#3895609 - 01/15/14 04:15 PM
Re: Patch 1.12 is out. Nice list of changes.
[Re: Hellshade]
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Joined: Nov 2001
Posts: 1,485
Winding Man
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Posts: 1,485
Jhb, South Africa
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Nice list of changes, OBD. Thank you. In particular, could someone explain more what item #7 means? It sounds pretty interesting. Does this affect how AI determine who they will and won't attack?
15 Jan 2013 V1.12b 4204
1) Increased frequency of claims checking and also processed claim backlogs if they build up at home office. 2) Fixed a skins bug on the Nieuport 24 Basic variant (4 variants now not 3). 3) When enlisting a players Rank is now only limited to the lowest level when going for training. 4) Fixed a Nieuport N11 availability bug in ESC102 database file. 5) Bombing missions added to 1915 2-seater ops. 6) Increased theatre activity in 1914/15/16 and overall weightings. 7) Introduced Target performance evaluation as opposed to only waypoint. 8) Fixed a bug where quite a few 2 Seater squads would not bomb behind enemy lines when OOB was defensive. 9) 2 Seaters are now more aggressive in 1915 and carry out bombing missions. 10) Dual Role squads outcomes Details display now accounts for observers in 2 seaters when they fly. 11) Missing pilots have no other status messages associated with them. 12) Sopwith Camel FM rudder size changed. 13) Added ability to add Fokker DR.1 in claim form in 1917. 14) New Feature: Top centre Message Display (Shift+D) now indicates when it is turned on "Message Display On" (TAC must be off). 15) New Feature: Top centre Message Display now includes Command Responses in addition to Urgent Messages. 16) New Feature: Workshops now includes a setting to turn off (hide) waypoints in the in-game map for real hardcore users. 17) Differences between Realistic Medium and Easy FM settings in workshops made more noticeable - NOTE: We strongly recommend Realistic setting. Also if you suddenly note a 'difference' in FM with 1.12 check your settings are set to Realistic.
It means as flight leader you can fly direct to the target attack it and go home and I now evaluate your mission performance rating on that alone and dont worry whether you made all the waypoints or not - nothing else is affected. WM
OBD Software
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#3895613 - 01/15/14 04:23 PM
Re: Patch 1.12 is out. Nice list of changes.
[Re: Hellshade]
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Joined: Jul 2012
Posts: 282
Beanie
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Canterbury, Kent
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Be aware that although the WOFF web site still lists the patch as 1.11 when down load starts it shows that it is 1.12
'Der Fuchs'
BOC Member 'BWOC BWOC BWOC'
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#3895627 - 01/15/14 04:57 PM
Re: Patch 1.12 is out. Nice list of changes.
[Re: Hellshade]
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Joined: Dec 2013
Posts: 81
Spinkick
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Posts: 81
Michigan
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#3895628 - 01/15/14 05:08 PM
Re: Patch 1.12 is out. Nice list of changes.
[Re: Hellshade]
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Joined: Jul 2012
Posts: 282
Beanie
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Canterbury, Kent
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My error Pol, looks fine
Must have had a senior moment!
'Der Fuchs'
BOC Member 'BWOC BWOC BWOC'
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#3895654 - 01/15/14 05:49 PM
Re: Patch 1.12 is out. Nice list of changes.
[Re: Hellshade]
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Joined: Dec 2013
Posts: 424
Rover_27
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Russia
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Very cool patch indeed! Thanks guys.
What about leaving the waypoints on the map and getting rid of the airplane icon? (I could draw the waypoints on the map myself with some pencil in real life, couldn't I? Wouldn't be unrealistic to me) The map is not really navigable in its current state. Of course, I could use F6 cycling but I wish I could find an F6 map in my Pfalz.
Last edited by Rover_27; 01/16/14 06:11 AM.
i5 2320, 3.3 GHz GTX 560Ti, 4 GB graphics memory 8 GB RAM Windows 7 64x
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#3895722 - 01/15/14 07:43 PM
Re: Patch 1.12 is out. Nice list of changes.
[Re: Lanzfeld113]
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Joined: Nov 2001
Posts: 1,485
Winding Man
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Jhb, South Africa
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Any of Bletchleys new missions added? Not yet - soon but bomber ops are improved in 1.12.
OBD Software
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#3895731 - 01/15/14 07:55 PM
Re: Patch 1.12 is out. Nice list of changes.
[Re: Hellshade]
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Joined: Dec 2013
Posts: 20
ZikoEgy
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Posts: 20
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Good work guys amazing improvements S!
i7 3820 3.6 Ghz not OC GTX 770 (2GB) 8 GB RAM Windows 7 64x
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