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#3807640 - 07/10/13 07:20 PM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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thealx Offline
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a bunch of polygons became something like cockpit =)


#3807689 - 07/10/13 08:30 PM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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You are amazing yep Fantastic smoothed surfaces.

#3807964 - 07/11/13 11:40 AM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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AndyB Offline
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Ayrshire, Scotland
Yup! I agree.

Love the worn edges on the switch covers - nice touch.

Andy


Andy's simpit: http://www.simpit.me.uk
#3994476 - 08/12/14 06:25 PM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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thealx Offline
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some progress with modeling and texturing. I know, not much after more than a year)) all this 3D stuff makes me really nervous so I had to use some parts from other cockpits, anyway it's better than nothing. texturing is not finished - it will look little better after ambient occlusion will be applied.


#3994795 - 08/13/14 12:23 PM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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messyhead Offline
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Gunner cockpit!!!! The Hind has arrived.

Looks really good.

#3994964 - 08/13/14 05:47 PM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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NutsnBolts Offline
Needs moar Mi-24
NutsnBolts  Offline
Needs moar Mi-24
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York, UK
Oh yes, oh yes, oh yes... biggrin


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#3996274 - 08/15/14 09:44 PM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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LazerPotatoe Offline
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Toronto, Canada
Looks Great!

#4005048 - 09/04/14 05:06 PM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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thealx Offline
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small announcement. right now I'm making weapon systems work - pilot's sight ASP-17V is completely finished (both manual and auto targeting modes), homing missiles launch system Raduga on the half way, operator's rotating collimator KPS-53AV (most complicated) will be last. there is will be some sort of checkpoint - after I will eliminate several bugs testing version will be available. it's still a lot of things wasn't done but work will be continued after fixing problems that can(will) be found. if you planning to jump into Hind right after it will be ready you should try to get any information about how weapon systems works (for Mi-24 or Mi-35 - it can be useful anyway). you can fly without knowledge how these electrical, fuel and other magical stuff works but if you will not know how to shoot arrows you will not survive in this dangerous world =) I will make several video lessons and maybe translate some parts of service manual, but it will be only after.

#4005064 - 09/04/14 05:36 PM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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NutsnBolts Offline
Needs moar Mi-24
NutsnBolts  Offline
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York, UK
How're you planning to allow the pilot to designate targets for the WSO? As I understand it, the ASP-17 is the reflector sight, so it won't allow you to see much of what's going on around you, and unlike in the Mi-28 or Ka-52, you don't have an MFD to allow you to use the EO system. I'm puzzled and intrigued... and excited! biggrin


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#4005073 - 09/04/14 05:59 PM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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thealx Offline
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both pilot and operator has helicopter control as before. so you looking for target in periscope, when it found you just jump in pilot's seat (at this time sight system on the target or close to it, it's gyro stabilized). on front pilot sight you will see moving mark, that designate in what direction sight system directed right now, and when you turn helicopter in that direction (moving mark in the center) you hear tone and can launch missile. then you jumping back to operator's periscope and trying to hold target at the center of reticle (and control helicopter at same time - I'll leave some pitch/roll/altitude info to make it possible). maybe it will be possible to lock on target for average avionics level (yeah there is three levels now), but for realistic level you should correct scope manually. as you can see it's very simple =)

#4005080 - 09/04/14 06:24 PM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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NutsnBolts Offline
Needs moar Mi-24
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York, UK
That sounds pretty damn cool, but also a high workload. Could the AI from the Ka-52 or Mi-28 be ported in, eventually, to take over one function while you perform the other?

Liking the sound of this so goddamn much - finally getting a WSO cockpit! Realistic Sturm guidance! PRETTY SIGHTS AND GAUGES EVERYWHERE!

Honestly cannot wait - you are doing some truly amazing work here man smile


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#4005083 - 09/04/14 06:36 PM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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thealx Offline
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Quote:
Could the AI from the Ka-52 or Mi-28 be ported in

what are we talking about? not sure WSO make anything else except finding targets
of course in far far future I wish to make helicopter controllable by two players but my current knowledge of multiplayer system is too poor to start such complicated project.

#4005093 - 09/04/14 06:53 PM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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NutsnBolts Offline
Needs moar Mi-24
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York, UK
Sorry, my mistake; it's been so long since I did any serious messing with the other helis that I forgot, the autopilot's the only thing that'll fly it other than you.

So yeah, this system should work just like everything else. I agree on the "in the far future" thing; ideally one needs AI good enough to fly the heli for the player while the player operates the weapons, and that is a huge project. smile


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#4005095 - 09/04/14 07:04 PM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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thealx Offline
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there is will be new autopilot later, and it will be possible to leave it on forward moving without fear to smash into the ground. but of course nothing can replace human companion.

#4034774 - 11/11/14 08:56 PM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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Alemart Offline
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Zárate, Buenos Aires Province,...
Can this be installed on the latest 1.15.2 version?, is it compatible?.


Raúl Alejandro Molina Rosetti A.K.A.:
Alemart_el_Redentor.
Alemart_the_Redeemer.
Alemart.
Antaeus.
FAA-117
FAAVPilot.
pupae_pedorra.

Major, Argentine Virtual Air Force.
#4034786 - 11/11/14 09:21 PM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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thealx Offline
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it's not compatible - it gone far away, after installation 1.15.2 will be not playable. I'm trying to solve a lot of stability and rendering problems, after I'll finish it will be available like 1.15.3 version but there is will be no release, it will be only test version.

#4034927 - 11/12/14 04:11 AM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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Alemart Offline
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Zárate, Buenos Aires Province,...
Ok pal, thanks a lot for your work!.


Raúl Alejandro Molina Rosetti A.K.A.:
Alemart_el_Redentor.
Alemart_the_Redeemer.
Alemart.
Antaeus.
FAA-117
FAAVPilot.
pupae_pedorra.

Major, Argentine Virtual Air Force.
#4035199 - 11/12/14 09:11 PM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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Powerstomp Offline
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Originally Posted By: thealx
[quote]of course in far far future I wish to make helicopter controllable by two players


Ooooh. I've thought about how nice it would be having human gunners/co-pilots in the same helicopter.
I was going to ask you about that ,but didn't think it was possible to alter the program in that way.
notworthy
That would be the all time king of modifications ! Thealx , you never cease to amaze me.

#4043302 - 11/29/14 10:09 PM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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thealx Offline
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early close testing just started, if you interested in participating please contact me and we will discuss how you can help. there is no any known Mi-24V instructions on English so you should know something about Russians helicopters avionics. or just wait until I will translate most useful parts.

#4044110 - 12/01/14 09:42 PM Re: Hind cockpit improvement [TEST] [Re: thealx]  
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SKIP2008 Offline
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ITALY
Just one word: amazing!

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