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#4344747 - 03/16/17 01:30 PM Re: The Third Guru's Ultimate Wish List ***** [Re: Robert_Wiggins]  
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Woden

Interesting issue you raised. Cudos to you if you use a game pad for WOFF. I"m afraid I xould never master that. It seems very close to using an RC controller though.

Cheers mate


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#4345107 - 03/17/17 07:29 PM Re: The Third Guru's Ultimate Wish List [Re: Robert_Wiggins]  
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lederhosen Offline
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a new brain for me


make mistakes and learn from them

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#4345111 - 03/17/17 07:39 PM Re: The Third Guru's Ultimate Wish List [Re: Wodan]  
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Originally Posted by Wodan
My 2ct. as a happy, casual-y gamepad pilot - There are two things I feel are relatively small tweaks that could improve my experience a lot:

1) The possibility to use controller keys as modifiers (e,g, right sholder button + X or Button5 + Button2, just like for example shift + m). At the moment it seems only ctrl, shift and alt are possible modifiers, and it only works with certain keys. Not sure how difficult it is to implement, but it seems rather simple in theory. As it allows to get rid of the keyboard I think this may also be of interest for joystick users.
In connection it'd be nice if it I was able to remap -everything- freely. As I use the right stick/IR for looking around I would very much like to map other things on my d-pad, but I can't seem to do so.

2) Input curves. I am probably not the first one to note this but it'd be very nice if it was possible to modify the input from the game side. Because of short controller sticks >> small lever, small precision movements become a chore. Changing the sensitivity helps but as of now there is no balance between the necessary responsiveness in battle and graceful steering in calm situations - on the pad, after a while, the tiny corrections for wind etc are uncomfortable for the thumb (not an issue with a joystick where you use your arm/wrist more). It'd be perfect if I was able to tweak it towards less sensitivity in the center and more towards the outside. For gamepads there are few tools available so it'd be a big help to be able to modify it from the game side.

I realize my minority position here so I certainly don't expect implementation. But as I believe there are few gamepad users here maybe some support may help sell a copy or two to more casual players.


Have you tried either pinnaclegameprofiler/padstarr or xpadder at all? I use all of them religiously with an Xbox elite pad for a lot of pc games that don't feature controller support.

They would probably enable everything you are asking for. You can remap anything you want on your controller, including macros etc. They are payware though, although earlier versions of xpadder are free. Joy2key is another such program, though I haven't used it for ages, so have no idea what it's like now or indeed whether it still works. I own all of the above, so if there is anything you would like me to try, I will have a go for you if you want.


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#4345139 - 03/17/17 10:02 PM Re: The Third Guru's Ultimate Wish List [Re: Robert_Wiggins]  
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@Robert Wiggins: Actually RC is a great comparison, I haven't tried RC planes myself but it indeed seems pretty much the same.

Thanks for the suggestion, 4L0M. I've tried a free tool like that, but I didn't get it to work and gave up after some time (I'll pm you about the tools you use).

What I failed to mention before was that another "popular" ww1 flight sim offers most of the things on my wishlist. It can't be compared to woff really, but the in-game modifying of input curves I do miss.

#4353617 - Yesterday at 01:01 PM Re: WOFF v2.0 Screen Shots ! [Re: Robert_Wiggins]  
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Hello everyone...

First, hats off to the WOFF:UE team! A fantastic sim smile

A couple of things I would like to see:

1) There are planes listed in red when using manual squad deployment...of course I would like to see those planes in the game, but I wonder if we can use substitutes for the time being until these are (hopefully) added. I have read the first 16 pages of this thread, so I'm not sure if the "auto end career" still happens when your squadron suddenly does not have planes.

2) Would like to see Sopwith Dolphin (looks like one of the more numerous built planes (2,072) that is still missing from the game, and Morane Saulnier N (not as essential in my opinion, but rather historically important)

Thanks!

Jeff

#4353676 - Yesterday at 04:14 PM Re: WOFF v2.0 Screen Shots ! [Re: Robert_Wiggins]  
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Wishlist huh?

Ok, a flee response from the AI that doesn't involve landing at the nearest airfield. That's about all really except, maybe the ability to see more details on a squadmate's victories.


Let's pretend I got the BWOC badge to embed here.
#4353700 - Yesterday at 05:59 PM Re: WOFF v2.0 Screen Shots ! [Re: Ace_Pilto]  
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Originally Posted by Ace_Pilto
Wishlist huh?

Ok, a flee response from the AI that doesn't involve landing at the nearest airfield. That's about all really except, maybe the ability to see more details on a squadmate's victories.



Especially the one he stole from you biggrin


(System_Specs)
Case: Cooler Master Storm Trooper
Pwr Sup: OCZ, GameXStream,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
CPU: Intel i7-4770K, OC to 4.427Ghz
CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler
Vid Card: ASUS GTX 980Ti STRIX 6GB
OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Samsung SyncMaster BX2450L
Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

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