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#3937368 - 04/10/14 04:52 PM Hellfire question  
Joined: May 2012
Posts: 150
SimonAlonso Offline
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SimonAlonso  Offline
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Joined: May 2012
Posts: 150
spain
This time I'm changing the hellfire L and K values in the gwut files. The manual says I can use a hellfire vs ennemy so I modify the capability air to air to this missile so the AI can use against me.
Now the AI ennemy use this missiles against me, and they don't fails. Now chafts and flares aren't good to avoid these missiles.
Is there any counter measure against these missile?
Any tip about this.
Thanks.

#3937379 - 04/10/14 05:05 PM Re: Hellfire question [Re: SimonAlonso]  
Joined: Dec 2012
Posts: 1,382
thealx Offline
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thealx  Offline
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Posts: 1,382
CHAFF works against SEMI_ACTIVE_RADAR, ACTIVE_RADAR, RADIO_COMMAND guidance (bug found! radio command means that CPG move missile manually and only smoke make guidance impossible)
FLARE affects PASSIVE_INFRA_RED seekers
SMOKE GRANADE affects SEMI_ACTIVE_LASER, SEMI_ACTIVE_LASER_BEAM_RIDING, ACTIVE_LASER, WIRE_GUIDED

you have to use SMOKE GRANADES to avoid AGM-114K hit (only vehicle has them, I saw some scripts for that but not sure they still use it)
CHAFF will help with AGM-114K

#3937714 - 04/11/14 07:27 AM Re: Hellfire question [Re: SimonAlonso]  
Joined: May 2013
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SKIP2008 Offline
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SKIP2008  Offline
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Posts: 413
ITALY
Hi SimonAlonso, in my opinion the only way to avoid the hellfires are evasive actions, maybe the best way is using only the laser hellfires against aircrafts, like i'm trying to do with my Romeo Hellfire update, Longbow hellfires can be spoofed by chaffs, but the K model is not affected by countermeasures.

#3937728 - 04/11/14 08:50 AM Re: Hellfire question [Re: SimonAlonso]  
Joined: May 2012
Posts: 150
SimonAlonso Offline
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SimonAlonso  Offline
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Joined: May 2012
Posts: 150
spain
Ok, perfect. This is like I thought.
The problem is that I do evasive actions ( cover, and move while I'm cover ) but I'm always hit by K model.

The K model runs good for the player but not for the AI.
Is this a bug from AI?

However I continue testing.

Thank you very much.


Moderated by  RacerGT 

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