Yep, some good runs last night where we completely botched the escape. On the very hard/overkill maps we just can't set off any alarms...the cops level up way to fast.
What seemed to be our biggest problem last night on some of our close call missions was getting overwhelmed during extraction. I think we get so caught up moving bags that we neglect our combat duties. As a result, we get surrounded and put down. Usually in quick succession. If we have 4, we should have 2 shooting and 2 scooting.
S
Edit: That rats run to end the night was absolutely crazy. The stand we made in the meth lab was epic. I think we took down 3 dozers, a couple of tasers and a buttload of shields.
I think that should be default strategy for extraction. At least 2 covering, 1 or 2 (depending on numbers) moving bags.
On my next level I will have the 'throw farther' skill. Being generally lighter armored and armed in the group, I can default to moving bags unless otherwise stated.
I think we are getting better with our stealth though, and for the most part we even improved over the course of the night.
That Rats job was pretty awesome. Wouldn't want to try it on Overkill, that was 'Very Hard' and pushed us to the limits I think.
I didn't have Steam running last night after a reboot and so missed that you guys were playing, spent the night installing SWAT4 and Freelancer and doing the training missions.
Will look for you guys on tonight and I think I will switch Steam to start on reboot instead of manual to avoid this in the future.
Hehe my last round I played with you guys was the diamond heist where I was the last one alive trying to get the last bag in the van needed for the escape and got tazered in the escape box which ended the night in failure hehe so I definitely know what you mean... I can stay on suppress the fuzz role next time while you guys run bags.
Joined: Apr 2008 Posts: 19,581Raw Kryptonite
Beat the Kobayashi Maru
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Beat the Kobayashi Maru
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Joined: Apr 2008
Posts: 19,581
MS
I wish we could know where the van was going to return to. Seems like we should know the contingency plan. If we knew that we could move the bags around and dig in better in the right spot.
I wish we could know where the van was going to return to. Seems like we should know the contingency plan. If we knew that we could move the bags around and dig in better in the right spot.
One thing I would really like is the cops having to be a little more careful around captives. There are bullets flying everywhere and I get penalized for capping the stupid civie in blue running with the swat troopers.
Got in some rounds of RO2 with some SimHQers last night. That was a hell of a lot of fun. Somewhere between the annoyingly silly battefield series and the ultra hardcore ARMA. I look forward to playing this more in the future...and maybe learning what the hell is going on.
Best part...no circle strafing and bunnyhopping. I hate that crap. You play around in the open...you die.
S
Last edited by Feetwet; 04/28/1402:17 PM. Reason: Thanks again guys for helping me out.
My wife and son will be out of town next Wed-Fri nights (!). I would like to get in a few MWO games one night (haven't played in months) and maybe even try a little DCS MP another night if anyone is interested.