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#3615425 - 07/28/12 11:46 AM Just an experiment
MrJelly Offline
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Registered: 04/30/02
Posts: 6701
Loc: Caux L'Herault, France
I modified the source code to cut the EAW world in half, with a 320x320 tile grid instead of 640x320.
Then I made a program to make a modified eaw.tm file by reading the first 320 bytes of each line and saving them to a new file.
It worked smile
The height map was wrong, but that could be adjusted

I just wanted to know if this was possible, and it is. A flexible exe is possible also- the sizes could be read from a file.

The reason behind the experiment is to check out the possibility of using a reduced area for online games. The EAW world is enormous with a heap of unused space. It is fine for the progress of an entire war, but maybe too large for online battling.

Makes a change from trains anyway smile

wink Jel
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#3615481 - 07/28/12 01:21 PM Re: Just an experiment [Re: MrJelly]
Moggy Offline
EAW Old Timer
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Registered: 08/27/00
Posts: 6132
Loc: A slit trench at RAF Gravesend
I played with this idea of a reduced sized world for EAW scenarios. The China scenario which Flyright and I worked on is played in a laid out space about a quarter of the size of the EAW world. I thought then that most scenarios don't need the whole EAW space.


Edited by Moggy (07/28/12 01:21 PM)
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#3615489 - 07/28/12 01:39 PM Re: Just an experiment [Re: MrJelly]
MrJelly Offline
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Registered: 04/30/02
Posts: 6701
Loc: Caux L'Herault, France
V320

Set up

Home base

Crossing the Dutch/Belgian estuaries


Crossing the coast

Crossing the North Kent coast

Lining up on the train

Hit the trucks, now the engine

Sorry Col G smile

Following the South coast

Radar towers near Dover

Successful mission



smile Jel
_________________________
EAW upgrades (1.28E), scenario installations, and links: DropBox links and FileCloud links

The best EAW online games are at GameRanger: GameRanger Site

Teamspeak 3 channel: 62.48.74.45:8769

Now you can join a running game, and even use multiple controllers smile


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