Forums » Air Combat & Civil Aviation » Over Flanders Fields » Is lone wolf missions working? Active Topics You are not logged in. [Log In] [Register User]
Page 3 of 3 < 1 2 3
Topic Options
Rate This Topic
Hop to:
#3615271 - 07/27/12 11:58 PM Re: Is lone wolf missions working? [Re: ataribaby]
Panama Red Offline
Member

Registered: 05/10/01
Posts: 471
Loc: Irmo, SC, USA
Uncleal:
I'll give you two points for that one. winkngrin

I've only known you since OFF P3 days over at CombatAce and never had the pleasure of knowing you in OFF P2. beercheers


Top
#3615343 - 07/28/12 07:53 AM Re: Is lone wolf missions working? [Re: ataribaby]
RAF_Louvert Offline
BOC President; Pilot Extraordinaire; Humble Man
Junior Member

Registered: 05/19/12
Posts: 65
.

Not sure why, but when Uncleal gets going I'm reminded of Lewis Black:





.
_________________________
It's the only only way,
It's the only trick to play;
He's the only Hun, you're the only Pup,
And he's only getting the wind right up.

So go on and do not stop
'Til his tail's damn near your prop;
If he only crashes this side in flames,
Well, only then they'll believe your claims.

So keep him tight in your Aldis sight,
It's the OOOOOOOOO-nly way!

Top

#3616104 - 07/29/12 05:20 PM Re: Is lone wolf missions working? [Re: ataribaby]
ataribaby Offline
Member

Registered: 10/22/01
Posts: 216
Loc: Liberec, Czech Republic
Good news! Today i had my first working Lone Wolf mission in DH2! smile

Top
#3616147 - 07/29/12 07:02 PM Re: Is lone wolf missions working? [Re: ataribaby]
Polovski Offline
Member

Registered: 03/02/03
Posts: 2275
Great smile
_________________________
Regards,

Polovski,
OBD Software, developers of the
fabulously immersive WW1 FLIGHT SIM series
"Over Flanders Fields"
http://www.overflandersfields.com

(see for OFF FAQ!)


Top
#3616170 - 07/29/12 07:46 PM Re: Is lone wolf missions working? [Re: ataribaby]
Olham Offline
The barmy Bordeaux-red Baron from Berlin
Member

Registered: 08/24/11
Posts: 1049
Good to hear, ataribaby!
Are you the daring kind, to fly the DH-2 as one of your first aircraft?
I always found, she was something for the more advanced pilots.
But then you may have flown many hours in flight sims.

Top
#3616188 - 07/29/12 08:15 PM Re: Is lone wolf missions working? [Re: ataribaby]
Uncleal Offline
Member

Registered: 05/18/12
Posts: 507
Loc: Florida, USA
The only good thing about the DH2 is the gun sights. You can have the same sight picture from the Bristol Scout, even with that crazy gun mount, and it flies circles around the DH2

Assuming you're already sitting in Virtual Cockpit, close to shooting distance. Hit ( F6 ) That's Iron Sights just like a DH2
_________________________
There's no such thing as Bad Weather, only unsuitable clothing

Top
#3616191 - 07/29/12 08:21 PM Re: Is lone wolf missions working? [Re: ataribaby]
ataribaby Offline
Member

Registered: 10/22/01
Posts: 216
Loc: Liberec, Czech Republic
I wanted to start early at war and get my way to Nieuports and SE5 then. Saddly in next mission i got my DH2 out of control after i stalled it badly in dogfight with Fokker E.III. Managed to get into mother ground in better position with rudder. Injured (it was near my home airfield as mission was scramble) and got hospitalzied. Some missons later stalled and spinned my DH2 after got shots into control cables in hard turn. This time i was unlucky and crashed so hard, R.I.P. Love this sim for story it produces every time i play it.

DH2 is definitly hard to fly. Its very sluggish in roll, so i learned to help with rudder and pitch. Its very easy to "overruder" and loose some height to to recover. Deadly if you are low. Have a lot of hours with various sims. Actualy simming from 80's originaly on ZX Spectrum smile From WW1 mostly red baron 2 where is DH2 piece of cake to fly. Most hours on F-16 in BMS Falcon, where i dont care much about flight envelope as long i dont attack more than one limiter FLCS take care of me. After i got grip on DH2 during free flight all my errors happens in heat of battle from overcontrol and stall in turn fight.


Edited by ataribaby (07/29/12 08:30 PM)

Top
#3616367 - 07/30/12 06:04 AM Re: Is lone wolf missions working? [Re: ataribaby]
Olham Offline
The barmy Bordeaux-red Baron from Berlin
Member

Registered: 08/24/11
Posts: 1049
I understand. You have your most experience on strong engine aircraft.
I had flown "IL2" before OFF, mostly the Messerschmidt Bf 109 G6.
I had to learn to think different for WW1.

Especially the early aircraft are very underpowered in comparison to the later
SPAD XIII or S.E.5a or Fokker D.VIIF. An underpowered aircraft lacks some energy
for hard turning. It has an acceptable forward speed in normal level flight, but
when it comes to turning, a craft looses some of it's lift, when it is not also
fast enough for strong airflow over the wings.
To make a turnfight in the DH-2 (or the Fokker E.III), you must alsways remember
that. You must gain additional forward speed for a tight turn. So you go into a
shallow dive first, then you turn. After a half round turn, at least after a full
round turn, you must gain speed that way again.

Of course you want to regain height after that, which you can do best at the end
of the tight turn; you would still turn more gently, and climb up again - if your
enemy lets you. With a Manfred von Richthofen in your neck, it might get really
tough. Major Lanoe Hawker must have been very good with the DH-2 - the two fought
for a long while.
If you raise your nose above horizon level in a turn, your energy will last even
much shorter - a half turn may be maximum, then you must drop the nose again.

The stall of the DH-2 is tricky and hard to catch up, and pretty hopeless, when
you don't have any altitude left. If I remember right, I used to blip the engine
off, pushed the nose down almost vertically and then countered the spin with the
ailerons. (Don't blame me when it doesn't work - it's tricky).
All rotary engines produce a gyroscopic effect with their mass rotating constantly.
This must always be also calculated - as far as one can do that.

But I see you have the right attitude, and I am sure you are really willing to
learn to handle the crates. Now, you can proceed historically, like most new
OFFers seem to do - or you work your way down - from the F16 you last flew, to
the strongest WW1 craft like SPAD XIII or S.E.5a, and then further down to the
Sopwith Pup or the Albatros, until you reach the Fokker E.III or the DH-2.
Of course it's rather a way backwards through history.


Edited by Olham (07/30/12 06:11 AM)

Top
#3616404 - 07/30/12 07:46 AM Re: Is lone wolf missions working? [Re: ataribaby]
ataribaby Offline
Member

Registered: 10/22/01
Posts: 216
Loc: Liberec, Czech Republic
Thanks for great tips! Yep i logged a lot hours on IL-2 too. Mainly german jets and soviet La-5/7. Hmm is there configurable blib switch in CFS3 or its simulated somwhow in OFF or you simulated it with cut mixture/throttle ?

Top
#3616424 - 07/30/12 08:31 AM Re: Is lone wolf missions working? [Re: ataribaby]
Olham Offline
The barmy Bordeaux-red Baron from Berlin
Member

Registered: 08/24/11
Posts: 1049
You can only simulate it. Here is a link to RAF_Louvert's "invention:

http://combatace.com/topic/72429-setting-up-a-blip-switch-in-off/page__view__findpost__p__569925

If you want to change a command, you press Escape in flight, go to "Controls"
and then you need to "Add new command" first, before you can delete the old one.
Or you can leave them both available.


Edited by Olham (07/30/12 08:35 AM)

Top
Page 3 of 3 < 1 2 3
Topic Options
Rate This Topic
Hop to:

 

Forum Use Agreement | Privacy Statement
Copyright 1997-2013, SimHQ Inc. All Rights Reserved.