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#3613048 - 07/24/12 09:11 PM Problems connecting to a host and hosting a SBProPE session
Gunnyhighway Offline
Move, Strike, Protect
Member

Registered: 08/11/07
Posts: 653
Loc: San Diego, CA
Tried unsuccessfully with and without Firewall (not Norton) but it did not work.

Did anyone encounter that type of problem with ver 2.654?....And solved it?

I like solutions! yep
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#3613174 - 07/25/12 03:06 AM Re: Problems connecting to a host and hosting a SBProPE session [Re: Gunnyhighway]
Ssnake Offline
Virtual Shiva Beast
Senior Member

Registered: 12/16/99
Posts: 3914
Loc: Germoney
Hopefully this thread at SteelBeasts.com can help you.
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#3613320 - 07/25/12 10:28 AM Re: Problems connecting to a host and hosting a SBProPE session [Re: Ssnake]
Gunnyhighway Offline
Move, Strike, Protect
Member

Registered: 08/11/07
Posts: 653
Loc: San Diego, CA
And if you never had that problem with any games and you don't have a router, what do you do?
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#3613323 - 07/25/12 10:33 AM Re: Problems connecting to a host and hosting a SBProPE session [Re: Gunnyhighway]
Magnum Offline
Lifer

Registered: 01/27/03
Posts: 25485
Loc: Naples, Florida
exactly... my PC is in a DMZ... I've hosted and played with Gunny before w/o problem... but haven't played since the new upgrade... and now neither one of us can connect to each other, but we tried others games and works fine... but just to check, opened up those ports manually, and will try again tonight at 8 PM.
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"Every time I hear/read "Free to Play" I know were going to get screwed in the end with micro-transactions. NO THANKS game developers!"

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#3613325 - 07/25/12 10:35 AM Re: Problems connecting to a host and hosting a SBProPE session [Re: Gunnyhighway]
Magnum Offline
Lifer

Registered: 01/27/03
Posts: 25485
Loc: Naples, Florida
like I said, i have my router in a DMZ... but anyway...



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Magnum

"Every time I hear/read "Free to Play" I know were going to get screwed in the end with micro-transactions. NO THANKS game developers!"

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#3613335 - 07/25/12 10:58 AM Re: Problems connecting to a host and hosting a SBProPE session [Re: Gunnyhighway]
Ssnake Offline
Virtual Shiva Beast
Senior Member

Registered: 12/16/99
Posts: 3914
Loc: Germoney
In order to actually establish a UDP connection, DirectX also needs the open port number 47624 (for TCP, I think).
Also, you need not necessarily open the full port range of 2300...2400; typically 2300 only is sufficient.
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#3613699 - 07/25/12 08:40 PM Re: Problems connecting to a host and hosting a SBProPE session [Re: Gunnyhighway]
SeanSB Offline
Junior Member

Registered: 08/13/02
Posts: 35
Loc: Texas
Magnum,

The DMZ is misconfigured. It points back to your router's ip address - 192.168.1.1. Same goes for your port forwarding.

They need to point to your local computer's internal ip address. Pull up a command line on your gaming machine and type "ipconfig" without the quotes. That is the ip you need to forward the ports/DMZ to. It's probably something like 192.168.1.1xx.

47624 is UDP. 2300-2400 is TCP/UDP. That's how I have it set up here.
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#3613730 - 07/25/12 09:43 PM Re: Problems connecting to a host and hosting a SBProPE session [Re: Gunnyhighway]
Magnum Offline
Lifer

Registered: 01/27/03
Posts: 25485
Loc: Naples, Florida
Thanks Sean... i had 2 guys walk me through it, checks and rechecks... and still problems... but it must be my end... so now i have a static IP, but still can't connect/host... you'll notice in my screens below that under setup my subset is 255.255.255.0, yet in the status it's 255.255.252.0 ANYONE know why, what the hells going on here? BTW port finder finds no ports for me yet internet and wireless devices still work... weird. lol

(you can click on the screens for full view)




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Magnum

"Every time I hear/read "Free to Play" I know were going to get screwed in the end with micro-transactions. NO THANKS game developers!"

*Intel i7-2600K processor *Cooler Master Hyper N 520 CPU fan *Asus ROG Maximus IV Gene-Z mobo *8GB Corsair Vengeance 1600 DDR3 RAM *Asus ENGTX570 DCII GeForce 570 video card *Western Digital 640GB 7200 w/32MB cache HDD *Corsair TX750M power supply *Microsoft Windows 7 Home Premium SP1 64-bit

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#3613744 - 07/25/12 10:17 PM Re: Problems connecting to a host and hosting a SBProPE session [Re: Gunnyhighway]
FearlessFrog Offline
Senior Member

Registered: 01/08/09
Posts: 4325
Loc: Vancouver, BC
>you'll notice in my screens below that under setup my subset is 255.255.255.0, yet in the status it's 255.255.252.0 ANYONE

I think I can answer that bit at least. The subnet mask value is sort of like a filter. The DHCP server of your internet provider (the thing your router is talking to, in terms of getting its external IP address) is configuring your router with that mask. A value of:

255.255.252.0

..allows for four subnet IP's to be issued. Each number (255) represents a cascading subnet filter in binary, i.e. that number is really seen as:

11111111.11111111.11111100.00000000

So you can see two '0's on the end of the 3rd grouping, which means '11' (or up to four in decimal) can be allowed through in that part of the subnet (up to 1024 individual IP's)

Unfortunately, that's not much to do with why the game isn't working. Your internal sub-net mask of 255.255.255.0 is fine smile

If you try something like a port scanner, no ports on the PC are exposed even though it's in the DMZ?

https://www.grc.com/x/ne.dll?bh0bkyd2

Maybe try 'all service ports' or the user specified for SBPro?


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#3613745 - 07/25/12 10:19 PM Re: Problems connecting to a host and hosting a SBProPE session [Re: Gunnyhighway]
The Nephilim Online   tunes
S3D GuRu
Senior Member

Registered: 01/26/02
Posts: 3991
Loc: 3rd Stone from the Sun !!
Hey Magnum,

it is hard to see even when making the screenshot big it really is NOT much bigger and hard to see the numbers..


Yes, Magnum tried PFPort checker and tested port 2300 it cam back closed we also tried a few other ports ALL where closed..Those Online port checkers need to have the Game running in Online mode to work correctly..

EDIT: MAgnum I think I figured it out if this is it i'm a dumbass.. Well look here,, http://screenshots.portforward.com/routers/Linksys/WRT610Nv2/Management.htm .....Do You have UPnP Enabled?? IF so that is problly why the DMZ is not working.. if it is NOT Disabled it try disabling UPnP it and check the DMZ again it should now be working.. test any port after you reset the DMZ with PF Port checker..remember when you disable UPnp you are going to have to setup port forwarding for all your devices that need it. Remember I mentioned UPnP but at the time it did not click but just did so my fingers are crossed..


Edited by The Nephilim (07/26/12 03:23 AM)
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