Hpasp Free SAM Simulator, "Realistic to the Switch" (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.) http://sites.google.com/site/samsimulator1972/home
Some data about older "Shrike" and "Standart" ARM: (Hope this may be useful in case of future "realistic to the switch" SAM Sim tunning...)
"Shrike" - RCS in sa-2E frequency - 0.05-0.07 sq. m. / Aquisition range 43 km (narrow beam); 32 km (wide beam) "Standart" - RCS in sa-2E frequency - 0.20-0.40 sq. m. / Aquisition range 64 km (narrow beam); 45 km (wide beam)...
"Shrike" - RCS in P-12 frequency - 0.70-1.00 sq. m. "Standart" - RCS in P-12 frequency - 3.50-4.50 sq. m.
Aquisition range for "Shrike" with certain posibility for aquisition (0.5;0.84;0.98) for one scanning:
As we all know, ARM-s are just really expensive RPK switches no need of worry...
Quote:
It added: "UK armed forces have a range of capabilities that can be used to counter enemy air defence, including kinetic strikes via long-range cruise missiles, such as Tomahawk and Storm Shadow, and a multitude of highly effective precision air-to-ground weapons.
"Additionally, it is likely that we will work with our international partners on future major operations overseas and will therefore manage all of our capabilities as part of that coalition."
Over the years I've played SAMSim, I've discovered you can shoot down anti-radiation missiles, if you're quick enough.
I was just shooting down AGM-88s and wondered if this was realistic?
Are the fuses in the SAM warheads quick enough? Depending on which SAM you're using, your missile's speed + the speed of the ARM is going to be mach 3 to mach 4.
A slight delay when fired against a 15m-20m long aircraft doesn't matter, and might even be a good thing, causing the missile to detonate near the middle of the aircraft instead of in front of the aircraft's nose.
But an AGM-88 is just 4m long.
Wouldn't the combination of being a weak target for the fuse to detect, plus the extreme combined speed, plus the target is very short, make the warhead detonate behind the missile?
Over the years I've played SAMSim, I've discovered you can shoot down anti-radiation missiles, if you're quick enough.
I was just shooting down AGM-88s and wondered if this was realistic?
Are the fuses in the SAM warheads quick enough? Depending on which SAM you're using, your missile's speed + the speed of the ARM is going to be mach 3 to mach 4.
A slight delay when fired against a 15m-20m long aircraft doesn't matter, and might even be a good thing, causing the missile to detonate near the middle of the aircraft instead of in front of the aircraft's nose.
But an AGM-88 is just 4m long.
Wouldn't the combination of being a weak target for the fuse to detect, plus the extreme combined speed, plus the target is very short, make the warhead detonate behind the missile?
HARM has double of the length, compared to the RS-2US missile acting as firing range target in Ustka.
What is more interesting... ...with the S-300PS system the recommendation is to engage the HARM, instead switching off the 18 channel emitter.
You have a specific target acquisition button for this function.
Hpasp Free SAM Simulator, "Realistic to the Switch" (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.) http://sites.google.com/site/samsimulator1972/home
HARM has double of the length, compared to the RS-2US missile acting as firing range target in Ustka.
Yes, but the HARMs are presenting minimum-ish cross section to seeker and fuze when launched at a SAM. I also suspect the test shots may carry a radar reflector, at least where old systems are involved.
Originally Posted By: Hpasp
What is more interesting... ...with the S-300PS system the recommendation is to engage the HARM, instead switching off the 18 channel emitter.
So can PATRIOT, and could do this in GF1. It took hours and hours to verify this information, it came from the investigation of the friendly fire incidents. It also contained information regarding PATRIOT ABM performance.
Later, a PATRIOT got nailed with a HARM because it sang the wrong tune at an F-16.
All in all, I'm not sure that shooting ARMs is a high value proposition, though it's better than sitting there and taking it.
HARM has double of the length, compared to the RS-2US missile acting as firing range target in Ustka.
Yes, but the HARMs are presenting minimum-ish cross section to seeker and fuze when launched at a SAM. I also suspect the test shots may carry a radar reflector, at least where old systems are involved.
Originally Posted By: Hpasp
What is more interesting... ...with the S-300PS system the recommendation is to engage the HARM, instead switching off the 18 channel emitter.
So can PATRIOT, and could do this in GF1. It took hours and hours to verify this information, it came from the investigation of the friendly fire incidents. It also contained information regarding PATRIOT ABM performance.
Later, a PATRIOT got nailed with a HARM because it sang the wrong tune at an F-16.
All in all, I'm not sure that shooting ARMs is a high value proposition, though it's better than sitting there and taking it.
Correct. S-300PS and Patriot (surprise-surprise) has capabilities to detect, and based on crew decision engage or take ARM (Anti Radiation Missile) attacks... ... facing AGM-88E AARGM I would certainly opt for engage.
At a Patriot post, you as FCO sits at a relatively safety from the antenna (like SA-2/3/5), while the SA-4/6/8/10 crew sits at a life threatening distance from the ARM impact point.
PS: At an advanced arena (like OAF), decoys could play their part also...
Last edited by Hpasp; 06/14/1412:40 PM.
Hpasp Free SAM Simulator, "Realistic to the Switch" (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.) http://sites.google.com/site/samsimulator1972/home
PS: At an advanced arena (like OAF), decoys could play their part also...
Meaning HARM traps like...
... as far as I know, TALD was only used during ODS. (not used in EDC, or in OAF)
Last edited by Hpasp; 06/14/1406:08 PM.
Hpasp Free SAM Simulator, "Realistic to the Switch" (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.) http://sites.google.com/site/samsimulator1972/home