I understand. You have your most experience on strong engine aircraft.
I had flown "IL2" before OFF, mostly the Messerschmidt Bf 109 G6.
I had to learn to think different for WW1.
Especially the early aircraft are very underpowered in comparison to the later
SPAD XIII or S.E.5a or Fokker D.VIIF. An underpowered aircraft lacks some energy
for hard turning. It has an acceptable forward speed in normal level flight, but
when it comes to turning, a craft looses some of it's lift, when it is not also
fast enough for strong airflow over the wings.
To make a turnfight in the DH-2 (or the Fokker E.III), you must alsways remember
that. You must gain additional forward speed for a tight turn. So you go into a
shallow dive first, then you turn. After a half round turn, at least after a full
round turn, you must gain speed that way again.
Of course you want to regain height after that, which you can do best at the end
of the tight turn; you would still turn more gently, and climb up again - if your
enemy lets you. With a Manfred von Richthofen in your neck, it might get really
tough. Major Lanoe Hawker must have been very good with the DH-2 - the two fought
for a long while.
If you raise your nose above horizon level in a turn, your energy will last even
much shorter - a half turn may be maximum, then you must drop the nose again.
The stall of the DH-2 is tricky and hard to catch up, and pretty hopeless, when
you don't have any altitude left. If I remember right, I used to blip the engine
off, pushed the nose down almost vertically and then countered the spin with the
ailerons. (Don't blame me when it doesn't work - it's tricky).
All rotary engines produce a gyroscopic effect with their mass rotating constantly.
This must always be also calculated - as far as one can do that.
But I see you have the right attitude, and I am sure you are really willing to
learn to handle the crates. Now, you can proceed historically, like most new
OFFers seem to do - or you work your way down - from the F16 you last flew, to
the strongest WW1 craft like SPAD XIII or S.E.5a, and then further down to the
Sopwith Pup or the Albatros, until you reach the Fokker E.III or the DH-2.
Of course it's rather a way backwards through history.
Edited by Olham (07/30/12 06:11 AM)