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#3782391 - 05/15/13 12:04 AM New update 1.2.4.12179.160  
Joined: Sep 2001
Posts: 9,581
Sim Offline
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Sim  Offline
Hotshot

Joined: Sep 2001
Posts: 9,581
Small fixes here and there. Plus new FM for UH-1

Inline advert (2nd and 3rd post)

#3782400 - 05/15/13 12:57 AM Re: New update 1.2.4.12179.160 [Re: Sim]  
Joined: Feb 2002
Posts: 420
SlapStik Offline
Member
SlapStik  Offline
Member

Joined: Feb 2002
Posts: 420
Concord, NC
Never mind, I went through World and Manage Modules and it's installing!

I updated my World and now it won't allow me to install my newly purchased, about 30 mins ago, UH-1 file 1.2.4.1185_173 wth??
I tried before updating and it said I have to update World and now it won't because I need UH 1.2.4.12179 but it's not posted?? BUMMER!
Help, any ideas?

Last edited by SlapStik; 05/15/13 01:02 AM.

DFord8 aka SlapStik
Intel i7 2600K SB, DDR3 1600 8 gb ram, Win7 64,
EVGA GTX 570 1280gb, Intel 80gb SSD.
TM Warthog #1547, MFD pack, CH PP & TIR4


#3782516 - 05/15/13 08:46 AM Re: New update 1.2.4.12179.160 [Re: Sim]  
Joined: Aug 2008
Posts: 1,154
Silver_Dragon Offline
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Silver_Dragon  Offline
Member

Joined: Aug 2008
Posts: 1,154
Arafo, Canary Islands, Spain
update log

http://forums.eagle.ru/showpost.php?p=1758651&postcount=4
Quote:
DCS 1.2.4.12179.160 update is now available.

Please use the auto updater and Module Manager as primary tool for updates and module installation. Due to publishing complexities, we'll push updates to the auto-updater first. The installers will be day or two later.


DCS World
Multiplayer: Fixed anti radar homing missiles exploding after launch if the mission was restarted by the server.
Multiplayer: Fixed AI pilots in the aircraft when client aircraft are activated by a trigger.
Multiplayer: Fixed "Show All Routes" button staying pressed when reconnected to server.
Multiplayer: Fixed differences between what the host and clients are seeing in regards to ground units.
Modules Manager: Fixed module removal option.
General: Fixed incorrectly oriented road outpost in old missions always heading north.
Sound: Fixed the Logitech USB Headset driver issue.

DCS: A-10C Warthog
Training updated for German, Spanish and Russian localizations.

DCS: UH-1H Huey
Improved stability in a hover and flight at speed by tuning the stabilizer bar model (inertia weight above the main rotor). Although easier to fly now, it is in fact more realistic.
A smoother entry into vortex ring state (VRS) is now included.
Corrected the installed angle of the slip ball tube.
Fixed first Russian mission in UN-Pilot campaign.

DCS: Combined Arms
Replaced the missing sounds of secondary machine-guns.
Fixed server not receiving information about switching off a unit's autopilot from a client.
Fixed T-80U firing AP shells in salvo after jumping to the tank on a public server.
Fixed cruise control for ground units.
Fixed ABS for ground units.
Fixed crash when assigning targets.
Lock On: Flaming Cliffs 3
Su-27: Fixed the opening of the canopy while in flight - canopy would stay open & attached.
Su-27: Cockpit ECM indication light is now fixed.
Su-27: Fixed flap button animation.
Su-27: Fixed the canopy glass crazing having a tiled look.

DCS: Black Shark 2
Improved the Black Shark 1 installation prerequisite check.


More News to the Front
#3782583 - 05/15/13 01:27 PM Re: New update 1.2.4.12179.160 [Re: Sim]  
Joined: Dec 2002
Posts: 4,429
enigma6584 Offline
Senior Member
enigma6584  Offline
Senior Member

Joined: Dec 2002
Posts: 4,429
Wisconsin, USA
I like the tweeks to the flight model. I still have to work at it but I can hold a hover much better.

#3782658 - 05/15/13 04:06 PM Re: New update 1.2.4.12179.160 [Re: Sim]  
Joined: Nov 2007
Posts: 3,674
EinsteinEP Offline
Just a Noob
EinsteinEP  Offline
Just a Noob
Senior Member

Joined: Nov 2007
Posts: 3,674
Tucson, AZ
The Huey is definitely more stable now, but still takes a knowing touch on the cyclic to maintain a decent hover. I'm still having problems with steep approaches, but it's probably a technique thing - the transition out of translational lift is awfully severe.


Shoot to Kill.
Play to Have Fun.

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