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#3936763 - 04/09/14 12:20 PM Re: CM Red Thunder Released... [Re: Magnum]  
Joined: Jan 2003
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Magnum Offline
Lifer
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Lifer

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Naples, Florida
I never commented on the stutter issue, because I have, and have always had, a pretty powerful PC system for gaming... so I have never had any of these problems on any title.

As for the new control options, I couldn't wait for the new FPS type controls, but after trying all three, I went back to the default... just been playing the series too long to change it now... unfortunately.

This one, by far is the best and my most favorite, the only true complaint I have is the slim number of actual pre-arranged battles provided. Yes I know theirs an editor, a quick editor, and campaigns... but I'm limited on time so I like to re-play actual or semi-realistic battles of history, few are provided.

jmo

Inline advert (2nd and 3rd post)

#3936918 - 04/09/14 04:05 PM Re: CM Red Thunder Released... [Re: bluecoat]  
Joined: Oct 2011
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SacaSoh Offline
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Hueland
Originally Posted By: bluecoat

Yes exactly! The stuttering camera is the worst, and I have a very similar system to yours except for a nvidia card. However I did run into a suggestion on the official forums that removed my stuttering 95%. It's much more enjoyable now.

http://www.battlefront.com/community/showthread.php?t=114616

I'm not sure if radeon has this option in their drivers, but you essentially just need to limit the game to 30 fps, and i think there are programs like afterburner that can do this. You could give it a try in shockforce or whatever combat mission game you have to see if it makes a difference or not on your system.


Thank you. I'll test this solution, even if AMD don't have adaptive sync I'll find a way to limit fps (I used a wrapper in Silent Hunter 5 for the same effect).

#3937178 - 04/10/14 05:23 AM Re: CM Red Thunder Released... [Re: Magnum]  
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LukeFF Offline
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Redlands, California
Originally Posted By: Magnum
This one, by far is the best and my most favorite, the only true complaint I have is the slim number of actual pre-arranged battles provided. Yes I know theirs an editor, a quick editor, and campaigns... but I'm limited on time so I like to re-play actual or semi-realistic battles of history, few are provided.


Huh? There are lots of missions (18, to be exact) and campaigns (3) provided out of the box.

#3937197 - 04/10/14 08:51 AM Re: CM Red Thunder Released... [Re: Magnum]  
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Magnum Offline
Lifer
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Lifer

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Posts: 28,506
Naples, Florida
1 campaign is a small training, then half the battles are just map previews.

#3937435 - 04/10/14 06:44 PM Re: CM Red Thunder Released... [Re: Magnum]  
Joined: Oct 2005
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Charlie_SB Offline
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Posts: 864
We tried playing WEGO over TCP/IP yesterday and (for us) that didn't work at all. We had either a deadlock (or at least unresponsive game) or a disconnect every turn. After 10 or so turns I was over one minute behind my opponent, I don't know how the game even managed to handle that. After a few more turns we were just completely out of sync and the game stopped calculating. My opponent had tanks hit but my troops were not even in range yet. I admit that my internet sometimes has a few hickups when the kids in the building are all streaming netflix but it was just terrible how the game just dropped and threw you out of the session like that.

After suffering through the evening we tried an real time session just to see if it was the game in general or the internet that was to blame. It worked flawless, everything was blazing fast and silky smooth. We used the same settings as for the turn based run. I was a bit stumped.

We either got unlucky and managed to corrupt the first save game to then proceed to corrupt it further or the WEGO is just buggy. I couldn't find any particular threads on it so I will give it another go over the weekend.

As much as I love combat mission, there is NOTHING more frustrating than having the game go "your opponent has quit the game, see ya!" just as you place the last machine gunner of your full battalion of infantry. It got even more interesting when the game forgot the location of my troops and reverted them back to the original blob in a corner of the deployment zone (in turn 4). The orders were saved correctly though so I could enjoy many turns of my brave crews trying to drag the 76mm anti tank guns through some cabbage field.

Has anyone had a better experience of the wego?

..and thanks to bluecoat for the half refresh rate tip, it worked wonders. I used MSI afterburner on screen display server for this in Skyrim before I had my nvidia card.

-C-

#3937712 - 04/11/14 07:26 AM Re: CM Red Thunder Released... [Re: Magnum]  
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LukeFF Offline
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LukeFF  Offline
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Redlands, California
Originally Posted By: Magnum
1 campaign is a small training, then half the battles are just map previews.


I'm not counting the map previews. There are 18 standalone scenarios.

#3937713 - 04/11/14 07:27 AM Re: CM Red Thunder Released... [Re: Magnum]  
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LukeFF Offline
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LukeFF  Offline
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Redlands, California
Charlie, I'd definitely report that issue over at the BF forums, if you've not done so already.

#3937720 - 04/11/14 07:56 AM Re: CM Red Thunder Released... [Re: Magnum]  
Joined: Dec 2008
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juri_js Offline
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Does anybody know on which battles the Soviet and German campaigns are based? Or are they fictional?

Last edited by juri_js; 04/11/14 09:33 AM.
#3937874 - 04/11/14 03:26 PM Re: CM Red Thunder Released... [Re: juri_js]  
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Posts: 3,204
akdavis Offline
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akdavis  Offline
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Posts: 3,204
Fort Worth, Texas
Originally Posted By: juri_js
Does anybody know on which battles the Soviet and German campaigns are based? Or are they fictional?


They are historical.

Soviet = Orsha breakthrough
German = Counterattack outside of Warsaw


--AKD

"I hope and I need." -Oleg Maddox
#3940871 - 04/17/14 08:30 PM Re: CM Red Thunder Released... [Re: Magnum]  
Joined: Oct 2005
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Charlie_SB Offline
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Charlie_SB  Offline
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Posts: 864
Is there anywhere else than on battlefront.com you can find and download user made campaigns for red thunder? I feel the campaign missions that came with the game are too large. I'd like to control a company size unit. This would make each turn a little bit faster.

I like the campaigns since you suffer from your mistakes but also get rewarded for good judgement. Single scenarios can be fun but in the end I always feel like I would like to continue with the next mission and see what happens.

-C-

#3941048 - 04/18/14 07:20 AM Re: CM Red Thunder Released... [Re: Charlie_SB]  
Joined: Jun 2001
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LukeFF Offline
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LukeFF  Offline
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Joined: Jun 2001
Posts: 11,234
Redlands, California
Originally Posted By: Charlie_SB
Is there anywhere else than on battlefront.com you can find and download user made campaigns for red thunder? I feel the campaign missions that came with the game are too large. I'd like to control a company size unit. This would make each turn a little bit faster.

I like the campaigns since you suffer from your mistakes but also get rewarded for good judgement. Single scenarios can be fun but in the end I always feel like I would like to continue with the next mission and see what happens.


http://cmmods.greenasjade.net/

#3941204 - 04/18/14 03:34 PM Re: CM Red Thunder Released... [Re: Magnum]  
Joined: Apr 2002
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Xambrium Offline
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Xambrium  Offline
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Joined: Apr 2002
Posts: 597
Aris and others already released new and old CMBN redone stuff for CMRT..









charge

#3941583 - 04/19/14 10:34 AM Re: CM Red Thunder Released... [Re: Magnum]  
Joined: Jun 2005
Posts: 8,213
Trooper117 Offline
Hotshot
Trooper117  Offline
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Posts: 8,213
UK
In that case I'll definitely get this when I come back from work abroad, (about 3 months )

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