So does ArmA load the high-detail LoDs all the way out, then? On my computer sometimes it switches to lower res LoDs on vehicles at like 100 meters...
I will have to see if that is what the engine does. I never see any switching, even when flying. Everything is just there.
With the 1.62 patch it did pick up that I had 4GB vram. There was a fix in that patch for it.
My initial load time is about 3 seconds. The slow time is loading the mission file. Once you hit "Continue" all the objects are there. I don't see any loading. Instant start.
BIS says they are going to list out the post processing options seperately in the next patch so you can pick which ones to turn on/off.
With this setup it is proof that if they changed over to 64bit the game would be the #@$% !