#3868251 - 11/27/13 02:57 AM
Re: StarCitizen News
[Re: Master]
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Joined: May 2006
Posts: 1,475
strykerpsg
Member
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Member
Joined: May 2006
Posts: 1,475
Land of the Morning Calm
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Thanks guys for the patience of your replies. I bought the Advanced Hunter LTI, finally. Now, wanna go check out the hangar. I am envious of you that have more than 2 ships. I'll need to pace myself or end up like FSX and have way too many toys and not enough time to use them all.
Laptop: Alienware M17 R3 i7-6820MQ 32 GB DDR3 1600Mhz memory, Win10 Pro 64 bit, DX11, 24GB GTX 980M video Alienware Graphics Amplifier w GTX 1080 Strix Edition 8GB A-10 Warthog HOTAS Joystick w/ Pedals
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#3873892 - 12/09/13 06:54 PM
Re: StarCitizen News
[Re: Master]
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Joined: Nov 2006
Posts: 574
RAF74_Raptor
Jurrasic
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Jurrasic
Member
Joined: Nov 2006
Posts: 574
TN
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I dont know how I missed this but I look forward to flying the unfriendly skies with you guys
Ahh CLOD never in the history of Simming has so much been promised and so little given.
However I want to thank Team Fusion for keeping the Dream Alive.
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#3875729 - 12/12/13 07:04 PM
Re: StarCitizen News
[Re: Master]
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Joined: Mar 2006
Posts: 2,896
bogusheadbox
Opinionated Aussie Bloke
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Opinionated Aussie Bloke
Senior Member
Joined: Mar 2006
Posts: 2,896
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Last edited by bogusheadbox; 12/12/13 07:08 PM.
Fighterops...
The only TRUE Stealth crowd funded game.
Devs said there was stuff there, but you just couldn't see it.
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#3875733 - 12/12/13 07:09 PM
Re: StarCitizen News
[Re: bogusheadbox]
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Joined: Jan 2005
Posts: 15,827
Mace71
Dread pirate Mace
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Dread pirate Mace
Veteran
Joined: Jan 2005
Posts: 15,827
Darlington, UK.
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Nothing but 'under the hood'stuff they say. Want dog fighting module and Cutlass interior...
Antec 902 | Intel i7 920 2.66Ghz OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Corsair 6GB DDR3 | Coolermaster V8 CPU Cooler | W7 64
"There is only one way to avoid criticism: do nothing, say nothing and be nothing." Aristotle
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#3875737 - 12/12/13 07:17 PM
Re: StarCitizen News
[Re: Master]
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Joined: Nov 2001
Posts: 1,690
Feetwet
Son of Birmingham
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Son of Birmingham
Member
Joined: Nov 2001
Posts: 1,690
Houston, Tx
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Any news whatsoever on the date for the Dogfighting module? It's december and I've got an itchy trigger finger.
S
MWO callsign Feetwet
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#3875742 - 12/12/13 07:31 PM
Re: StarCitizen News
[Re: Master]
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Joined: Jan 2005
Posts: 15,827
Mace71
Dread pirate Mace
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Dread pirate Mace
Veteran
Joined: Jan 2005
Posts: 15,827
Darlington, UK.
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There won't be one this year, they said that in the live stream. Instead we get some gun/target thing in the hanger... Not good when you see E:D has the alpha out with a fraction of the budget.
Antec 902 | Intel i7 920 2.66Ghz OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Corsair 6GB DDR3 | Coolermaster V8 CPU Cooler | W7 64
"There is only one way to avoid criticism: do nothing, say nothing and be nothing." Aristotle
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#3875790 - 12/12/13 08:24 PM
Re: StarCitizen News
[Re: Mace71]
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Joined: Jul 2004
Posts: 10,984
Master
meh
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meh
Veteran
Joined: Jul 2004
Posts: 10,984
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There won't be one this year, they said that in the live stream. Instead we get some gun/target thing in the hanger... Not good when you see E:D has the alpha out with a fraction of the budget. To be fair the official statement is still end of December release. The livestream comment said something like 2 possible releases December would be SP AI only and January would be MP with AI. They were deciding if a month delay to implement MP would be worth while.
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#3875822 - 12/12/13 09:09 PM
Re: StarCitizen News
[Re: Master]
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Joined: Mar 2006
Posts: 2,896
bogusheadbox
Opinionated Aussie Bloke
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Opinionated Aussie Bloke
Senior Member
Joined: Mar 2006
Posts: 2,896
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well they have to implement the rest of the ships first as well. Otherwise could you imagine the outcry... The dog fighting module is released and I can't play it because my ship is not completed yet.
I would rather them take a few more months and release something better for us to test (like multiplayer stability and performance) than release parts of modules.
Anyhow, I only have (courtesy of Master) the cutlass. So I guess its a little bug, but my (I think it was business) hanger with a model of the cutlass has been replaced with the basic hanger and no model of the cutlass.
Ohh well. Its not even an alpha yet.
Fighterops...
The only TRUE Stealth crowd funded game.
Devs said there was stuff there, but you just couldn't see it.
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#3876107 - 12/13/13 08:54 AM
Re: StarCitizen News
[Re: Master]
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Joined: Jun 2010
Posts: 616
Ratcatcher
Member
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Member
Joined: Jun 2010
Posts: 616
North Yorkshire, UK
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Well, have just loaded up the patch and now have 2 further bugs introduced, I now drop through the floor when trying to access the lift and the cockpit view from my 325 has clipping issues. I know its an Alpha but after a 2 gig patch I was hoping for a little more! On a side note, I don't spend a lot of time on the RSI forums but have tried to find some other comments about the holo table, but haven't, which surprises me somewhat. As I truly believe it to be one of the worst iterations of an equipment selection interface I have ever seen. Its clunky, not intuitive and makes everything slow and painful to use. Worst of all its use of wireframe graphics really doesn't add anything whatsoever to the design feel and usability of the interface. Its use really doesn't gel with the setting either. If the game was set in the 1980's maybe, but using them in a world where they have terra formed planets and build spaceships the size of a small town, really??? ...Maybe its just me!
Last edited by Ratcatcher; 12/13/13 08:56 AM.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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