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#3620980 - 08/05/12 11:28 PM Georgian Hammer - Mission 00 - (The Prequel)
BeachAV8R Offline
Lifer

Registered: 01/22/01
Posts: 22709
Loc: KCLT
In response to some requests to provide a bit more background information about the Georgian Hammer campaign, Matt Wagner pulled a rabbit out of his hat and revamped the campaign to add more detailed briefings, tweak some settings, add new voiceover and text, and even added support for users with the Combined Arms add-on to use the F10 map to move ground units specific to the mission. Also included are missions that start on the ramp and the following mission which is a new introduction mission to the campaign. These are welcomed changes that add even more immersion to the DCS World and I’m sure we’ll see continuous evolution as Eagle Dynamics adds ever more powerful features to their mission and campaign editor. Many thanks to “Wags” for the improvements!



The campaign briefing describes who we are, why we are here, and what we are tasked to do:



A short sortie has been scheduled to give us an overview of the region we are flying in and to give us a look at the disposition of friendly and enemy forces.



We are greeted by our wingman who has the lowdown on what the situation is. He’ll fly along with us and give us a radio tour of the nearby points of interest. The waypoints loaded in the CDU will guide us along the tour.



Another change to the campaign is the inclusion of full cold start procedures. I (personally) enjoy doing these because it gets me ever more familiar with the aircraft and also helps me methodically set up my systems for the upcoming mission.



The tower clears us to taxi to the runway and my wingman/guide falls in behind me.



Airborne out of Batumi…



The waypoints are preloaded in the flight plan, so it is just a matter of following the guidance on the HUD and TSD.



Coming up on the town of Batumi north of the airfield…





We continue north up the coast a short distance…



Smoke just north of our position indicates areas where enemy and friendly units are exchanging some indirect artillery fire…



The tour continues back out to the west where our armor units are arranged with their muzzles pointing north…





The tower clears us to land after our short flight and I actually wonder if the A-10C has a max landing weight. We still have 10,000 lbs. of fuel and a full ordnance load. Vref speed is pretty fast with such a load and we maintain around 140 knots to maintain the green donut on the AOA indicator.





Down safely after the short tour..







Nice overview of the battle area and good background information on the reasons we are here. Nice job Matt..!

BeachAV8R
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#3621028 - 08/06/12 01:34 AM Re: Georgian Hammer - Mission 00 - (The Prequel) [Re: BeachAV8R]
kaRadi Offline
Junior Member

Registered: 04/04/07
Posts: 51
Like! Like! Super Like!

Each screen that you put just amazes even further than the previous one. Those flowers when u are landing is such a fantastic detail. Love this game.

Regards

KaRadi

PS- Please put out the next one as soon as you can. Want to see some Mavericks in action.

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#3621040 - 08/06/12 01:55 AM Re: Georgian Hammer - Mission 00 - (The Prequel) [Re: BeachAV8R]
EinsteinEP Online   hick
Permanoob
Senior Member

Registered: 11/20/07
Posts: 2963
Loc: Tucson, AZ
Well done! Where can we get this "mission 00" prequel, Beach?
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#3621060 - 08/06/12 02:47 AM Re: Georgian Hammer - Mission 00 - (The Prequel) [Re: BeachAV8R]
ForSquirrels Offline
Hotshot

Registered: 06/19/01
Posts: 9973
I love the response to the feedback. I really need to get a desktop that can run this baby.
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#3621165 - 08/06/12 08:39 AM Re: Georgian Hammer - Mission 00 - (The Prequel) [Re: BeachAV8R]
Itkovian Offline
Member

Registered: 10/12/07
Posts: 235
Very nice. I'm glad to hear the single player offerings are being improved.

Is this updated campaign part of the main download now, or is it a separate download?

Itkovian

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#3621193 - 08/06/12 09:23 AM Re: Georgian Hammer - Mission 00 - (The Prequel) [Re: BeachAV8R]
BeachAV8R Offline
Lifer

Registered: 01/22/01
Posts: 22709
Loc: KCLT
I believe it will be sent up to the Eagle Dynamics files section this week. I'm not sure if it will also be packaged into the main installer or not.

Wags did a great job on it - as to be expected since he has a long track history of making great campaigns and mission scenarios for sims (recall some of the Jane's F-18 campaigns?)...

For those that study and understand the complexities of the Mission Editor you can really make some cool missions with a lot of immersion. I think we saw that with some of the Black Shark campaigns. I hope that user community rallies behind DCS World and starts cranking out custom missions and campaigns. I'd do it, but I'm not a very good mission builder. It takes a special skill.

thumbsup

BeachAV8R
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#3621637 - 08/06/12 09:46 PM Re: Georgian Hammer - Mission 00 - (The Prequel) [Re: BeachAV8R]
kramer Offline
Hotshot

Registered: 04/02/02
Posts: 5227
Loc: Ohio,USA.
guod has posted the Beta Campaign download here at SimHQ!

http://simhq.com/forum/ubbthreads.php/topics/3621583/Georgian_Hammer_Campaign_Beta.html#Post3621583

Quote:
DCS World - Georgian Hammer Campaign (Beta)

BeachAV8R has been flying his first A-10C Warthog campaign, a beta version of Georgian Hammer. DCS has now made it available for downloading.

This beta version of the modified Georgian Hammer campaign requires DCS World 1.2.0 to be installed, along with the DCS: A-10C Warthog and DCS: Combined Arms modules.

Changes to the campaign include:

- Fixed a couple of hidden activated units.
- Added briefing images. Maps and recon images.
- Added Combined Arms control to move ground units.
- Removed ground unit radio commands, now is manual through Combined Arms.
- Added new FAM flight mission at start with voice over narration.
- All player flights start from ramp.
- Fleshed out background story and reason for being there.

Campaign is for the 1.2.0 English Version

Size: 44.2 MB

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#3621683 - 08/06/12 11:51 PM Re: Georgian Hammer - Mission 00 - (The Prequel) [Re: BeachAV8R]
speck01 Offline
Member

Registered: 12/09/05
Posts: 367
Loc: California
nice!

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#3624814 - 08/12/12 05:05 AM Re: Georgian Hammer - Mission 00 - (The Prequel) [Re: BeachAV8R]
Kelsoe Offline
Junior Member

Registered: 06/08/12
Posts: 49
where can I subscribe to your tribunal?? It's just very creative of you to do all this. May I ask what are your system specs and DCS A-10C/CA settings? Give us the juice for mission 4 please, we ache!!

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#3625100 - 08/12/12 06:09 PM Re: Georgian Hammer - Mission 00 - (The Prequel) [Re: BeachAV8R]
BeachAV8R Offline
Lifer

Registered: 01/22/01
Posts: 22709
Loc: KCLT
Thanks. It's a hobby habit of mine harkening back to the old Falcon days. My specs are pretty lowly, but I can run DCS World on pretty high settings. I'll have to grab a screen of the settings since I don't know offhand what they are. Mission #4 will be coming soon.. Real Life work picked up a bit but I'll find time to fly.

Thanks for the encouragement.. smile

* Meager system specs *

Processor: Intel Core 2 Quad Q6700
Motherboard: ASUS P5N32-E Deluxe
Memory: Crucial Ballistix 4GB DDR2 6400
Video: NVIDIA 285 GTX
Hard Drive: Western Digital Raptor X 150GB
TM Warthog
CH Pro Rudder Pedals
NaturalPoint TrackIR4 PRO



BeachAV8R
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