Questions & Answers
Q. Why ACE? What's the big deal with it?
A. SimHQ has run ACE in the past, back in 2010. While a few features weren't ideal for our group back then, the ACE mod and our group have matured over time. Both Taosenai and adlabs6 believe that ACE will offer our veteran and new players added interest and variety in gameplay.
Q. So now O.N.E. is being dropped for ACE?
A. NO! The O.N.E. package will remain a part of the SimHQ addon set. In fact it will likely be updated early in 2013 for added integration with ACE.
Q. What requirements do I need to play?
A. SimHQ registered member in good-standing. For the initial kick off using ACE, players will only need to have stock Arma 2/Operation Arrowhead (Combined Operations) and the SimHQ hosted ACE mod. Our other maps and the O.N.E. package will be reintroduced over time thereafter.
Q. How often ACE will be updated on SimHQ?
A. SimHQ is hosting it's own static version of ACE, which will be updated at non-specific intervals. When something new comes along in ACE that looks intersting, it'll be up for consideration.
Q. Will the SimHQ ACE be available via SIX?
A. No. Using SIX was our initial plan, and a good deal of work went into setup and testing. But there were technical limitations that prevented us from using SIX.
Q. Are we going to continue playing Military Monday, or switch to another date/time?
A. Same day, same time!
Q. Do I have to use Teamspeak?
A. All players must be on Teamspeak, listening at minimum. Players will need a microphone and be able to speak over Teamspeak in order to lead a fire team or squad. Please use the same name on Teamspeak that you use on the forums.
Q. I'm from Europe and I'd like to play but its too late to join. Can't we have a European time-friendly session?
A: We suggest you join us for Iron Front Saturdays! If you'd like to play, and don't have Iron Front, contact guod via PM. He has some free codes left for those who want to play Iron Front Saturdays.
Q. When is the first SimHQ Arma 2 ACE Event?
A. We will have an official test session on Military Monday, January 7, 2013. But you can test it soon as you get the download.Installation
Installation of the SimHQ hosted ACE addon is the same as any of our other addons. Just place the folders extracted from the download into your Arma 2 root directory. The SimHQ hosted ACE folders have been appended with the SHQ prefix, so you can keep them separate from any other ACE installs you may have.
For your existing CBA addon, you may overwrite it.
In order for ACE to initialize and save user's preferences, they need to first configure Clippi.
1. Navigate to and run the executable at: @SHQ_ACE\clippi\aceclippi.exe
2. Click on the button "Change Manual Options" to create the ACE userconigs, and save any client side settings.
Players can launch their Arma2/OA ACE install using standard shortcuts, or third party launcher applications. For a shortcut, you'll need a launch parameter similar to the following:
-mod=@CBA;@CBA_A2;@CBA_OA;@SHQ_ACE;@SHQ_ACEX;@SHQ_ACEX_RU;@SHQ_ACEX_USNavy;@SHQ_ACEX_SMDownloadPart 1 (710.29 MB)http://SimHQ.net/downloads/land_combat/armed_assault2/simhq_ace_1.zip
710.29Part 2 (788.69 MB)http://SimHQ.net/downloads/land_combat/armed_assault2/simhq_ace_2.zip