#3904903 - 01/31/14 03:16 PM
Combined Arms update
|
Joined: Aug 2008
Posts: 1,154
Silver_Dragon
Member
|
Member
Joined: Aug 2008
Posts: 1,154
Arafo, Canary Islands, Spain
|
Combined Arms 1.5 Develop update http://youtu.be/QbtPL27O7e8T-90. Shooting from main gun with the laser rangefinder and ballistic computer. See a triple lamps indicator at bottom edge of screen. • Red -- target out of range. Fire is not permitted. • Green -- target in range. Gun is ready. Weapons free. • Yellow -- gun is aiming by fire control computer. Range counter in meters
More News to the Front
|
|
#3904919 - 01/31/14 03:38 PM
Re: Combined Arms update
[Re: Silver_Dragon]
|
Joined: Nov 2004
Posts: 17,632
SkateZilla
Skate Zilla Graphics
|
Skate Zilla Graphics
Veteran
Joined: Nov 2004
Posts: 17,632
Virginia Beach, VA
|
HAF922, Corsair RM850, ASRock Fata1ity 990FX Pro, Modified Corsair H100, AMD FX8350 @ 5.31GHz, 16GB G.SKILL@DDR2133, 2x R7970 Lightnings, +1 HD7950 @ 1.1/6.0GHz, Creative XFi Fata1ity Platinum Champ., 3x ASUS VS248HP + Hanns�G HZ201HPB + Acer AL2002 (5760x1080+1600x900+1680x1050), Oculus Rift CV CH Fighterstick, Pro Throt., Pro Pedals, TM Warthog & MFDs, Fanatec CSR Wheel/Shifter, Elite Pedals Intensity Pro 10-Bit, TrackIR 4 Pro, WD Black 1.5TB, WD Black 640GB, Samsung 850 500GB, My Book 4TB
|
|
#3905003 - 01/31/14 05:46 PM
Re: Combined Arms update
[Re: Silver_Dragon]
|
Joined: Feb 2000
Posts: 49,716
Jedi Master
Entil'zha
|
Entil'zha
Sierra Hotel
Joined: Feb 2000
Posts: 49,716
Space Coast, USA
|
Excellent!
The Jedi Master
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
|
|
#3905166 - 01/31/14 11:42 PM
Re: Combined Arms update
[Re: Silver_Dragon]
|
Joined: Mar 2011
Posts: 1,666
Chris2525
Member
|
Member
Joined: Mar 2011
Posts: 1,666
Canada
|
Awesome. Realistic tank FCS is definitely on my CA wishlist. Hopefully next they'll add automatic lead adjustment.
Windows 7 Home Premium x64 / Intel Core i7-3770K @ 3.50GHz (8 CPUs), ~3.9GHz / 8192MB DDR3 / NVIDIA GeForce GTX780 / TM Warthog / Saitek Pro Fight Rudder Pedals / TrackIR5
|
|
#3905183 - 02/01/14 12:12 AM
Re: Combined Arms update
[Re: Silver_Dragon]
|
Joined: Dec 2002
Posts: 4,024
Chivas
Senior Member
|
Senior Member
Joined: Dec 2002
Posts: 4,024
B.C. Canada
|
Nice, it will be even better with the EDGE graphic engine.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
|
|
#3905248 - 02/01/14 02:37 AM
Re: Combined Arms update
[Re: Silver_Dragon]
|
Joined: Nov 2007
Posts: 3,674
EinsteinEP
Just a Noob
|
Just a Noob
Senior Member
Joined: Nov 2007
Posts: 3,674
Tucson, AZ
|
I am impressed that they are making efforts to improve CA. Kudos!
Shoot to Kill. Play to Have Fun.
|
|
#3905584 - 02/01/14 09:34 PM
Re: Combined Arms update
[Re: Chivas]
|
Joined: Mar 2011
Posts: 1,666
Chris2525
Member
|
Member
Joined: Mar 2011
Posts: 1,666
Canada
|
Nice, it will be even better with the EDGE graphic engine. Indeed. It'll be infinitely better having a detailed terrain mesh so that ground vehicles can have cover to use. Right now, with the low-res black sea map terrain mesh, you're basically driving around a huge, flat parking lot all the time as the poly faces are so huge.
Windows 7 Home Premium x64 / Intel Core i7-3770K @ 3.50GHz (8 CPUs), ~3.9GHz / 8192MB DDR3 / NVIDIA GeForce GTX780 / TM Warthog / Saitek Pro Fight Rudder Pedals / TrackIR5
|
|
#3906886 - 02/04/14 02:30 PM
Re: Combined Arms update
[Re: Silver_Dragon]
|
Joined: Feb 2000
Posts: 49,716
Jedi Master
Entil'zha
|
Entil'zha
Sierra Hotel
Joined: Feb 2000
Posts: 49,716
Space Coast, USA
|
Yeah, it's very immersion-killing depending on where you are. Some places it's not so bad, others it's quite jarring. Cities/towns and airports/ports are decent enough, you expect them to be flat. Of course, then you want higher-res building textures when you're there. The Jedi Master
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
|
|
#3913264 - 02/17/14 08:19 PM
Re: Combined Arms update
[Re: Silver_Dragon]
|
Joined: Nov 2004
Posts: 17,632
SkateZilla
Skate Zilla Graphics
|
Skate Zilla Graphics
Veteran
Joined: Nov 2004
Posts: 17,632
Virginia Beach, VA
|
So you're saying that if I get tired of flankers being spawned from the Carrier, I can send my Carrier Group over to start a ruckus with them?
HAF922, Corsair RM850, ASRock Fata1ity 990FX Pro, Modified Corsair H100, AMD FX8350 @ 5.31GHz, 16GB G.SKILL@DDR2133, 2x R7970 Lightnings, +1 HD7950 @ 1.1/6.0GHz, Creative XFi Fata1ity Platinum Champ., 3x ASUS VS248HP + Hanns�G HZ201HPB + Acer AL2002 (5760x1080+1600x900+1680x1050), Oculus Rift CV CH Fighterstick, Pro Throt., Pro Pedals, TM Warthog & MFDs, Fanatec CSR Wheel/Shifter, Elite Pedals Intensity Pro 10-Bit, TrackIR 4 Pro, WD Black 1.5TB, WD Black 640GB, Samsung 850 500GB, My Book 4TB
|
|
#3915449 - 02/22/14 11:29 PM
Re: Combined Arms update
[Re: Silver_Dragon]
|
Joined: Apr 2013
Posts: 1,857
marko1231123
Member
|
Member
Joined: Apr 2013
Posts: 1,857
|
copied from the DCS sticky. (post from wags)
We are looking for detailed information on the M1A2, preferably SEP update, to include:
Inter-Vehicle Information System (IVIS.) The IVIS system allows for the automatic and continual exchange of information between vehicles. By incorporating information provided by an on board Position/Navigation (POSNAV) system, unit commander's can track the location and progress of subordinate elements automatically, without tasking vehicle crews. In addition enemy positions can be identified, plotted and disseminated, while reports and artillery requests can be automatically formatted, transmitted, and processed. Lastly, map graphic control measures and operational orders can be rapidly distributed via the IVIS system.
Edit There's a lot of innuendo about them improving CA on the DCS forums. I even seen a post about a possible Tunguska module. DCS are good a what they do, (Air warfare) but they have a long way to go if they want To match SB, Personally If I was in charge of DCS I would scrap CA altogether. Start again or contact Esim.
|
|
#3915949 - 02/24/14 02:15 PM
Re: Combined Arms update
[Re: Silver_Dragon]
|
Joined: Feb 2000
Posts: 49,716
Jedi Master
Entil'zha
|
Entil'zha
Sierra Hotel
Joined: Feb 2000
Posts: 49,716
Space Coast, USA
|
I'd say "it depends". To devote resources to improving CA to the point of making new ground modules that could be used for F-18 or EDGE or higher priority stuff, then no. If these people can't do that for whatever reason, or there's downtime while something is helping elsewhere that they're filling in with CA stuff like this, then fine. There's no point in them staring at the walls.
The Jedi Master
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
|
|
#3916018 - 02/24/14 04:06 PM
Re: Combined Arms update
[Re: Jedi Master]
|
Joined: Jul 2011
Posts: 490
NineLine
ED Community Manager
|
ED Community Manager
Member
Joined: Jul 2011
Posts: 490
BC, Canada
|
I am gonna step out on a limb here and say the guy programming the FM for a modern fighter, isnt the guy they want programming a armoured unit and all its systems, and neither of those guys are the guy they want programming EDGE... but that is purely me assuming... All three of those things are highly specialized, and while there may be some cross over in some areas, I think they need specific people or teams for each of these... I'd say "it depends". To devote resources to improving CA to the point of making new ground modules that could be used for F-18 or EDGE or higher priority stuff, then no. If these people can't do that for whatever reason, or there's downtime while something is helping elsewhere that they're filling in with CA stuff like this, then fine. There's no point in them staring at the walls.
The Jedi Master
|
|
#3916055 - 02/24/14 05:09 PM
Re: Combined Arms update
[Re: NineLine]
|
Joined: Jan 2009
Posts: 5,699
NavyNuke99
One Man Wolfpack
|
One Man Wolfpack
Hotshot
Joined: Jan 2009
Posts: 5,699
Raleigh, NC
|
I am gonna step out on a limb here and say the guy programming the FM for a modern fighter, isnt the guy they want programming a armoured unit and all its systems, and neither of those guys are the guy they want programming EDGE... but that is purely me assuming... All three of those things are highly specialized, and while there may be some cross over in some areas, I think they need specific people or teams for each of these... I'd say "it depends". To devote resources to improving CA to the point of making new ground modules that could be used for F-18 or EDGE or higher priority stuff, then no. If these people can't do that for whatever reason, or there's downtime while something is helping elsewhere that they're filling in with CA stuff like this, then fine. There's no point in them staring at the walls.
The Jedi Master I would think it really wouldn't make that much of a difference; it's all in the same language, and that just boils down to a series of functions and systems models. I don't know if you've read any of the stuff Scott Elson has written on here, but when he worked for Jane's, and other game developers, he did a little bit of everything. I would figure so long as you leave good notes and documentation about how the code is being utilized and what solutions are being looked at, I would think that a good software engineer could jump from one part of the project to another fairly easily.
" And any man who may be asked in this century what he did to make his life worthwhile, I think can respond with a good deal of pride and satisfaction: 'I served in the United States Navy.'"- John F. Kennedy
"NUKE-ular. It's pronounced NUKE-ular."- Homer Simpson
AMD FX-8350 Vishera @ 4.0 Ghz ASUS Sabertooth 990FX R2.0 2x 8GB Corsair Vengeance DDR3 @ 1600 Sapphire Radeon HD 7850 2GB CM Storm Series Trooper Samsung 840 series 500 GB OS/ Game drive WD Green 2TB Media Drive Thermaltake Black Widow 850W PSU
|
|
#3916076 - 02/24/14 05:35 PM
Re: Combined Arms update
[Re: Silver_Dragon]
|
Joined: Dec 2003
Posts: 6,893
GrayGhost
Hotshot
|
Hotshot
Joined: Dec 2003
Posts: 6,893
|
It doesn't quite work like that - there's always a learning curve when taking up the coding of subject matter that is different from what you usually do.
-- 44th VFW
|
|
#3916077 - 02/24/14 05:35 PM
Re: Combined Arms update
[Re: Silver_Dragon]
|
Joined: Feb 2000
Posts: 49,716
Jedi Master
Entil'zha
|
Entil'zha
Sierra Hotel
Joined: Feb 2000
Posts: 49,716
Space Coast, USA
|
Yes, but there are limits to how many people you want working a particular thing. So you don't want 50 people all working on MP code for instance, too many fingers.
The Jedi Master
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
|
|
#3916259 - 02/24/14 11:07 PM
Re: Combined Arms update
[Re: Silver_Dragon]
|
Joined: Jun 2002
Posts: 850
KeyCat
Member
|
Member
Joined: Jun 2002
Posts: 850
Sweden
|
I like where DCS is heading, the electronic battlefield with combined arms is pretty much the holy grail since Spectrum Holobyte started to envision it on PC's back in the Falcon 3 days (IIRC they called it EBS).
Lets hope ED are able to pull it off in a not so distant future...
/KC
>> It's all about teamwork! <<
|
|
#3916278 - 02/25/14 12:10 AM
Re: Combined Arms update
[Re: KeyCat]
|
Joined: May 2009
Posts: 7,033
komemiute
Hell Drummer
|
Hell Drummer
Hotshot
Joined: May 2009
Posts: 7,033
|
I like where DCS is heading, the electronic battlefield with combined arms is pretty much the holy grail since Spectrum Holobyte started to envision it on PC's back in the Falcon 3 days (IIRC they called it EBS).
Lets hope ED are able to pull it off in a not so distant future...
/KC Agreed.
"Himmiherrgottksakramentzefixhallelujah!" Para_Bellum
"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..." Ice
"Ha! If it gets him on the deck its a start!" MigBuster
"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands." Sauron
|
|
|
|
|
|
|
|
|
|
|
|
Exodus
by RedOneAlpha. 04/18/24 05:46 PM
|
|