#3806653 - 07/08/13 09:49 PM
What is the SimHQ official feeling about Panzer Elite? (and SABOW)
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Joined: Feb 2008
Posts: 850
toonces
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Honolulu, Hawaii
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I picked it up on Gamersgate on sale. A quick look shows that it's going to require at least some investment of time to get proficient in.
Worth it or no?
I also picked up SABOW today from GG for about $6. I realize we're talking different time periods, but if you only had time to invest in one or the other, which would it be?
"A week or even a month for someone basically saying "shucks, this is pants" maybe. But their banhammer only has the forever setting. Gotta set phasers to stun for the localization of female undergarments, not kill yo." - Frederf
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#3806742 - 07/09/13 03:51 AM
Re: What is the SimHQ official feeling about Panzer Elite? (and SABOW)
[Re: toonces]
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Joined: May 2002
Posts: 15,158
No Name
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Veteran
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LOL I misread this as "What's the SimHQ official feeling about Panzer Meyer" and I was like WHAT?!
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#3806752 - 07/09/13 04:11 AM
Re: What is the SimHQ official feeling about Panzer Elite? (and SABOW)
[Re: FlashBurn]
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Joined: Jan 2006
Posts: 1,506
Brit44 'Aldo'
Every Human is Unique
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Every Human is Unique
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I think you should take time to try both. PE exists and it is not going to vanish, so try it last if time is the issue.
PE graphcs are dated. Even the current work on the game engine and tools is not "modern" graphics.
If your efforts are limited and you choose to try PE, you should try vanilla PEx. The graphics are little more then PESE 1.2, but you get the code changes as tested in alpha and beta. Edit:' @unity '
If you have PESE, you should try the original Ostpak, MvR and Torch mods. They do not have time of flight for shells, but they are the reason PE is a "classic".
I vote to try both, even if it takes years.
Last edited by Brit44 'Aldo'; 07/13/13 04:11 AM.
TPA who TWI "The 10th Amendment simply says that any powers that aren’t mentioned in the Constitution as belonging to the government belong to the states themselves."
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#3807344 - 07/10/13 10:31 AM
Re: What is the SimHQ official feeling about Panzer Elite? (and SABOW)
[Re: toonces]
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Joined: Jan 2005
Posts: 1,355
Johan217
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One of the things I liked about PE was its platoon management. You had to keep track of crew members, ammo and even repairs (IIRC) between missions. Even though the campaigns were scripted, this gave a nice sense of conintuity between the missions.
Undercarriage lever a bit sticky was it, Sir?
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#3807853 - 07/11/13 02:54 AM
Re: What is the SimHQ official feeling about Panzer Elite? (and SABOW)
[Re: toonces]
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Joined: Feb 2008
Posts: 850
toonces
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Honolulu, Hawaii
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That's high praise for Panzer Elite. Thanks for the inputs, I will definitely give it some time.
"A week or even a month for someone basically saying "shucks, this is pants" maybe. But their banhammer only has the forever setting. Gotta set phasers to stun for the localization of female undergarments, not kill yo." - Frederf
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#3809366 - 07/14/13 03:12 PM
Re: What is the SimHQ official feeling about Panzer Elite? (and SABOW)
[Re: toonces]
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Joined: Jul 2006
Posts: 13
gunship
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ger
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