#3994476 - 08/12/14 06:25 PM
Re: Hind cockpit improvement [TEST]
[Re: thealx]
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Joined: Dec 2012
Posts: 1,382
thealx
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Posts: 1,382
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#4005080 - 09/04/14 06:24 PM
Re: Hind cockpit improvement [TEST]
[Re: thealx]
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Joined: Nov 2013
Posts: 183
NutsnBolts
Needs moar Mi-24
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Needs moar Mi-24
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Joined: Nov 2013
Posts: 183
York, UK
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That sounds pretty damn cool, but also a high workload. Could the AI from the Ka-52 or Mi-28 be ported in, eventually, to take over one function while you perform the other? Liking the sound of this so goddamn much - finally getting a WSO cockpit! Realistic Sturm guidance! PRETTY SIGHTS AND GAUGES EVERYWHERE! Honestly cannot wait - you are doing some truly amazing work here man
<Insert witty sig block here>
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#4005083 - 09/04/14 06:36 PM
Re: Hind cockpit improvement [TEST]
[Re: thealx]
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Joined: Dec 2012
Posts: 1,382
thealx
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Could the AI from the Ka-52 or Mi-28 be ported in what are we talking about? not sure WSO make anything else except finding targets of course in far far future I wish to make helicopter controllable by two players but my current knowledge of multiplayer system is too poor to start such complicated project.
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#4005093 - 09/04/14 06:53 PM
Re: Hind cockpit improvement [TEST]
[Re: thealx]
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Joined: Nov 2013
Posts: 183
NutsnBolts
Needs moar Mi-24
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Needs moar Mi-24
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Joined: Nov 2013
Posts: 183
York, UK
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Sorry, my mistake; it's been so long since I did any serious messing with the other helis that I forgot, the autopilot's the only thing that'll fly it other than you. So yeah, this system should work just like everything else. I agree on the "in the far future" thing; ideally one needs AI good enough to fly the heli for the player while the player operates the weapons, and that is a huge project.
<Insert witty sig block here>
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#4034774 - 11/11/14 08:56 PM
Re: Hind cockpit improvement [TEST]
[Re: thealx]
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Joined: Jun 2007
Posts: 338
Alemart
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Joined: Jun 2007
Posts: 338
Zárate, Buenos Aires Province,...
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Can this be installed on the latest 1.15.2 version?, is it compatible?.
Raúl Alejandro Molina Rosetti A.K.A.: Alemart_el_Redentor. Alemart_the_Redeemer. Alemart. Antaeus. FAA-117 FAAVPilot. pupae_pedorra.
Major, Argentine Virtual Air Force.
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#4034927 - 11/12/14 04:11 AM
Re: Hind cockpit improvement [TEST]
[Re: thealx]
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Joined: Jun 2007
Posts: 338
Alemart
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Member
Joined: Jun 2007
Posts: 338
Zárate, Buenos Aires Province,...
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Ok pal, thanks a lot for your work!.
Raúl Alejandro Molina Rosetti A.K.A.: Alemart_el_Redentor. Alemart_the_Redeemer. Alemart. Antaeus. FAA-117 FAAVPilot. pupae_pedorra.
Major, Argentine Virtual Air Force.
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#4035199 - 11/12/14 09:11 PM
Re: Hind cockpit improvement [TEST]
[Re: thealx]
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Joined: Aug 2004
Posts: 80
Powerstomp
Junior Member
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Junior Member
Joined: Aug 2004
Posts: 80
East Coast / USA
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[quote]of course in far far future I wish to make helicopter controllable by two players Ooooh. I've thought about how nice it would be having human gunners/co-pilots in the same helicopter. I was going to ask you about that ,but didn't think it was possible to alter the program in that way. That would be the all time king of modifications ! Thealx , you never cease to amaze me.
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#4044110 - 12/01/14 09:42 PM
Re: Hind cockpit improvement [TEST]
[Re: thealx]
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Joined: May 2013
Posts: 413
SKIP2008
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Posts: 413
ITALY
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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