#3844303 - 10/01/13 05:08 PM
MWO 10/1 Patch Notes
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Joined: Feb 2007
Posts: 8,677
kludger
Hotshot
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Hotshot
Joined: Feb 2007
Posts: 8,677
SE Pennsylvania, USA
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Patchnotes are up: http://mwomercs.com/forums/topic/137877-...-to-1130am-pdt/ For those blocked at work: Greetings MechWarriors! In addition to the patch coming tomorrow, we're also performing some server maintenance and firewall changes. All this means on your end is that the servers will be down slightly longer than usual (between 45 minutes to 1.5 hours total, depending.) So we hope you enjoy the patch, and we'll see you on the battlefield! Cheers, The MechWarrior Online Team Patchnotes: UPDATE Greetings MechWarriors! We are excited to be adding our ninth map to the game - Crimson Strait! We can't wait to see what kind of interesting new tactics players develop on this map. Finally the Hero Atlas rears its head; The Boar's Head. All I can say is: 3 energy hard points on each arm? Yikes! This guy is going to pack a punch! Also, a Spider Champion is born! Love em or Hate 'em, a Spiders presence in the battle can really turn the tide. This little champion is sure to be a thorn in my side. The new pre-match organization screen lets you take command of your lance or your whole team, because teamwork is OP. Read on for more Tuning Fixes and Improvements. And remember! Project Phoenix Talon, Storm, Guardian, and Overlord Packages are dropping next patch! Now is the time to get in on the action with these awesome packages. See you on the Battlefield! -Matt Newman.
Content New Map: Crimson Strait divides two major land masses and is an exclusive economic zone that has been in on-going dispute for many decades. At its mid-point, lies a major metropolis skirted by an airport and shipping terminal, which also serves as the city’s main entry point. The port is surrounded on two sides by a high cape and a steep mountain ridge. The strait gets its name from the reddish pigment in the water which is due to the the metabolizing of naphthalenes from endophytes living in marine plants; this also has a side effect of producing a slightly sweet aroma. Although this large capacity transshipment port has limited storage capabilities, most goods are cross-docked and therefore a high risk hub for contraband and derivative contraband such as battletech parts, technology and chassis'. Along with having commercial shipping airport facilities, dignitaries and business people usually arrive here as it is deemed the securest point of entry on the northern continent. Gameplay
New Hero Mech "The Boar's Head" AS7-BH
New Trial Champion Mech Spider SDR-5K©
New Trial 'Mechs.
Spider SDR-5K© Centurion CN9-A© Dragon DRG-5N© Atlas AS7-RS©
Front End Pre-round screen: Players can take command of company or lance. Company commanders can re-organize players in the company. Ready button - when all players have clicked ready, the game will start, overriding the timer.
Performance FPS improvements when users look out at an empty horizon.
Gameplay Jump Jets now provide a slight forward thrust on take off. Once in the air you cannot vector off your current trajectory. UAC/5 ammunition per ton now matches the AC/5 at 30 rounds per ton.
Bug Fixes Fixed an issue with CPU detection in CryEngine where AMD processors weren't being correctly identified while running Avast! virtualization. Fixed an issue where the flamer particles were on an angle when firing from the weapon.
General Greater visual weapon customization for the Atlas variants. They will better visually reflect the weapons that have been equipped on them. Known issue: The Founders variant does not currently have the new level of customization.
Known Issues Damage may not be dealt to `Mechs standing in Lava on Terra Therma. Heat is correctly applied. The pre-round countdown may sometimes display incorrect numbers (including negative numbers) in some specific cases. Audio warnings for airstrike and artillery strikes may be incorrectly heard during the pre-match countdown. MechWarriors using these modules should await the ingame audio notification before attempting to unleash these weapons.
We thank you for your patience and we look forward to seeing you on the battlefield! - The MechWarrior® Online™ Team
Looking forward to trying the new map tonight and the pre-round lance changes, also glad to see the jumpjet change
i7-7700k@4.5ghz, GTX1080Ti,BenQ XL2420G-g-sync,Oculus Rift
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#3844312 - 10/01/13 05:15 PM
Re: MWO 10/1 Patch Notes
[Re: kludger]
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Joined: Feb 2007
Posts: 2,603
malibu43
Senior Member
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Senior Member
Joined: Feb 2007
Posts: 2,603
SoCal
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Beat me to it!
Ya. It all looks good to me. Hopefully the new map is fun, and hopefully I can join you guys tonight!
Sager NP8671 17.3" Notebook, i74720HQ (3.6GHz), GTX 970M (3.0GB), 8GB DDR3 RAM, 1TB 7200RPM HD, TrackIR 4, CH HOTAS and rudder pedals
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#3844334 - 10/01/13 05:36 PM
Re: MWO 10/1 Patch Notes
[Re: kludger]
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Joined: Nov 2001
Posts: 1,690
Feetwet
Son of Birmingham
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Son of Birmingham
Member
Joined: Nov 2001
Posts: 1,690
Houston, Tx
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I looked at the patch notes and spilled my half-empty glass of liquid.
I'm looking forward to the new map but everything else is Meh (3 Weeks)!
S
MWO callsign Feetwet
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#3844492 - 10/01/13 10:03 PM
Re: MWO 10/1 Patch Notes
[Re: kludger]
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Joined: Feb 2007
Posts: 8,677
kludger
Hotshot
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Hotshot
Joined: Feb 2007
Posts: 8,677
SE Pennsylvania, USA
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I think JumpJet forward change will make a difference in making poptarts harder... i.e. they will jump forward and not just popup.
i7-7700k@4.5ghz, GTX1080Ti,BenQ XL2420G-g-sync,Oculus Rift
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#3844510 - 10/01/13 10:31 PM
Re: MWO 10/1 Patch Notes
[Re: kludger]
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Joined: Apr 2008
Posts: 19,581
Raw Kryptonite
Beat the Kobayashi Maru
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Beat the Kobayashi Maru
Veteran
Joined: Apr 2008
Posts: 19,581
MS
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True, that could be the best part. LOL Got the patch and did my weekly repair tool precautionary run.
·Steam: Raw Kryptonite ·MWO & Elite Dangerous: Defcon Won ·Meager youtube channel·Intel i5-9600K ·EVGA GTX1070 FTW 8GB ·EVGA CLC 120 Cooler ·16 GB Patriot Memory VIPER 4 3000MHz ·GIGABYTE Z390 AORUS PRO WiFi Mobo · CORSAIR CARBIDE AIR 540 case ·BenQ BL3200PT monitor
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#3844674 - 10/02/13 08:54 AM
Re: MWO 10/1 Patch Notes
[Re: kludger]
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Joined: Jun 2010
Posts: 1,181
DaBBQ
Bug Stompe....Quisling
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Bug Stompe....Quisling
Member
Joined: Jun 2010
Posts: 1,181
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Crimson Strait was fun but confusing around Kappa point. (Sucks to wait until Oct 15 for the Shadow Hawk and another 2 months for the Griffin/Wolverine )
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#3844742 - 10/02/13 01:53 PM
Re: MWO 10/1 Patch Notes
[Re: kludger]
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Joined: Nov 2001
Posts: 1,690
Feetwet
Son of Birmingham
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Son of Birmingham
Member
Joined: Nov 2001
Posts: 1,690
Houston, Tx
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Yep, I love the new map as well. Hopefully they add a driving rain version of the map. Something where we can't see crap up top but the tunnel is clear.
S
MWO callsign Feetwet
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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