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#3974954 - 06/30/14 01:02 PM Weather Chart?  
Joined: Mar 2002
Posts: 377
Nowhere Man Offline
Member
Nowhere Man  Offline
Member

Joined: Mar 2002
Posts: 377
Hi y'all!


it's been a while, in fact years. But now I'm back, got me COD and upgraded it to 4.312. Happy with it.

Question now: if I go to the FMB, and select Weather chart, I got nuthin' but a giant swirl on my map, and I cannot do anything with it.

Is this a well known bug or is something wrong?

I know the FMB from the glorious IL-2 times, it seems to work in a very similar way, and the rest of the FMB works well, apart from the wind-effects, which are IMHO extremely exaggerated.

any help greatly appreciated!


happy landings!


Mike

Inline advert (2nd and 3rd post)

#3975151 - 06/30/14 07:07 PM Re: Weather Chart? [Re: Nowhere Man]  
Joined: Jun 2011
Posts: 151
bolox Offline
Member
bolox  Offline
Member

Joined: Jun 2011
Posts: 151
Weather chart is totally non functional. Apparently it was the intention to have this as a working feature but the 'accelerated release' meant it was never implemented.

#3975154 - 06/30/14 07:18 PM Re: Weather Chart? [Re: Nowhere Man]  
Joined: Mar 2002
Posts: 377
Nowhere Man Offline
Member
Nowhere Man  Offline
Member

Joined: Mar 2002
Posts: 377
Thanx bolox!


that explains it.


happy landings!


Mike

#3975167 - 06/30/14 08:10 PM Re: Weather Chart? [Re: Nowhere Man]  
Joined: May 2006
Posts: 1,074
SlipBall Offline
disillusioned
SlipBall  Offline
disillusioned
Member

Joined: May 2006
Posts: 1,074
East Coast U.S.A.
Originally Posted By: Nowhere Man
Hi y'all!


it's been a while, in fact years. But now I'm back, got me COD and upgraded it to 4.312. Happy with it.

Question now: if I go to the FMB, and select Weather chart, I got nuthin' but a giant swirl on my map, and I cannot do anything with it.

Is this a well known bug or is something wrong?

I know the FMB from the glorious IL-2 times, it seems to work in a very similar way, and the rest of the FMB works well, apart from the wind-effects, which are IMHO extremely exaggerated.

any help greatly appreciated!


happy landings!


Mike


"Question now: if I go to the FMB, and select Weather chart, I got nuthin' but a giant swirl on my map, and I cannot do anything with it"...you can place a "weather object" anywhere on the map, perhaps somewhere on your planned route or over your target area for examples

"apart from the wind-effects, which are IMHO extremely exaggerated."...you can turn down or increase the wind to your liking in FMB for any or for a new mission


Post composed with speech to text, it woks grape!


Clod
OEM screenshots & videos of Eu release..So I fly the original game because I am a off-liner and the game's AI was broken after the last good patch, game version 1.0.13954
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5
#3975243 - 06/30/14 10:53 PM Re: Weather Chart? [Re: Nowhere Man]  
Joined: Nov 2001
Posts: 3,698
Sokol1 Offline
Senior Member
Sokol1  Offline
Senior Member

Joined: Nov 2001
Posts: 3,698
Internet
"Object Weather:

Quote:


1. Go to the Full Mission Builder (FMB).
2. Open an existing mission or start a new mission.
3. In the menu at the top, select 'VIEW' then 'OBJECT BROWSER'
4. In the object browser window, on the type tab, click the down-arrow for the object type (the first entry at the top o the window).
5. Select the 'LOCAL WEATHER' object from the items.
6. Position your cursor on the map & press 'control-left mouse click' where you want to place the centre of your weather front. A small cloud icon will appear on the map.
7. In the "OBJECT BROWSER' window, select the 'CONFIGURATION' tab.
8. You should see six configurable items on the 'CONFIGURATION' tab:

* Name: You can change the name of the weather front if you like.
* Ra: This is the radius of the weather front along the 'a' axis. Change the number to increase the size of the front area. As you do so, you'll see a dotted line appear in an area around the cloud icon. This is the area for the weather front.
* Rb: This is the radius of the weather front along the 'b' axis. Change the number to increase the size of the front area. As you do so, you'll see a dotted line appear in an area around the cloud icon. This is the area for the weather front.
* H: This is the height (in metres) of the weather front.
* Rain: A tick box to turn rain off/on, but it's not working.
* Dynamic: A tick box to make your weatherf ront dyanamic. I have mine weather fronts dynamic-ticked.

You can also press your 7, 9, 3, 1 numpad keys to roate the front how you like. I prefer an eliptical front that's rather narrow but very wide.

9. Click on the 'PROPERTIES' tab. You'll see a number of slider to adjust various values, but the GUI is broken. You can still enter numbers in the boxes on the right of each slider, but it's best to manually edit your mission file to enter these values.
10. Take note of the wind direction you've set in the 'VIEW'-'MISSION PARAMETERS'-'WIND FLOW TAB'. This will be the direction the front moves over time.
11. Save your mission.
12. Open your mission file in notepad or a text editor.
13. At the bottom the file, find the [WeatherFront] section. It will probably have a line immediately underneath saying something like...

LocalWeather_0 THUNDER_GEN 100000 50000 165660.18 261920.10 13000 30

... Change the word Thunder_Gen to one of these:

CUMULUS_GEN
OVERCAST_GEN
THUNDER_GEN
14. Below the weatherf ront info, you find another section heade dsomething like [LocalWeather_0] ...
with a series of parameters:

EllipticA 100000 ................ This is the Ra parameter.
EllipticB 50000 ................. This is the Rb parameter.
RotAngle 0 ....................... This is a rotation verctor for how you rotated the front in FMB.
ShiftX 0 ........................... Unknown.
ShiftY 0 ........................... Unknown.
BaseHeight 1000 .............. This is the lower cloud base height. Adjust as desired.
IsRain 1 .......................... Turns rain off/on. Not working.
IsDynamicEnabled 1 .......... Dynamic = 1
ParticipType 1 .................. I adjust with values from 1 to 3.
DropSize 0 ....................... Values 1 - 10 seems to affect cloud transparency.
RainPower 0 ..................... Unknown. Probably not used.
ThermalIntensity 5 ........... Values 1 - 10. How intense the updrafts are.
CloudsDensity 5 ................ Values 1 - 10. How dense clouds are.
MidSize 5 ......................... Values 1 -10. Seems to affect how 'bunched' clouds are.

After editing, save your text file.

Posted by Salmo in ATAG.


Sokol1

#3975339 - 07/01/14 05:36 AM Re: Weather Chart? [Re: Nowhere Man]  
Joined: Aug 2002
Posts: 4,010
PV1 Offline
sometime mudslinger
PV1  Offline
sometime mudslinger
Senior Member

Joined: Aug 2002
Posts: 4,010
Ladner, Wet Coast, Canada
Gee, sure would have been nice to have that sort of
documentation provided with the sim, eh?

#3975620 - 07/01/14 07:22 PM Re: Weather Chart? [Re: PV1]  
Joined: May 2006
Posts: 1,074
SlipBall Offline
disillusioned
SlipBall  Offline
disillusioned
Member

Joined: May 2006
Posts: 1,074
East Coast U.S.A.
Originally Posted By: PV1
Gee, sure would have been nice to have that sort of
documentation provided with the sim, eh?


Its really pretty basic stuff


Post composed with speech to text, it woks grape!


Clod
OEM screenshots & videos of Eu release..So I fly the original game because I am a off-liner and the game's AI was broken after the last good patch, game version 1.0.13954
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5

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