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#3895608 - 01/15/14 04:12 PM Patch 1.12 is out. Nice list of changes.  
Joined: Jan 2009
Posts: 4,448
Hellshade Offline
Hellshade
Hellshade  Offline
Hellshade
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Joined: Jan 2009
Posts: 4,448
Florida
Nice list of changes, OBD. Thank you. In particular, could someone explain more what item #7 means? It sounds pretty interesting. Does this affect how AI determine who they will and won't attack?

15 Jan 2013
V1.12b 4204

1) Increased frequency of claims checking and also processed claim backlogs if they build up at home office.
2) Fixed a skins bug on the Nieuport 24 Basic variant (4 variants now not 3).
3) When enlisting a players Rank is now only limited to the lowest level when going for training.
4) Fixed a Nieuport N11 availability bug in ESC102 database file.
5) Bombing missions added to 1915 2-seater ops.
6) Increased theatre activity in 1914/15/16 and overall weightings.
7) Introduced Target performance evaluation as opposed to only waypoint.
8) Fixed a bug where quite a few 2 Seater squads would not bomb behind enemy lines when OOB was defensive.
9) 2 Seaters are now more aggressive in 1915 and carry out bombing missions.
10) Dual Role squads outcomes Details display now accounts for observers in 2 seaters when they fly.
11) Missing pilots have no other status messages associated with them.
12) Sopwith Camel FM rudder size changed.
13) Added ability to add Fokker DR.1 in claim form in 1917.
14) New Feature: Top centre Message Display (Shift+D) now indicates when it is turned on "Message Display On" (TAC must be off).
15) New Feature: Top centre Message Display now includes Command Responses in addition to Urgent Messages.
16) New Feature: Workshops now includes a setting to turn off (hide) waypoints in the in-game map for real hardcore users.
17) Differences between Realistic Medium and Easy FM settings in workshops made more noticeable -
NOTE: We strongly recommend Realistic setting. Also if you suddenly note a 'difference' in FM with 1.12 check your settings are set to Realistic.




Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#3895609 - 01/15/14 04:15 PM Re: Patch 1.12 is out. Nice list of changes. [Re: Hellshade]  
Joined: Nov 2001
Posts: 1,485
Winding Man Offline
Member
Winding Man  Offline
Member

Joined: Nov 2001
Posts: 1,485
Jhb, South Africa
Originally Posted By: Hellshade
Nice list of changes, OBD. Thank you. In particular, could someone explain more what item #7 means? It sounds pretty interesting. Does this affect how AI determine who they will and won't attack?

15 Jan 2013
V1.12b 4204

1) Increased frequency of claims checking and also processed claim backlogs if they build up at home office.
2) Fixed a skins bug on the Nieuport 24 Basic variant (4 variants now not 3).
3) When enlisting a players Rank is now only limited to the lowest level when going for training.
4) Fixed a Nieuport N11 availability bug in ESC102 database file.
5) Bombing missions added to 1915 2-seater ops.
6) Increased theatre activity in 1914/15/16 and overall weightings.
7) Introduced Target performance evaluation as opposed to only waypoint.
8) Fixed a bug where quite a few 2 Seater squads would not bomb behind enemy lines when OOB was defensive.
9) 2 Seaters are now more aggressive in 1915 and carry out bombing missions.
10) Dual Role squads outcomes Details display now accounts for observers in 2 seaters when they fly.
11) Missing pilots have no other status messages associated with them.
12) Sopwith Camel FM rudder size changed.
13) Added ability to add Fokker DR.1 in claim form in 1917.
14) New Feature: Top centre Message Display (Shift+D) now indicates when it is turned on "Message Display On" (TAC must be off).
15) New Feature: Top centre Message Display now includes Command Responses in addition to Urgent Messages.
16) New Feature: Workshops now includes a setting to turn off (hide) waypoints in the in-game map for real hardcore users.
17) Differences between Realistic Medium and Easy FM settings in workshops made more noticeable -
NOTE: We strongly recommend Realistic setting. Also if you suddenly note a 'difference' in FM with 1.12 check your settings are set to Realistic.




It means as flight leader you can fly direct to the target attack it and go home and I now evaluate your mission performance rating on that alone and dont worry whether you made all the waypoints or not - nothing else is affected.



WM


OBD Software
#3895612 - 01/15/14 04:23 PM Re: Patch 1.12 is out. Nice list of changes. [Re: Hellshade]  
Joined: Jan 2009
Posts: 4,448
Hellshade Offline
Hellshade
Hellshade  Offline
Hellshade
Senior Member

Joined: Jan 2009
Posts: 4,448
Florida
Oh nice. So if one of the waypoints was awash in heavy enemy fighter cover that I didn't want to fly through, I can go around it and make it to the target by another route and still get credit for a successful mission. Sounds more realistic to me. HQ cares if the railyard was destroyed, not how I flew to get there. Nice change! salute


Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#3895613 - 01/15/14 04:23 PM Re: Patch 1.12 is out. Nice list of changes. [Re: Hellshade]  
Joined: Jul 2012
Posts: 282
Beanie Offline
Member
Beanie  Offline
Member

Joined: Jul 2012
Posts: 282
Canterbury, Kent
Be aware that although the WOFF web site still lists the patch as 1.11 when down load starts it shows that it is 1.12


'Der Fuchs'

BOC Member
'BWOC BWOC BWOC'
#3895626 - 01/15/14 04:57 PM Re: Patch 1.12 is out. Nice list of changes. [Re: Hellshade]  
Joined: Mar 2003
Posts: 8,148
Polovski Offline
Polovski  Offline

Hotshot

Joined: Mar 2003
Posts: 8,148
Beanie looks fine here. Maybe as always and we keep saying this, press CTRL+F5 on pages


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#3895627 - 01/15/14 04:57 PM Re: Patch 1.12 is out. Nice list of changes. [Re: Hellshade]  
Joined: Dec 2013
Posts: 81
Spinkick Offline
Junior Member
Spinkick  Offline
Junior Member

Joined: Dec 2013
Posts: 81
Michigan
Thank you!!!

#3895628 - 01/15/14 05:08 PM Re: Patch 1.12 is out. Nice list of changes. [Re: Hellshade]  
Joined: Jul 2012
Posts: 282
Beanie Offline
Member
Beanie  Offline
Member

Joined: Jul 2012
Posts: 282
Canterbury, Kent
My error Pol, looks fine

Must have had a senior moment!


'Der Fuchs'

BOC Member
'BWOC BWOC BWOC'
#3895630 - 01/15/14 05:13 PM Re: Patch 1.12 is out. Nice list of changes. [Re: Hellshade]  
Joined: Mar 2003
Posts: 8,148
Polovski Offline
Polovski  Offline

Hotshot

Joined: Mar 2003
Posts: 8,148
Great smile


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#3895636 - 01/15/14 05:26 PM Re: Patch 1.12 is out. Nice list of changes. [Re: Hellshade]  
Joined: Sep 2011
Posts: 187
nhill40 Offline
Member
nhill40  Offline
Member

Joined: Sep 2011
Posts: 187
Holy smokes, I can't keep up with these guys - the pace of updates is remarkable! Thanks!

#3895654 - 01/15/14 05:49 PM Re: Patch 1.12 is out. Nice list of changes. [Re: Hellshade]  
Joined: Dec 2013
Posts: 424
Rover_27 Offline
Member
Rover_27  Offline
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Joined: Dec 2013
Posts: 424
Russia
Very cool patch indeed! Thanks guys.

What about leaving the waypoints on the map and getting rid of the airplane icon? (I could draw the waypoints on the map myself with some pencil in real life, couldn't I? Wouldn't be unrealistic to me)
The map is not really navigable in its current state. Of course, I could use F6 cycling but I wish I could find an F6 map in my Pfalz.

Last edited by Rover_27; 01/16/14 06:11 AM.

i5 2320, 3.3 GHz
GTX 560Ti, 4 GB graphics memory
8 GB RAM
Windows 7 64x
#3895657 - 01/15/14 05:57 PM Re: Patch 1.12 is out. Nice list of changes. [Re: Hellshade]  
Joined: Jul 2009
Posts: 556
Broadside_Uda_Barn Offline
Member
Broadside_Uda_Barn  Offline
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Joined: Jul 2009
Posts: 556
Honolulu, HI
Thank you for #12!


AKA: Major Awesome
System specs:
CPU: i7 3770k @3.5GHz stock w/Phanteks PH tc14pe cooler
MB: Asus Maximus V Gene
PSU: Corsair 750w
OS: Win 7 64bit
RAM: Gskill 16gb @1600
GPU: Nvidia GTX670 4GB Drivers: 314.22
Extras: MS Force Feedback 2 Joystick, CH Pedals, TrackIR 5, Saitek Throttle Quadrant, ButtKicker Gamer 2, 3 24" monitors for 5760x1200
#3895664 - 01/15/14 06:14 PM Re: Patch 1.12 is out. Nice list of changes. [Re: Hellshade]  
Joined: May 2012
Posts: 1,133
77_Scout Offline
Member
77_Scout  Offline
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Joined: May 2012
Posts: 1,133
Vancouver Island, Canada
Thanks very much for the waypoint revision (Item #7). All excellent improvements!!

#3895707 - 01/15/14 07:27 PM Re: Patch 1.12 is out. Nice list of changes. [Re: Hellshade]  
Joined: Jun 2009
Posts: 317
Lanzfeld113 Offline
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Lanzfeld113  Offline
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Joined: Jun 2009
Posts: 317
PA, USA
Any of Bletchleys new missions added?

#3895722 - 01/15/14 07:43 PM Re: Patch 1.12 is out. Nice list of changes. [Re: Lanzfeld113]  
Joined: Nov 2001
Posts: 1,485
Winding Man Offline
Member
Winding Man  Offline
Member

Joined: Nov 2001
Posts: 1,485
Jhb, South Africa
Originally Posted By: Lanzfeld113
Any of Bletchleys new missions added?


Not yet - soon but bomber ops are improved in 1.12.


OBD Software
#3895731 - 01/15/14 07:55 PM Re: Patch 1.12 is out. Nice list of changes. [Re: Hellshade]  
Joined: Dec 2013
Posts: 20
ZikoEgy Offline
Junior Member
ZikoEgy  Offline
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Joined: Dec 2013
Posts: 20
Good work guys amazing improvements
S!


i7 3820 3.6 Ghz not OC
GTX 770 (2GB)
8 GB RAM
Windows 7 64x
#3895772 - 01/15/14 08:59 PM Re: Patch 1.12 is out. Nice list of changes. [Re: Hellshade]  
Joined: Feb 2012
Posts: 49
stufer Offline
Junior Member
stufer  Offline
Junior Member

Joined: Feb 2012
Posts: 49
Nottingham, England
Hey guys thanks for another great patch - you do work fast!

Just one thing I noticed while looking at the patch notes is that you are still putting the year in as 2013 instead of 2014. I just noticed as I had been doing that myself all last week!

Cheers
Stu.

#3895806 - 01/15/14 10:38 PM Re: Patch 1.12 is out. Nice list of changes. [Re: Hellshade]  
Joined: May 2012
Posts: 770
gaw1 Offline
Member
gaw1  Offline
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Joined: May 2012
Posts: 770
this is so cool..........thanks guys!!! off for the update....and the scourge

#3895944 - 01/16/14 03:33 AM Re: Patch 1.12 is out. Nice list of changes. [Re: Hellshade]  
Joined: May 2012
Posts: 191
Tailspinner Offline
Member
Tailspinner  Offline
Member

Joined: May 2012
Posts: 191
Pennsylvania
Cautious question!

My rig is humming nicely with totally reinstalled WOFF v1.11 patch with skins add-on and Aris Cloud Mod. Has anyone on this topic installed over mentioned configuration and experienced any issues. I would hate to reinstall again loosing all my pilot history. Unless their is a way to backup and restore historical active pilot data.

Thanks for help!

#3895977 - 01/16/14 04:58 AM Re: Patch 1.12 is out. Nice list of changes. [Re: Hellshade]  
Joined: May 2012
Posts: 394
yaan98 Offline
Member
yaan98  Offline
Member

Joined: May 2012
Posts: 394
Pilot data files should be located somewhere in the <Drive>:\Users\<username>\AppData\Roaming\OBD_Games directory. But I'm not at my computer, so I can't verify this right now.

#3895986 - 01/16/14 05:30 AM Re: Patch 1.12 is out. Nice list of changes. [Re: Hellshade]  
Joined: May 2012
Posts: 514
cptroyce Offline
Member
cptroyce  Offline
Member

Joined: May 2012
Posts: 514
TailSpinner-

I have Skins add on, Aris's clouds, and the new Fokker campaign addon. Just d/l new 1.12 patch..all works great. No issues at all. The 1.12 patch features are terrific.

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