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#3922222 - 03/09/14 02:52 PM 'ACHTUNG, PANZER!' an ARMA3 mission by CTB  
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Floydii Offline
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  'ACHTUNG, PANZER!'
 
On 09MAR14 Combat Team Bravo (CTB) conducted a clearance of the Selakano Peninsula which was occupied by a Company (-) of mechanised CSAT forces. CTB deployed as a Tank Platoon (Kuma) with Arty and logistic support. CTB was tasked to clear Objectives STONE and WOOD of CSAT forces.
 
Mission ORBAT
 
1-1:
CMDR (Mission Commander): HANGFIRE
GUNNER: RUGGLE
Driver: JAMO128
 
1-2:
CMDR (DRIVER/Game Master): FLOYDII
GUNNER: OSIAS
 
1-3:
CMDR: CARTER
GUNNER: EVILROOTER
DRIVER: SDE
 
BOBCAT (Logistics) / SCORCHER (Arty): WILF55
 

Left to right: 1-3, 1-1, 1-2 and Scorcher to the rear.
 
After a bit of practice shooting up defenceless vehicles at the main airfield and some slick, vehicle immobilising, driving from Sde, Hangfire put together a cunning plan and we set off South with the sun lowering to the West. CTB would  clear enemy security positions as it advanced towards the airstrip at the bottom of the peninsula.
 

 
Hangfire's plan was to advance South over Phase Line DOGE towards a known enemy forward patrol, destroy it and then bypass the complex of hills North of OBJ WOOD in order to approach the objective from the Eastern flank. This allowed our tanks to outrange any infantry that may have been waiting to ambush us in the hills around the objective. Once OBJ WOOD was cleared, CTB would move south abreast of one of the main roads and then approach OBJ STONE from the North East.
Movement by bounds was stressed and Artillery was used on dug in infantry positions as we didn't have dismounted infantry to assist in the clearance of the objectives.
 

1-2 waiting to step off.
 
The destruction of the enemies Northern-most patrol was accomplished with combined artillery and MBT fires. The Kuma's armour proved its worth as 1-1 was struck by a BMP's missile which blew off a track and required BOBCAT to recover. The BMP was consumed in a large fireball almost immediately as Evilrooter put a SABOT round through it in reply to the missile.
 
On approaching OBJ WOOD, CTB elements identified infantry and wheeled APCs and a  distant pair of T-100 MBTs which required some not insignificant shooting to bring down. One of the T100's got within 800m of the Troop before it was wrecked by repeated 120mm strikes. CTB advanced and destroyed infantry as they went. As 1-1 and 1-2 were proceeding to conduct a clearance of OBJ WOOD while 1-3 held a position covering South, a mixed group of BMPs and 2-3 T-100s was spotted advancing from the South. 1-2 and 1-3 fought an area defence and destroyed the incoming armour at the cost of 1-3's track. Unfortunately, 1-1 was struck either by one of the enemy AFVs or a missile team hiding in OBJ WOOD and was completely destroyed.
 

Osias looks over at 1-3 and Carter, its commander, while waiting for 1-1 to rejoin the fight.
 
Once OBJ WOOD was cleared and 1-1 had rejoined the Troop, all CTB callsigns pushed south for a 'boss battle' at the airfield. Cluster munitions and liberal 155mm HE destroyed most of the infantry hiding in the woods around the airfield and the trucks, AAA and BMPs were destroyed by further 120mm shots. The Troop pushed towards the airfield slowly, engaging infantry as it went, only stopping to destroy straggler BMPs and APCs. On reaching the airfield, CTB wrecked several parked helicopters and 'made sure' on a couple of AAA guns no-one could remember shooting earlier.
 

Osias doing what he does best with the Coax from 1-2 as the Troop pushes South to OBJ STONE. A knocked out BMP sits to the right after an earlier engagement. Why my head is out of the turret, I'll never know.
 

Destroyed CSAT Helos litter the airstrip as 1-2 engages infantry (again) while passing a destroyed AAA vehicle.
 
With the Airfield secured, everyone posed for a group photo and the night was over.
 
It was a small game but a good one with good tactics and shots by all involved. the "How's my driving' award goes to Sde for his Mora drifting antics. 


 

"Yeah you can take my order. I'll have three quarter pounder meals and a litre of Cola."

For more shenanigans with CTB, please visit our site.

Last edited by Floydii; 03/10/14 12:34 PM.
Inline advert (2nd and 3rd post)

#3922562 - 03/10/14 12:35 PM Re: 'ACHTUNG, PANZER!' an ARMA3 mission by CTB [Re: Floydii]  
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Floydii Offline
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Video added:

#3922928 - 03/10/14 10:41 PM Re: 'ACHTUNG, PANZER!' an ARMA3 mission by CTB [Re: Floydii]  
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komemiute Offline
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Love it!
I wish my time-zone was closer to yours...
smile


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#3922973 - 03/11/14 12:44 AM Re: 'ACHTUNG, PANZER!' an ARMA3 mission by CTB [Re: Floydii]  
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marko1231123 Offline
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marko1231123  Offline
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I am a SB guy my self,
But damn that was very impressive
Are you and your guys ex military.

Last edited by marko1231123; 03/11/14 12:49 AM.
#3923079 - 03/11/14 09:12 AM Re: 'ACHTUNG, PANZER!' an ARMA3 mission by CTB [Re: Floydii]  
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Floydii Offline
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Floydii  Offline
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Its a mixed bag regarding mil backgrounds. ARMA is a good Armour game, but SB is a better Sim.

I still like how I can get out of my tank and check over rises before moving past them.

#3923267 - 03/11/14 04:40 PM Re: 'ACHTUNG, PANZER!' an ARMA3 mission by CTB [Re: Floydii]  
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Ronin_GE Offline
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Originally Posted By: Floydii
Its a mixed bag regarding mil backgrounds. ARMA is a good Armour game, but SB is a better Sim.

I still like how I can get out of my tank and check over rises before moving past them.


That's a feature I'm missing too! Maybe one day...


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#3923302 - 03/11/14 06:07 PM Re: 'ACHTUNG, PANZER!' an ARMA3 mission by CTB [Re: Floydii]  
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enigma6584 Offline
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Originally Posted By: Floydii
Its a mixed bag regarding mil backgrounds. ARMA is a good Armour game, but SB is a better Sim.

I still like how I can get out of my tank and check over rises before moving past them.


Both certainly have their strengths and weaknesses. I've always considered ARMA to be the ultimate infantry simulator. Don't care too much myself for the way they simulate armor in it, always go to SBPE for my armor needs. Great vid by the way.

#3923308 - 03/11/14 06:18 PM Re: 'ACHTUNG, PANZER!' an ARMA3 mission by CTB [Re: Floydii]  
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Chucky Online sosad
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Very impressive guys. yep


EV's are the Devils matchbox.
#3923498 - 03/12/14 01:24 AM Re: 'ACHTUNG, PANZER!' an ARMA3 mission by CTB [Re: Floydii]  
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Hangfire Offline
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Hangfire  Offline
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It was a great mission.

I was very brutal cutting down that video from about 2 1/2 hours down to 30 mins.

#3923665 - 03/12/14 01:56 PM Re: 'ACHTUNG, PANZER!' an ARMA3 mission by CTB [Re: Floydii]  
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BeachAV8R Offline
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Very cool...makes me want to pull the trigger on ARMA3. thumbsup Nice write-up, video, and AAR..

BeachAV8R



#3923674 - 03/12/14 02:09 PM Re: 'ACHTUNG, PANZER!' an ARMA3 mission by CTB [Re: Floydii]  
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enigma6584 Offline
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Forgot to mention but loved your communication with each other. Really spot on and immersive. I'd hate to run up against you guys in a H2H. thumbsup

#3924265 - 03/13/14 06:04 PM Re: 'ACHTUNG, PANZER!' an ARMA3 mission by CTB [Re: Floydii]  
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Floydii Offline
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Floydii  Offline
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Cheers Gents. We'll have some news on a small mod that will make tanking easier soon...


Last edited by Floydii; 03/13/14 06:05 PM.
#3935439 - 04/07/14 02:19 AM Re: 'ACHTUNG, PANZER!' an ARMA3 mission by CTB [Re: Floydii]  
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Apocalypse31 Offline
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Originally Posted By: Floydii
Cheers Gents. We'll have some news on a small mod that will make tanking easier soon...


Oh?

Last edited by Apocalypse31; 04/07/14 02:19 AM.

Rangers Lead the Way
#3935746 - 04/07/14 05:02 PM Re: 'ACHTUNG, PANZER!' an ARMA3 mission by CTB [Re: enigma6584]  
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PaladinSix Offline
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PaladinSix  Offline
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Originally Posted By: enigma6584
Both certainly have their strengths and weaknesses. I've always considered ARMA to be the ultimate infantry simulator. Don't care too much myself for the way they simulate armor in it, always go to SBPE for my armor needs. Great vid by the way.


Unfortunately, you can't have your cake and eat it too. Just the way life works frown Also, it's truly a pity that BI went with the fictional vehicles in Arma3.

Is armor modeled significantly better in the ACE mod (or some other mod)?

I've been holding off on purchasing Arma3 because, well... mainly because I'm in "armored warfare" mode right now, but also a little bit because I'm worried I will get spoiled by Arma3's graphics and it will become increasingly painful to look at the SB graphics engine. Admittedly, eSims has made some improvements in that regard (vehicle shading and smoke effects look very good). But the rest of the graphics engine is still "meh." Fortunately, they get so many other things right.


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