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#3839405 - 09/19/13 10:31 PM Re: WW2 Battleship Simulator ***** [Re: O_Smiladon]  
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godzilla1985 Offline
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Originally Posted By: O_Smiladon
S! Guys,

Just loving the post you guys are putting up.

Here is a little vid for ya




Plus

Stand by I might have some really great news for you all..

O_Smiladon


Awesome video O_Smiladon, to say I'm getting fired up would be an understatement.
cheers


"It's the man, not the machine" Gen Chuck Yeager
Inline advert (2nd and 3rd post)

#3839596 - 09/20/13 12:31 PM Re: WW2 Battleship Simulator [Re: WhoCares]  
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Originally Posted By: WhoCares

Now, where do you see your role in this, except for telling to target this or that vessel?! The manual targeting from TF1942 may be fun but is arcadish.


I think having options is good. Similar to how Dangerous Waters lets you use autocrew for all of the stations, or do it yourself.

#3840417 - 09/22/13 07:15 AM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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I would be excited to see a WW2 based naval simulation. I played the daylights out of Fighting Steel and the Great Naval Battle's series. Jutland is a great wargame and I have enjoyed playing it but would love to have something that was closer and more hands on as far as computing and firing weapons.

The Atlantic has a lot of good options available, from River Plate to the Bismark to the sinking of the Scharnhorst but to do it right you will have to include the Med, there could have been some, and there was some good battles in that area. The Italian fleet was a serious thorn in the side of the British and if it had been used correctly it could have won the war for the Axis. Mussolini being too cautious with his fleet meant it was never used in force but it could have been a serious threat if given the opportunity.

In the end people will want to go with some of the Pacific battles though. Ironbottom Sound, destruction of the Kirishima, a ton of 'what ifs' to include the Musashi and Yamato against the Iowas. Add in the cruisers and destroyers and you could have a real fun game.


The artist formerly known as SimHq Tom Cofield
#3840472 - 09/22/13 12:14 PM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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I could be interested if it were similar to Silent Hunter. Alternate universe stuff would be a dealbreaker for me personally though.


I refuse to buy a flight sim that I have no interest in playing, on the off chance that MAYBE someday they'll make the one I really want to play.

#3840480 - 09/22/13 01:06 PM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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If this simulation has a good mission editor with maps/theaters, hypothetical scenarios can be done by the user/community rather then the developer who can stick to doing historical stuff.

I really hope that there are game options included concerning the gunnery and other ship systems. A Silent Hunter type approach would probably be best allowing the player to make it as hard or as easy as they would like.


"It's the man, not the machine" Gen Chuck Yeager
#3841214 - 09/24/13 10:03 AM Re: WW2 Battleship Simulator [Re: godzilla1985]  
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S, Guys

Well I thought I would give you an update to where I am at with things.
I have nearly finished my presentation and I am just about ready to pack it up and send it off..

fingers crossed their!

If my backer does not come onboard I will be giving kickstarter a go myself.

Also I have been in contact with a new group of people who are trying to get a sim going called Atlantic warfare.
They have contacted me asking if I would like to join their team if maybe they get kickstarter funding , they have a great team behind them (a lot of the silent hunter 3,4,5 team behind them) they also have some really good content for their game as well ie ships already done. their web site and forum will be up soon.

This is all good for us people that have been hanging out for a battleship sim for so long.
I said that I would be interested in merging Capital ships in with them but they want to wait and see what will happen with kick starter (fair enough).

So I am sort of in limbo at the moment waiting to see what will eventuate with the Atlantic team.

My back ground is in Marketing and sales and some skinning skills as well so if I could help them in any way I will.

But if this does not come to fruition I will push on with Capital ships regardless, I have also had a gentleman contact me offering his skills and time toward Capital ships so that's great (if anyone else wants to jump on board please PM me and give me a rundown of your skills)

So Damn the torpedoes and Full Speed ahead

S! to you all and thanks for your encouraging words

Regard

O_Smiladon

#3842527 - 09/27/13 09:50 AM Re: WW2 Battleship Simulator [Re: HogDriver]  
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Originally Posted By: HogDriver
I could be interested if it were similar to Silent Hunter. Alternate universe stuff would be a dealbreaker for me personally though.


I wouldn't mind, at least as an add on, something which had some of the what if or never was capital ships that never made it to the ocean. A battle between one of the H Class BBs and the Montana class would be fun to simulate although it certainly wouldn't be realistic.


The artist formerly known as SimHq Tom Cofield
#3842877 - 09/28/13 04:26 AM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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I'm no student of naval history but going historical only means the number of juicy battleship vs battleship scenarios will be limited.

What is there? There's some good fights in the pre dreadnaught era Russo-Japanese war, Jutland and not a whole lot else for WW1, and less than 10 engagments in WW2, none of which were really decisive.

#3842929 - 09/28/13 12:23 PM Re: WW2 Battleship Simulator [Re: Crane Hunter]  
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Originally Posted By: Crane Hunter
I'm no student of naval history but going historical only means the number of juicy battleship vs battleship scenarios will be limited.

What is there? There's some good fights in the pre dreadnaught era Russo-Japanese war, Jutland and not a whole lot else for WW1, and less than 10 engagments in WW2, none of which were really decisive.


Totally agree CH. My dream ultimate battleship simulator would include everything from the Spanish American War through WW2.


"It's the man, not the machine" Gen Chuck Yeager
#3844423 - 10/01/13 08:03 PM Re: WW2 Battleship Simulator [Re: Crane Hunter]  
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Originally Posted By: Crane Hunter
I'm no student of naval history but going historical only means the number of juicy battleship vs battleship scenarios will be limited.

What is there? There's some good fights in the pre dreadnaught era Russo-Japanese war, Jutland and not a whole lot else for WW1, and less than 10 engagments in WW2, none of which were really decisive.

A possible solution to that would be a campaign. Could be similar to TF1942 or Jutland, with the historical forces under your command, but you deciding where and how to use them. Esp. in the TF1942 campaign you usually recreated the Suva Island battle, but from there thing change based on the battle outcome and more...

With the historic battles you are limited to scenarios that just recreate that respective battle.

But creating a campaign with a competent (AI) opponent on strategic level could be a daunting task. And add to that a competent combat AI...

#3851857 - 10/19/13 06:00 PM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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Chucky Online sosad
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It's been over 3 weeks since your last post.Is it ready yet???? biggrin


EV's are the Devils matchbox.
#3869143 - 11/29/13 01:15 PM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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Any news on this?

#3876229 - 12/13/13 01:37 PM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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*cough* Hello?


EV's are the Devils matchbox.
#3879738 - 12/19/13 12:29 AM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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Awesome, I'd buy this in a second!

#3890061 - 01/05/14 09:08 PM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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I just registered to post my support for this idea.

I have been looking for something to replace & update Fighting Steel for years!!

More power to you!.

We really need a battlesip smiley, but this is the nearest available.....Keep on trucking with it, please? tanksalot

Balla ahoy

Last edited by Ballacraine; 01/05/14 09:09 PM.
#3892905 - 01/10/14 04:31 AM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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I'm still liking the earlier battleships more than the ones of the WW2 era, ridiculous steampunk floating fortresses FTW!

#3900498 - 01/23/14 08:06 PM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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I would like to see this guy with a team and backing to get this up to date...

check out his vids..

http://www.dreadnoughtproject.org/tfs/index.php/Sim:Main_Page

gunnery detail is very impressive.

#3916392 - 02/25/14 08:37 AM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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Chucky Online sosad
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It's been 5 months since your last post on here O_Smiladon,do you have any sort of update with how it's going?

Thanks.


EV's are the Devils matchbox.
#3938876 - 04/14/14 03:29 AM Re: WW2 Battleship Simulator [Re: Chucky]  
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Hi Chucky,
Sry lost my pass word and drama's ,

The battleship sim has been put on hold.

There is a group of guys who are doing sominthing now and they have alot of work done and completed.

So that being said I have stood back to see whats is going to happen. I have been takling to some of them and they have some really good stuff to go.

I do not think it is going to be to long till we see a website come up on there project.

So to that point I am just waiting.

And if these guys do a good job and fill the void in the market for such a sim? Bloody awesome!!

p.s I maybe working on another sim in a new genre to do with my 3rd love 1st Planes (been done) 2nd Warships (being done) 3rd ?? (Has been done -But not in WW2 and not in MP)

When i have some more I will let you all know.

O_Smiladon

#3938930 - 04/14/14 10:40 AM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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Chucky Online sosad
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Thanks for the update.Are you able to give us any info on this other group at all?


EV's are the Devils matchbox.
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