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#3716916 - 01/13/13 03:42 AM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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whukid Offline
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Originally Posted By: andrey12345

Yes penalties in initial morale level for troops that transferred to user.



Nonsense. Everyone loves it when I'm the boss biggrin

Inline advert (2nd and 3rd post)

#3716971 - 01/13/13 08:34 AM Re: [APOS] March 2013 update (news) [Re: whukid]  
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andrey12345 Offline
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Originally Posted By: whukid
Originally Posted By: andrey12345

Yes penalties in initial morale level for troops that transferred to user.



Nonsense. Everyone loves it when I'm the boss biggrin


I'm afraid the AI troops do not share your optimism. Under the control of the own AI commander they feel more comfortable crew

Last edited by andrey12345; 01/13/13 08:35 AM.
#3717027 - 01/13/13 02:08 PM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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FlashBurn Offline
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While testing that campagin out on German side......first time LOL! Well i started without ai control under user command. I could still control 3 squads? I though that odd, but had no issue with it. Later I enable ai under user control and indeed their moral went to lowest levels. but the amount of fire power that unit had it simply ment difficulty commanding unit. Half the time they would not except any orders........even basic movement orders to RUN AWAY!. SO on low moral levels and new command system I think the cost of movemet order should be decreased a bit. But still wiped out everything on that side of map as the formation despite low moral is easily capable of killing everything on that side.

More silly was ALL soveit armor counter attacking on 11 panzers side. Formed arty traps and killed/disabled most tanks in 2nd turn. Was shockingly easy after that even set on hard. USed pz2 to vary good effect. biggrin

#3717199 - 01/13/13 07:45 PM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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Wodin Offline
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Flashburn I'm confused..I thought it was possible to control all units and the allied thing was about troops that are considered Allies on the operational map..where you can either leave it to the AI or take it over..

If thats not the case are you saying the only unit your allowed to control is the highest HQ unit on a given map? If so I'm ditching the game..fair enough if it was the allied side set in the operation like the SS division is in Ratiknoe..but if it isn't that and it means you can only really control one unit on the map it just isn't worth playing anymore.

I will say not all scenarios are that easy..ratiknoe at the start as the Germans is a tough proposition.

Last edited by Wodin; 01/13/13 07:50 PM.
#3717413 - 01/14/13 04:26 AM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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FlashBurn Offline
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ONe unit no............ I was basicly alpha testing.. I started out playing as 11 panzer.....which was something like 30 platoons worth of guys. Each platoon having up 7 or 8 squads or tanks. In that senario there is also 2nd SS. You can contotl it as well or have ai do it. What was odd was that when SET TO AI CONTROL SS guys I had control of 2 or 3 platoons of 2nd SS guys AS WELL as all of 11th panzer. Its an open alpha test so this is just feed back.

So just contorl HQ.........no that would be epic STUPID. Best thing is just try the alpha test out. Its just an open test but shows where things are going. Its NOT a final anything. AND if you look under options you can turn off all the new stuff like command delay and all the new stuff. In which case it plays out like always. All this panic silliness over new features that can be turned off is nuts. biggrin

ANd the new systems get thumbs up from me. They just need tweeking to get right. Which is what this open testing is about.

#3717506 - 01/14/13 09:20 AM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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Wodin Offline
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Gotcha..yeah I thought it may have something to do with the SS and 11th scenario\operation. I take control of them normally because the AI isnt that great operational level..

Last edited by Wodin; 01/23/13 10:17 PM.
#3723532 - 01/23/13 08:48 PM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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Mitra76 Offline
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Andrey, how about the multiplayerì? of course I saw not in this patch, but do you have already a planned patch for this?

Last edited by Mitra76; 01/23/13 08:48 PM.

Visit my wargame blog http://warforgame.blogspot.it/
#3723843 - 01/24/13 06:43 AM Re: [APOS] March 2013 update (news) [Re: Mitra76]  
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andrey12345 Offline
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Originally Posted By: Mitra76
Andrey, how about the multiplayerì? of course I saw not in this patch, but do you have already a planned patch for this?

Still in plans but still in far.

As I said it takes to stop the development of the game and do only this feature, and then a long and tedious search for bugs. We can not afford to do it now.

#3740845 - 02/24/13 09:20 AM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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rostov Offline
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Originally Posted By: andrey12345
Originally Posted By: Mitra76
Andrey, how about the multiplayerì? of course I saw not in this patch, but do you have already a planned patch for this?

Still in plans but still in far.
As I said it takes to stop the development of the game and do only this feature, and then a long and tedious search for bugs. We can not afford to do it now.


I think if it can be a mutiplayer campaign, it will beexciting.

#3760424 - 03/31/13 06:46 PM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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andrey12345 Offline
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Some changes in March13 patch coming soon
....
93) Fixed hangs in some cases when battle in the operation is loading.
94) The algorithm of selecting units in the platoon at the start of the operation and at the change of broken squads (for AI).
95) The error of targeting at shooting throught a broken sights is reduced.
96) Fixed bug with incorrect update for highlighting platoons that engaged in combat when the rapid movement of the cursor from one battle point to another.
97) The recognition speed of the enemies for open located soldiers (not in vehicles) is increased.
98) The base point for the calculation of the platoons that are involved in combat is shifted towards the attacker.
99) English text for ingame helper is improved.
100) Fixed various minor bugs.
101) Fixed bug with fire-tails on C-5 rockets.
102) Fixed a bug with the ability to set the shelling range outside the active area of the battle.
103) Fixed a bug with the spontaneous changes of squad places in deploy phase in some cases.

#3764712 - 04/08/13 08:13 PM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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andrey12345 Offline
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andrey12345  Offline
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Updated version of March 13 patch
http://files.mail.ru/4C07F9CB87BD4CFB86F395749764BD31

To download click red button.


Server is up
http://www.graviteam.com/HELP/patches.html

Last edited by andrey12345; 04/09/13 09:25 AM.
#3764713 - 04/08/13 08:13 PM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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andrey12345 Offline
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Change log
...
93) Fixed hangs in some cases when battle in the operation is loading.
94) The algorithm of selecting units in the platoon at the start of the operation and at the change of broken squads (for AI).
95) The error of targeting at shooting throught a broken sights is reduced.
96) Fixed bug with incorrect update for highlighting platoons that engaged in combat when the rapid movement of the cursor from one battle point to another.
97) The recognition speed of the enemies for open located soldiers (not in vehicles) is increased.
98) The base point for the calculation of the platoons that are involved in combat is shifted towards the attacker.
99) English text for ingame helper is improved.
100) Fixed various minor bugs.
101) Fixed bug with fire-tails on C-5 rockets.
102) Fixed a bug with the ability to set the shelling range outside the active area of the battle.
103) Fixed a bug with the spontaneous changes of squad places in deploy phase in some cases.
104) Changed the keyboard shortcut to activate the message bar.
105) Fixed a bug with the detonation of munitions and the subsequent ignition of the ZU-23-2 crew.
106) Fixed inability to continue operation, in some cases.

#3764923 - 04/09/13 03:56 AM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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rostov Offline
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Is it better than the Mar.2013 patch which we downloaded before?

Last edited by rostov; 04/09/13 03:56 AM.
#3764941 - 04/09/13 06:13 AM Re: [APOS] March 2013 update (news) [Re: rostov]  
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Thomasew Offline
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Hi Andrey,


Thanks for the update .. biggrin

Haven't checked all the 'new' help text yet .. but, PLEASE change the letter I to a 1 .. e.g. I to 3 should be 1 to 3. etc.
There's quite a few occurrences of this, .. I think all the number 1s are represented by the letter I.

The Mig-24 is in the game as a .. Mig-25 (Text Only) scuseme .. nope

.. was wondering why I couldn't find the Mig-24 .. it's because in the Unit Screens etc. .. it says .. Mi-25 confused


Cheers .. smile2

Tom


He Who Will Not Risk Cannot Win.
#3764951 - 04/09/13 07:28 AM Re: [APOS] March 2013 update (news) [Re: Thomasew]  
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andrey12345 Offline
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Originally Posted By: Thomasew

Haven't checked all the 'new' help text yet .. but, PLEASE change the letter I to a 1 .. e.g. I to 3 should be 1 to 3. etc.

Dont understand, but why?

Originally Posted By: Thomasew

The Mig-24 is in the game as a .. Mig-25 (Text Only) scuseme .. nope
.. was wondering why I couldn't find the Mig-24 .. it's because in the Unit Screens etc. .. it says .. Mi-25 confused

In game not present Mig-24 (what is it?) not Mig-25.
Only helicopters Mi-24D and Mi-25 (export variant of Mi-24)

Aircraft is MiG-23BN.

#3764959 - 04/09/13 08:14 AM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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andrey12345 Offline
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graviteam.com is back!

#3764960 - 04/09/13 08:21 AM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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Thomasew Offline
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Thomasew  Offline
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South Africa
Originally Posted By: andrey12345
Originally Posted By: Thomasew

Haven't checked all the 'new' help text yet .. but, PLEASE change the letter I to a 1 .. e.g. I to 3 should be 1 to 3. etc.

Dont understand, but why?


.. because you're using a capital i .. and it should be a 1. yep




Originally Posted By: andrey12345
Originally Posted By: Thomasew

The Mig-24 is in the game as a .. Mig-25 (Text Only) scuseme .. nope
.. was wondering why I couldn't find the Mig-24 .. it's because in the Unit Screens etc. .. it says .. Mi-25 confused

In game not present Mig-24 (what is it?) not Mig-25.
Only helicopters Mi-24D and Mi-25 (export variant of Mi-24)

Aircraft is MiG-23BN.



Oops .. my bad .. blush .. I was looking for Mi-24 .. NOT .. Mi-25. I didn't even know the Hind was also known as Mi-25 for export version. When I saw Mi-25 I automatically thought of Mig-25 Foxbat. winkngrin


Cheers
Tom


He Who Will Not Risk Cannot Win.
#3764962 - 04/09/13 08:34 AM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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andrey12345 Offline
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Ok
In this font is a stylized 1 (as in a typewriter), nothing can be done about it.

#3764964 - 04/09/13 08:41 AM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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Thomasew Offline
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Thomasew  Offline
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South Africa
Originally Posted By: andrey12345
Ok
In this font is a stylized 1 (as in a typewriter), nothing can be done about it.



Ah ok. I'm not sure why it bothers me, .. but, it does. sigh


Cheers
Tom


He Who Will Not Risk Cannot Win.
#3764977 - 04/09/13 10:17 AM Re: [APOS] March 2013 update (news) [Re: rostov]  
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andrey12345 Offline
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Originally Posted By: rostov
Is it better than the Mar.2013 patch which we downloaded before?


http://simhq.com/forum/ubbthreads.php/topics/3764713/Re_APOS_March_2013_update_news#Post3764713

Do you read any posts that I am write?

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