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#3678795 - 11/09/12 07:24 PM Re: Modded stock RAF campaign: update on WIP Nov 6 [Re: HeinKill]  
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Getting close now. Preparing a release candidate this weekend. Anyone want to try it and give us some feedback?

It's not free of effort on your part. You will get the file Moday and be asked to road test it etc. and report bugs by next weekend.

H


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#3679846 - 11/11/12 04:27 PM Re: Modded stock RAF campaign: beta testers sought [Re: HeinKill]  
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Hi HeinKill
I'd love to help out but just in the middle of a graphics card and monitor upgrade this week and heavy 'normal' workload may mean i can't do much before next w/e.
If that's still OK then i would gladly beta test.
best regards


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#3679918 - 11/11/12 06:48 PM Re: Modded stock RAF campaign: beta testers sought [Re: Slot]  
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Originally Posted By: Slot
Hi HeinKill
I'd love to help out but just in the middle of a graphics card and monitor upgrade this week and heavy 'normal' workload may mean i can't do much before next w/e.
If that's still OK then i would gladly beta test.
best regards


Thx for helping! We are aiming for a Dec release so next weekend is still in time. I will PM you a download link for the beta version toward week's end. Forgetting my mission rewrites, I think Bolox and Gabuzomeu have worked wonders on the script front, with in-mission and campaign level kill tracking, awarding medals...and some nice little surprises!

H


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#3679981 - 11/11/12 08:26 PM Re: Modded stock RAF campaign: beta testers sought [Re: HeinKill]  
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Slot Offline
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Great. Look forward too it.

BTW until Clod i was flying Bob2 and i will be keep an eye on 2.12 developments with interest. Aging graphics and CEM were my main reason for switching to Clod. The Ai and campaign in Bob2 were brill. Looks like i might have to dig out my old cd box.


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#3680013 - 11/11/12 09:11 PM Re: Modded stock RAF campaign: beta testers sought [Re: Slot]  
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Originally Posted By: Slot
Great. Look forward too it.

BTW until Clod i was flying Bob2 and i will be keep an eye on 2.12 developments with interest. Aging graphics and CEM were my main reason for switching to Clod. The Ai and campaign in Bob2 were brill. Looks like i might have to dig out my old cd box.


Thx for the reminder will post an update on 2.12 progress in the BOB2 forum...

H

Done: see Bader's update here

http://simhq.com/forum/ubbthreads.php/topics/3655023/2/2_12_progress.html


Last edited by HeinKill; 11/13/12 08:52 AM.

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#3680339 - 11/12/12 11:02 AM Re: Modded stock RAF campaign: beta testers sought [Re: HeinKill]  
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Thanks for offers of help with Beta testing. We have a handful of volunteers now so that should be enough to do some good quality control on the release candidate before we put it up for wider distribution.

H


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#3682143 - 11/14/12 09:15 PM Re: Modded stock RAF campaign: beta testers sought [Re: HeinKill]  
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HeinKill Offline
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Posted a sneak mission preview from the mod on the AAR forum:

http://simhq.com/forum/ubbthreads.php/topics/3682120.html#Post3682120

Gives you an idea of what's in store. Also gives you an idea that even with all its flaws, there is still some challenging and hair raising single player action to be had!

S!

Heiny (& scripters Bolox and Gabuzomeu and beta testers Slot, EAF92_Splash, and W1ndy!)















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#3683698 - 11/17/12 09:53 AM Re: Modded stock RAF campaign: beta testers sought [Re: HeinKill]  
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This campaign could end up salvaging the reputation of Ilya and CloD MG team.

#3683714 - 11/17/12 11:00 AM Re: Modded stock RAF campaign: beta testers sought [Re: 911dan]  
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Originally Posted By: 911dan
This campaign could end up salvaging the reputation of Ilya and CloD MG team.


Not in my book. Anyone who thinks the story line involving spitgirl was a sensible addition to a flight sim is living in fantasy land.

Rather this campaign cements the reputation of Heinkill.

RedToo.


My 'Waiting for Clod' thread: http://tinyurl.com/bqxc9ee

Always take sides. Neutrality helps the oppressor, never the victim. Silence encourages the tormentor, never the tormented.
Elie Wiesel. Romanian born Jewish writer, professor, political activist, Nobel Laureate, Holocaust survivor. 1928 - 2016.

Indeed the safest road to Hell is the gradual one - the gentle slope, soft underfoot, without sudden turnings, without milestones, without signposts. C.S. Lewis, 1898 - 1963.
#3683717 - 11/17/12 11:10 AM Re: Modded stock RAF campaign: beta testers sought [Re: RedToo]  
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Originally Posted By: RedToo
Originally Posted By: 911dan
This campaign could end up salvaging the reputation of Ilya and CloD MG team.


Not in my book. Anyone who thinks the story line involving spitgirl was a sensible addition to a flight sim is living in fantasy land.

Rather this campaign cements the reputation of Heinkill.

RedToo.


Indeed.


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#3683738 - 11/17/12 12:44 PM Re: Modded stock RAF campaign: beta testers sought [Re: HeinKill]  
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The biggest problem with the Spit Girl Mission is you can't see which kinda proves at least there is no reason to believe you could fly a Spit with two people in the cockpit and the canopy closed, a P-40 is a truck compared to a Spitfire so that whole Pearl Harbor movie thing is impossible, not to mention ridiculous.


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#3683952 - 11/17/12 08:57 PM Re: Modded stock RAF campaign: beta testers sought [Re: RedToo]  
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Chivas Offline
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Originally Posted By: RedToo
Originally Posted By: 911dan
This campaign could end up salvaging the reputation of Ilya and CloD MG team.


Not in my book. Anyone who thinks the story line involving spitgirl was a sensible addition to a flight sim is living in fantasy land.

Rather this campaign cements the reputation of Heinkill.

RedToo.


Really? You do realise that the game engine was designed by Luthier, Oleg, etc so talented people like Heinkill, Bolox, etc could provide the community with decent missions and campaigns. The original COD mission/campaign builders were dealing with an even more unfinished game engine, that said members of the community usually have more historical background and time to do certain missions and campaigns. With all due respect to the community modders, its unfortunate that people down play the developers work, and heap praise on modders, when modders would have frig-al to mod if it weren't for the developers.

Last edited by Chivas; 11/17/12 10:25 PM.

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#3683966 - 11/17/12 09:37 PM Re: Modded stock RAF campaign: beta testers sought [Re: HeinKill]  
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Nimits Offline
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Between and the Deastersoft stuff, may finally be time for me to hang up IL-2 and buy COD . . .

#3684005 - 11/17/12 11:23 PM Re: Modded stock RAF campaign: beta testers sought [Re: KRT_Bong]  
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Originally Posted By: KRT_Bong
The biggest problem with the Spit Girl Mission is you can't see which kinda proves at least there is no reason to believe you could fly a Spit with two people in the cockpit and the canopy closed, a P-40 is a truck compared to a Spitfire so that whole Pearl Harbor movie thing is impossible, not to mention ridiculous.

Seemed to me that the main reason you couldn't see in the Spitgirl mission is the
viewpoint was set somewhere about the middle of the pilot's brain, 1" up and 2" back
from the bridge of his nose, so all you saw on your screen was the inside of his flying
helmet, with a little bit of the world peeking in at the bottom. This pic is a crop
excluding most of the screen and its black leather cave:

http://i715.photobucket.com/albums/ww152/whirlybirda2a/raffinal00075.jpg


#3684009 - 11/17/12 11:34 PM Re: Modded stock RAF campaign: beta testers sought [Re: HeinKill]  
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HeinKill Offline
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Thanks for the interest everyone. The team has been beavering away this week, really fantastic work by all. We have now moved to a beta v1.2 and it is looking good for release early Dec.

I thought I would share a couple of briefing screens:

The briefing screens give you the story on the left, and the mission objectives, very clearly spelt out, on the right.


Repetetive in-game screenshots have been replaced with historical images


The briefing screen shows the mission waypoints on the map tab - if you are playing full realism you will need to note these waypoints and landmarks and navigate manually


Mission success and failure is confirmed on screen at the end of every mission.



The success/failure debrief screens treat you to historical quotes, and give you a sense of the wider Battle of Britain with combat summaries drawn from the actual RAF Fighter Command campaign diary entry for that particular day, with only one variation - if you are successful the number of RAF losses and/or civilian deaths is lower, the number of LW kills higher and if you fail, vice versa.




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#3684084 - 11/18/12 02:20 AM Re: Modded stock RAF campaign: beta testers sought [Re: HeinKill]  
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bisher Offline
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looking really nice HeinKill

#3684103 - 11/18/12 03:02 AM Re: Modded stock RAF campaign: beta testers sought [Re: bisher]  
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Luthier and Co should be paying you a contract fee of some sort. Looks like you've made the campaign they couldn't.

If only someone could give the terrain a bit of a tweak to look more like England, adjust some FMs and the weather, and we'd have a truely great game on our hands.

#3684126 - 11/18/12 04:08 AM Re: Modded stock RAF campaign: beta testers sought [Re: HeinKill]  
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Chivas Offline
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I agree, the Channel Map will realy start to look good once talented people in the community and other third parties can get their hands on the map SDK.


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#3684458 - 11/18/12 09:23 PM Re: Modded stock RAF campaign: beta testers sought [Re: HeinKill]  
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HeinKill Offline
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Chivas didn't someone say on Sukhoi or somewhere the map SDK was never finished...it's just an unpackaged collection of dev tools with no GUI? Or maybe it was Thomas Voss who told me, I know he had been trying tonget his hands on it and was frustrated it wasn't available. A map editor would indeed be great.

How did people crack the maps on Il2 46? Was that mod work or did they get a map SDK? Maybe there is hope anyway...


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#3684464 - 11/18/12 09:31 PM Re: Modded stock RAF campaign: beta testers sought [Re: Bumfluff]  
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Originally Posted By: Bumfluff
Luthier and Co should be paying you a contract fee of some sort. Looks like you've made the campaign they couldn't.


Huge credit will go to the folks who came on board in the last few eeks. Bolox and Gabuzomeu have done brilliant stuff with scripts and we have had some tireless beta testing by Slot, Eaf92_Splash and W1ndy. It's going to be a much much better product than I could have put together on my own. But the proof will be in the playing!

H


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