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#383369 - 10/06/03 01:40 AM temp freezing upon landing  
Joined: Dec 2001
Posts: 541
CaptCanada Offline
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CaptCanada  Offline
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Cold Lake Alberta Canada
Hi all
I am giving Flanker 2.5 another round in preparation of LOMAC, but I have a problem: upon landing I find the game stutters/freezes for a few secs before resuming gameplay. This happens either in internal or external views.

Anyone else have this trouble?


Intel I5 2500K
Asus P8P67Pro mobo
MSI GTX680 Twin Frozr
12G DDR3 1600
Thermaltake 750watt power supply
Windows 7 Home Premium 64bit
Creative X-FI Extreme Audio
Logitech 540 Speakers
Saitek X52 HOTAS,Flight Yoke system

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#383370 - 10/06/03 02:05 AM Re: temp freezing upon landing  
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Tristan Offline
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How much RAM do you have?


Anything can happen on the way to Leidsdorp.
#383371 - 10/06/03 03:04 AM Re: temp freezing upon landing  
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riccisj Offline
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Massachusetts, USA
CaptCanada,

I think this is a common problem with most installs. It is related to the loading of the sound files for such things as "gear up", "*****ing betty", "tire squeal", etc. I get a short pause the first time and there after all is well.

-riccisj

#383372 - 10/06/03 02:06 PM Re: temp freezing upon landing  
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Posts: 541
CaptCanada Offline
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CaptCanada  Offline
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Posts: 541
Cold Lake Alberta Canada
Sorry about that! Here are my stats
P4 2.4
ATI Radeon 9600 Pro
512 PC2700


Intel I5 2500K
Asus P8P67Pro mobo
MSI GTX680 Twin Frozr
12G DDR3 1600
Thermaltake 750watt power supply
Windows 7 Home Premium 64bit
Creative X-FI Extreme Audio
Logitech 540 Speakers
Saitek X52 HOTAS,Flight Yoke system

#383373 - 10/06/03 05:01 PM Re: temp freezing upon landing  
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Tristan Offline
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Chelsea, Michigan, USA
I'd recommend installing another 512MB stick of RAM.

I had pauses with Flanker that disappeared after I upped my RAM from 512MB to 1024MB. Flanker really loves RAM, for some reason, more than any other game I have.

My comp specs:
1.7Ghz P4
1024MB RAM
GeForce Ti200 video card w/64MB RAM
FortissimoIII 7.1 audio card
Windows XP Home Edition

Tristan


Anything can happen on the way to Leidsdorp.
#383374 - 10/08/03 03:23 AM Re: temp freezing upon landing  

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CaptCanada,

It is DEFINATELY a RAM problem. WinXP needs (and uses) more memory than Win98. Under Win98, 512 meg is plenty. Under XP, it's simply not enough.

The problem is the sounds.sfx file. If Flanker doesn't see enough RAM, it does not load all of this into physical memory, but rather loads it into virtual memory (swap file). Then, when certain sounds load for the first time, you get a pause/stutter as it is loaded from the hard drive's virtual memory. You've probably noticed that after the sound plays and stutters the first time, it usually plays smoothly after that. When you restart Flanker, the stutter happens again.
Adding more RAM to your system will cure this. Or you could dual-boot and run sims like Flanker under Win98. Much better Flanker performance.

Mag...

#383375 - 10/08/03 10:32 AM Re: temp freezing upon landing  
Joined: Apr 2002
Posts: 160
undefined Offline
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undefined  Offline
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my guess is that Flanker loads the sounds.sfx file into virtual memory regardless of how much physical memory you have; i have 1GB ram with ~270MB free when running Flanker 2.51 and still get stutters ( screenshot here /130kb/)...

edit: tried running without virtual memory and sure enough all sound related stutters are gone

#383376 - 10/08/03 01:19 PM Re: temp freezing upon landing  

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Quote:
Originally posted by Spokey Dokey:
my guess is that Flanker loads the sounds.sfx file into virtual memory regardless of how much physical memory you have; i have 1GB ram with ~270MB free when running Flanker 2.51 and still get stutters ( screenshot here /130kb/)...

edit: tried running without virtual memory and sure enough all sound related stutters are gone
I disagree, even though it might be happening on your machine. If you're running a WinXP version, it could be that.
Under Win98SE, after going from 256 meg to 512 meg RAM, I lost all the sound-related stutters. The sim's overall stability and performance increased too, with steadier framerates.
However, under WinXP pro with 512 meg, Flanker 2.51 runs much like it did with only 256 meg RAM.

I'm surprised that Flanker would run at all with virtual memory disabled, even though you do have that much RAM.

Mag...

#383377 - 10/08/03 02:13 PM Re: temp freezing upon landing  
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Daveyraveygravey Offline
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Not on topic, but I am getting Flanker shortly. My pc won't ever be able to run Lomac! Is there a good reference for newbies to start?

Have got the 2.51 patch and some campaigns already, anything else to look up?


Foot down, head down...
#383378 - 10/08/03 02:32 PM Re: temp freezing upon landing  
Joined: Apr 2002
Posts: 160
undefined Offline
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Quote:
I disagree, even though it might be happening on your machine. If you're running a WinXP version, it could be that.
Under Win98SE, after going from 256 meg to 512 meg RAM, I lost all the sound-related stutters. The sim's overall stability and performance increased too, with steadier framerates.
However, under WinXP pro with 512 meg, Flanker 2.51 runs much like it did with only 256 meg RAM.
yeah, I'm running Windows XP; and frankly, I wouldn't be surprised if it's their fault, especially with such an old game... nevertheless I'd rather buy a Macintosh than go back to Windows 98 \:D (now if ubisoft would only release IL2 and LO:MAC for the Mac ;\) )
Quote:
I'm surprised that Flanker would run at all with virtual memory disabled, even though you do have that much RAM.
actually the only thing that complains about the lack of virtual memory is Photoshop 5 \:D ; apparently only because it requires having a swap file on the system partition (it runs ok with only 2MB of virtual memory... go figure ). Even Cinema 4D, Corel Draw 11 and all the games that I have (IL-2:FB, Lock-On demo, Neverwinter Nights) run without a hitch...

#383379 - 10/08/03 03:23 PM Re: temp freezing upon landing  
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CaptCanada Offline
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Posts: 541
Cold Lake Alberta Canada
Hey, thanks all! I was going to mention than Flanker2 ran fine under my old Win98 config (PIII 866/512 PC133 ram)

I was going to increase my virtual cache size,but I guess that won't help.

I have a few other problems with Flanker2 under WinXP, though not sure if it is actually XP's fault.

My Logitech Wingman 3D stick throttle control is not being used by Flanker2 even though I have the throttle option checked.

And, sometimes the game freezes or gives an runtime error and quits with an error message.

Any more tips? Thanks!


Intel I5 2500K
Asus P8P67Pro mobo
MSI GTX680 Twin Frozr
12G DDR3 1600
Thermaltake 750watt power supply
Windows 7 Home Premium 64bit
Creative X-FI Extreme Audio
Logitech 540 Speakers
Saitek X52 HOTAS,Flight Yoke system

#383380 - 10/08/03 03:30 PM Re: temp freezing upon landing  
Joined: Apr 2002
Posts: 160
undefined Offline
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Posts: 160
Quote:
My Logitech Wingman 3D stick throttle control is not being used by Flanker2 even though I have the throttle option checked.
do you have the 2.51 patch? I had the same problem with the 2.5 patch (with my TM Afterburner 2) and it disappeared when installing 2.51.

i wouldn't know about the freezes though.. it never happened to me...


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