I know what you mean. In the days after we got the go ahead to work on the code, there was a feeling we could do anything, but I think we went through a sort of a reality check, and it became obvious without skilled coders, it was going to be a long hard job, to update the code. There have been a few false dawns, but that's not to say, a lot of blood, sweat and tears have gone into the current 1.28e release.
As time has gone by, skills have improved, but there are only two people coding these days, those being Ralf and Tony. When 1.3 is released, it will have another load of new bells and whistles, and I'm still trying to get Will to give us a working HM2, which will see the end of pointed hills! We already have the ability to use, if Shawn can make 1,000's of new tailor made tiles. The old limit of tiles is now a ting of the past.
I was really pleased when Tony took up the challenge to rework the train code, so we have many more targets to go for and a much more realistic rail network. With my new models, it should make the game take another step forward.
EAW is too good a Sim to let die, but it will happen, one day, unless we get an influx of new blood, to keep the old girl moving along.
Just remember, "No Matter How Little I have Done, It's All The Less For You To Do" Wings Over Bytom
Single parent, bringing up my great kids, Thomas, Jessica & Nicola, and trying to do his best all the time.