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#3705856 - 12/24/12 09:18 PM Re: WOFF: NEW DEV SCREENSHOTS ***** [Re: Polovski]  
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Wodin Offline
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Dezh..that is what I meant actually I thought it should be paler and a touch less vibrant, it's the contrast between the very dark grass and the corn\wheat. Again though I've never been up in a plane so I wouldn't know and I'm sure Windingman has it spot on.

Last edited by Wodin; 12/25/12 09:20 AM.
#3706031 - 12/25/12 03:31 AM Re: WOFF: NEW DEV SCREENSHOTS [Re: Cavaliere57]  
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Sykstring Offline
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Originally Posted By: Cavaliere57
Stunning landscaping,really....marvelous job you've done,Jolly good! thumbsup
Anyway Merry Christmas to you all....let's hope for a better world next year ( though I doubt it!)


Nice guitars in the background!

I'm really looking forward to this when it comes out. Great shots.

#3706754 - 12/26/12 05:10 PM Re: WOFF: NEW DEV SCREENSHOTS [Re: Sykstring]  
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Cavaliere57 Offline
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Cavaliere57  Offline
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Originally Posted By: Sykstring
Nice guitars in the background!


Thanks... thumbsup
I "pretend" to be a Jazz player of some sort.... band thumbsup
May I introduce a friend?


Last edited by Cavaliere57; 12/26/12 05:27 PM.

" In vino veritas "
#3717909 - 01/14/13 10:43 PM Re: WOFF: NEW DEV SCREENSHOTS [Re: Polovski]  
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Polovski Offline
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To get the pictures back to WOFF here's a few recent shots ..







Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#3717926 - 01/14/13 11:01 PM Re: WOFF: NEW DEV SCREENSHOTS [Re: Polovski]  
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Wodin Offline
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More superb shots..thanks mate..is the scarf new? Not sure it's historically correct it flying behind like that..still lovely screenies.

#3717935 - 01/14/13 11:10 PM Re: WOFF: NEW DEV SCREENSHOTS [Re: Polovski]  
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Polovski Offline
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Thanks Wodin, yes the scarf is on just a couple of craft for fun. Given the many various garbs I'm sure one or two scarfs would come lose from time to time. Personally I think I'd have absolutely everything well tucked in just in case wink



Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#3718014 - 01/15/13 01:29 AM Re: WOFF: NEW DEV SCREENSHOTS [Re: Polovski]  
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Hellshade Offline
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Florida
Absolutely love the new crashed aircraft graphics. A big improvement indeed, along with everything else you have shown us. Thanks again, as always, for taking the time to share a little of the very wide world of WOFF that you guys are working on.

I also sincerely hope that you are feeling better sir.

Hellshade


Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#3718056 - 01/15/13 03:30 AM Re: WOFF: NEW DEV SCREENSHOTS [Re: Polovski]  
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VonPaulus Offline
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Thanks, Pol.
Looking great as usual.

#3718144 - 01/15/13 12:07 PM Re: WOFF: NEW DEV SCREENSHOTS [Re: Polovski]  
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Olham Offline
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I love to see these new variations on wreckages - I can imagine
how one would go deeper after a kill and see the smashed birds.

That Pfalz looks like it was built new - somehow different, bigger,
more "real-lifeish". And especially on the last pic: much more
beautiful.

The silk scarf is just still short enough to be okay.
The Vintage Aviator guys usually have it fluttering for a yard or two.

Great preview pics, all of them - thanks for sharing, Pol!


Vice-President of the BOC (Barmy OFFers Club)
Member of the 'Albatros Aviators Club' - "We know how to die with Style!"
#3718208 - 01/15/13 02:08 PM Re: WOFF: NEW DEV SCREENSHOTS [Re: Polovski]  
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JFM Offline
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Nice shots!

A silk scarf likely wouldn't get loose because it would be underneath a wool or other heavy fabric scarf that was tied/pinned over it for warmth. A silk scarf doesn't do crap to keep one's neck warm or keep wind from rushing down through one's collar. It was to prevent chafing, which I opine was exaggerated because--based on personal experience--the skin of the neck will get leathery to protect itself from chafing.

I'd love to go back in time and prevent the movie "The Great Waldo Pepper" from ever being made. It's historical poison...

#3718277 - 01/15/13 03:32 PM Re: WOFF: NEW DEV SCREENSHOTS [Re: Polovski]  
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Cavaliere57 Offline
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Tuscany coast,Italy
Great shots Pol,thanks,just a question probably i missed the notices but are there gonna be new planes(flyable and non..) in WOFF?
I mean stuff not present yet in OFF/HITR,I think I've read somewhere about night flights as well,so there gonna be Zeppelin bombing?
Or German big bombers? And if so even Home Defense squadron England based?
Thanks....

Pete


" In vino veritas "
#3718297 - 01/15/13 03:52 PM Re: WOFF: NEW DEV SCREENSHOTS [Re: Polovski]  
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Polovski Offline
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As scarfs..it's only on one or two craft as it is possible that a few pilots would have done it so, and as such I think it's reasonable to have those few, but yes we can lose them if they are offensive.

Yes Pete there are several new craft that come with WOFF (shown in the movies and screenshots threads here -some older threads too), and the media page has screenshots too on our website. Sopwith Snipe, Aviatik C.I, Rumpler C.IV , Morane Parasol and a few more.
Also there are brand new models for some, and others all are improved, and all have improve or brand new virtual cockpits etc.

All the final details for what is included in the initial WOFF release will be posted once we are finalised and happy with it all.


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#3718436 - 01/15/13 07:11 PM Re: WOFF: NEW DEV SCREENSHOTS [Re: Polovski]  
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Cavaliere57 Offline
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Tuscany coast,Italy
Originally Posted By: Polovski
As scarfs..it's only on one or two craft as it is possible that a few pilots would have done it so, and as such I think it's reasonable to have those few, but yes we can lose them if they are offensive.

Yes Pete there are several new craft that come with WOFF (shown in the movies and screenshots threads here -some older threads too), and the media page has screenshots too on our website. Sopwith Snipe, Aviatik C.I, Rumpler C.IV , Morane Parasol and a few more.
Also there are brand new models for some, and others all are improved, and all have improve or brand new virtual cockpits etc.

All the final details for what is included in the initial WOFF release will be posted once we are finalised and happy with it all.


Thanks...
P.S.
How nice it would be, to have a Siemens Schuckert,flyable.....
and the Italian Front......and the Hanriot..... exitstageleft


" In vino veritas "
#3718669 - 01/16/13 01:25 AM Re: WOFF: NEW DEV SCREENSHOTS [Re: Polovski]  
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RamblingSid Offline
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Hi Polovski,

lovely shots: cloudscapes, terrain, lighting, all look superb.
Bloody good job.

One question - cloud ceiling: in P3 I don't hit cloud until I'm
at approx 2500m. From my reading it seems that patrols went up
even when the ceiling was 500m (or less).
Will WOFF have lower cloud ceilings than P3 ?

Thanks to all at Obds for the wonderful work.

RS

#3718818 - 01/16/13 05:16 AM Re: WOFF: NEW DEV SCREENSHOTS [Re: Polovski]  
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Herr_Prop_Wasche Offline
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Cloud height varies according to weather condition, but I agree that cloud ceiling seems a little high. However, with my HPW Skies and Weather mod (tm), wink I have seen clouds as low as 1000 ft. and fog even lower. I would still like to see fog appear more often, but that would involve a more substantial alteration of P3's weather files. I bet any money we will see more fog and lower clouds in WOFF.

#3720315 - 01/18/13 10:34 AM Re: WOFF: NEW DEV SCREENSHOTS [Re: Polovski]  
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Dezh Offline
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Originally Posted By: Polovski
Yes Pete there are several new craft that come with WOFF (shown in the movies and screenshots threads here -some older threads too), and the media page has screenshots too on our website. Sopwith Snipe, Aviatik C.I, Rumpler C.IV , Morane Parasol and a few more.


Speaking of which, is it just an effect of the damage or is that crashed machine a B. E. 12?


Oh that I was back in the dear old PBI.
With no more Triplanes on me tail, nor tracer tracing by.
And no more flames and clickerty-clack and no more blooming sky,
And only a couple of feet to fall whenever I want to die.

No. 56 Squadron Song
#3721102 - 01/19/13 07:36 PM Re: WOFF: NEW DEV SCREENSHOTS [Re: Polovski]  
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Polovski Offline
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Thanks guys. As to the clouds, there is far more depth with clouds at various levels in WOFF as you can see from the many screenshots with low clouds, various levels etc.

Yes the crashed machine is a B.E.12.


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#3721128 - 01/19/13 08:27 PM Re: WOFF: NEW DEV SCREENSHOTS [Re: Polovski]  
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Lothar_of_the_Hill_People Offline
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Originally Posted By: Polovski
As to the clouds, there is far more depth with clouds at various levels in WOFF as you can see from the many screenshots with low clouds, various levels etc.


I'm curious if you were able to make the clouds move, or do they still sit statically in place for 24 hours?

#3721149 - 01/19/13 09:07 PM Re: WOFF: NEW DEV SCREENSHOTS [Re: Polovski]  
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Wodin Offline
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Funny I was under the impression clouds did move\change..

#3721218 - 01/19/13 11:41 PM Re: WOFF: NEW DEV SCREENSHOTS [Re: Polovski]  
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Polovski Offline
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Can't say I ever flew over one for 24 hours. They are multiple levels and seem to move to me but but WM would have to answer that one.


Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
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