Cheers
Both sims are running with FS Global 2010, FTX Global Base, FTX Global Vector, and SceneryTech Landclass standing in until FTX OpenLC is released. Sky/water/cloud textures are REX4 Texture Direct, weather is ActiveSky Next.
The first seven shots (P3D2) are in the UK (Kent), and the second seven shots (FSX) are out of Half Moon Bay in the San Francisco area. The FSX shots also have Shade and SweetFX running as well to enhance the lighting above FSX's pretty drab default.
I've not got round to installing the Orbx FTX regions yet, but when I do the areas in these screenshots will be considerably more accurate.