drop a series of LGBs on different targets in one run since the laser can only be pointed at one target at a time. And moving the laser quickly from target to target won't cut it since the corrections would be too much for falling bombs to handle. Most of your bombs will be almost to the ground when the first bomb makes impact.
GBU-38s on the other hand are GPS guided and can be dropped on different targets in the same run. It involves creating a mark point on each tank, then cycling through the mark points as you pass over them, and releasing a bomb at each mark point. It can be tricky at first. The first few time you try it, you'll have to prep the mark points from far out to get it all done in time. Once you get good at it, it'll be a breeze.
The drawback is that you can only fit one GBU-38 per hardpoint (as opposed to the MER-3 triple ejector racks you can have for GBU-12s), and therefore cannot carry as much ordinance overall.
Oh, and this only works if the tanks are stationary since GBU-38s guide to the SPI at the time of release, and cannot be updated after release.
Here's a video:
CBU-97 and CBU-105 is definitely more economical than dropping a train of GBU-38s though. If the targets are MBTs, you probably won't kill all of them with one CBU, but you'll definitely kill more than the single GBU-38 would have - and for the same amount of hardpoint real estate.
Now if you really want to get fancy, you could try killing that line of tanks with a train of MK82s. I've done this a few times and it's reasonably effective if their spacing is uniform. For that, I would set the MK82 profile to CCRP, ripple-singe, interval of [whatever the distance between the tanks are], and IIRC, set the aiming point to the middle of the convoy, and then overly the convoy lengthwise. Problem with this is, to get any degree of accuracy, you have to be pretty low - well within the tank's MG range, but not so low that your bombs damage the aircraft.
anyone know what the probability of kill is against MBTs with CBU-97/CBU-105s? If I'm not mistaken, the pKill is significantly lower than it is with softer skin vehicles. I may have to run some tests later on. That would be good to know.
anyone know what the probability of kill is against MBTs with CBU-97/CBU-105s? If I'm not mistaken, the pKill is significantly lower than it is with softer skin vehicles. I may have to run some tests later on. That would be good to know.
Pretty low. Others have done this test and I've tried it also, several threads on ED Forums about it. Place a square of tanks, like 5x5 or 10x10 in Mission Editor and load up with 97's or 105's and no wind. With a dead center shot you might get 4 kills out of 25 tanks with a single drop. Can't remember what the burst altitude was set to but after playing with it the 4 kills was about the best.
I tried that. The actual line is about 9 BMPs, they just rip me to shreds.
A well known issue of DCS: Super AI, capable of hitting you at even thousands of feet with BMP autocannons.
The JDAM thing is a very good tactic to know, but I don't think it would be very suitable for this scenario, as the AI by default starts moving the moment some shooting starts nearby. The first 4-5 tanks would most likely get hit, but I think there's a serious risk that the remainders would get far away before getting hit.
Pretty low. Others have done this test and I've tried it also, several threads on ED Forums about it. Place a square of tanks, like 5x5 or 10x10 in Mission Editor and load up with 97's or 105's and no wind. With a dead center shot you might get 4 kills out of 25 tanks with a single drop. Can't remember what the burst altitude was set to but after playing with it the 4 kills was about the best.
Do you know offhand how many submunitions there are there are in a 97/105? I guess what I'm wondering is, what the probability is of any given submunition defeating the tank given a hit. I'm guessing pretty low too.
Originally Posted By: MaceUK33
I'd use the cannon.
I use the cannon as a last resort against MBTs. the 30mm works fairly consistently against the back armour, but you have to get in way too close to focus that fire, and you end up with a face full of 12.7mm. I save my 30mm for softer targets that can be killed easily with a quick burst form a distance.
For me, if I think i'm going up against a lot of MBTs, it's mavericks first, LGBs second, then CBU-97/105. Sometimes, if weight allows, MER-3's of MK82s instead of CBUs.
Do you know offhand how many submunitions there are there are in a 97/105? I guess what I'm wondering is, what the probability is of any given submunition defeating the tank given a hit. I'm guessing pretty low too.
Encyclopedia says it's 4 sub munitions with 10 skeets per sub.
I just did it again for S&G and got 5 kills with 2 CBU105's dropped. So 80 skeets killed 5 T-55 tanks.
Do you know offhand how many submunitions there are there are in a 97/105? I guess what I'm wondering is, what the probability is of any given submunition defeating the tank given a hit. I'm guessing pretty low too.
Encyclopedia says it's 4 sub munitions with 10 skeets per sub.
I just did it again for S&G and got 5 kills with 2 CBU105's dropped. So 80 skeets killed 5 T-55 tanks.