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#377786 - 10/19/06 07:14 PM mission builders - do not use Mk-65 mines
Joe Offline
SimHQ Technology Editor
SimHQ Lifer

Registered: 04/05/02
Posts: 16196
Loc: Somerville, NJ
In the future TSH will be releasing weapons modifications which remove the Mk-65 QUICKSTRIKE naval mine from the Jane's F-18 inventory. This weapon slot will be replaced with an alternative weapon.

TSH asks that all future missions be designed using Mk-60 CAPTOR mines only. Work is underway to modify existing missions that use MK-65 mines; new versions of these missions will be released that use only MK-60 mines.

Thank you.

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#377787 - 10/21/06 07:44 AM Re: Attention mission builders: please do not use Mk-65 naval mines
Major Dragon Offline
SimHQ Member

Registered: 08/26/01
Posts: 991
Understood. Please know that until last week when I blockaded North Korea, I had not written an missions using mines. Therefore all campaigns and mission sets I have on the TSH website are mine free. The new mission I wrote uses only captors.
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"Nobody criticized the pilot for making that slow roll. American fighter pilots are supposed to have enough steam in their breeches to try something out of the book once in a while. The fact that he didn't make it was his own business."

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#377788 - 10/30/06 03:51 AM Re: Attention mission builders: please do not use Mk-65 naval mines
Ripcord Online   content
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Registered: 03/20/03
Posts: 1235
Loc: Houston, Texas
Ripcord, copy.
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#2419944 - 01/11/08 02:44 AM Re: Attention mission builders: please do not use Mk-65 naval mines [Re: Ripcord]
Ripcord Online   content
SimHQ Member

Registered: 03/20/03
Posts: 1235
Loc: Houston, Texas
Saudi Campaign also uses CAPTORS only.

I went through all the known campaigns and found only 3 missions set up for Quickstrike mines... one in stock campaign, one in Persian Freedom and one in Cobalt Flash. I edited all three, but they needed testing. If anybody would like to volunteer for that duty, please contact me or Joe by PM.

Ripcord
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