#3933894 - 04/03/14 02:13 PM
Re: Romeo Hellfire, need some advices.
[Re: SKIP2008]
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Joined: Dec 2012
Posts: 1,382
thealx
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you should load it in excel or libreoffice calc - it will be easier to edit table values. BUT - gwut file will be broken after saving. I made special xls file with different sheets - vehicles, weapons etc. when I want to export weapon data I'm saving this sheet as CSV and then copy/past table from temp csv to gwut file with notepad (cell separator is ","). to get column names past this text on the top of the temp csv file with notepad, then open it with some table editor num,full_name,guidance_type,aiming_type,decoy_type,warhead_type,threat_type,report_ammo_low_count,gun_shake,soft_damage_capability,hard_damage_capability,smoke_trail_type,acquire_parent_forward_velocity,ignore_gravity,survive_ground_impact,in_flight_collision_check,viewable_weapon,boresight_weapon,hellfire_flight_profile,weapon_class_air_to_air,weapon_class_air_to_surface,weapon_class_surface_to_air,weapon_class_surface_to_surface,weapon_class_decoy,weapon_class_cargo,weapon_class_debris,weight,min_range,max_range,effective_range,min_range_loal,max_range_loal,max_range_error_ratio,muzzle_velocity,muzzle_velocity_max_error,cruise_velocity,g_max,burn_time,cruise_time,cruise_time_max_error,inhibit_time,burst_duration,rate_of_fire,reload_time,max_launch_angle_error,max_seeker_limit,drag_factor,spiral_flightpath
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#3935507 - 04/07/14 08:33 AM
Re: Romeo Hellfire, need some advices.
[Re: SKIP2008]
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Joined: May 2013
Posts: 413
SKIP2008
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All Hellfire variants updated in weight,range and damage, Hellfire II updated to the Romeo version,HE warhead, weight 50kg and different range than AGM114L/K versions, nothing special just a little bit(at least i hope so)realistic, now i planned to do a little update to TOW,Stinger,Igla,Maverick,Shturm,Vikhr,Ataka and Hydra rockets, i've also created a GWUT with different detection range for helicopters(AH64D 16Km like the blockIII,KA52 12Km like in real life, also 16Km fo RAH66 but always showing 8Km i don't know why,Mi28 still 8 Km i haven't found any informations about the radar), not tested yet,many thanks to Thealx for the help despite he is busy with other works.
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#3953332 - 05/14/14 07:18 AM
Re: Romeo Hellfire, need some advices.
[Re: SKIP2008]
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Joined: May 2013
Posts: 413
SKIP2008
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Ok understood Thealx, i've also noticed that AGM114L and russian missiles are set in air to air in your 1152GWUT, HEDP ok, about the damage level i was thinking about 2200/1050, is ok?
Last edited by SKIP2008; 05/14/14 07:19 AM.
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#3953336 - 05/14/14 07:40 AM
Re: Romeo Hellfire, need some advices.
[Re: SKIP2008]
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Joined: Dec 2012
Posts: 1,382
thealx
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yes, they are. there is a exception in the code that not allow AI to launch these weapons against jets and planes. I think you could try to find it's armor penetration value. Curb multipurpose warhead missile hit the target, which is a tank M-60 "Patton-2" at a distance of 6.4 km. So Makar, demonstrated the possibility of using AGM-114R against the heavy armored vehicles. it hit Patton, does it penetrate armor? doesn't clear. but it can't have same penetration capability as HEAT warhead same weight.
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#3953344 - 05/14/14 08:34 AM
Re: Romeo Hellfire, need some advices.
[Re: SKIP2008]
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Joined: May 2013
Posts: 413
SKIP2008
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Ok Thealx, i'm also thinking about fitting hellfires,atakas and shturms with a HE warhead for use against personel,light vehicles and buildings, but those are thermobaric weapons should them be unreallistcs for the game?,thanks for the help.
Last edited by SKIP2008; 05/14/14 08:40 AM.
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#3954168 - 05/15/14 09:03 PM
Re: Romeo Hellfire, need some advices.
[Re: SKIP2008]
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Joined: May 2013
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SKIP2008
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And finally, the wait is over: G1152R: Added Romeo Hellfire with small changes to the AGM114L. G1153R: The same as 1152R but with changed values for AH64D and KA52 radars (respectively 16km and 12km). GWUT1153: The standard GWUT1152 but with different radar values for longbow and alligator. Great Thanks to Thealx for his job and help. http://speedy.sh/2CvPC/1.15.2GWUT.zip
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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