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#3612156 - 07/23/12 12:52 PM Re: SimHQ Texas IndyCars 100 - Sunday, July 29th [Re: guod]
MrDaniels Offline
Oval Track Junkie
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Registered: 06/21/12
Posts: 14
Loc: Grande Prairie, Alberta Canada
I will run the #7 Motorola.
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#3612209 - 07/23/12 02:21 PM Re: SimHQ Texas IndyCars 100 - Sunday, July 29th [Re: guod]
Staniol Offline
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Registered: 06/27/08
Posts: 535
Loc: Hungary
Since I am not too experienced in oval racing and all of those are coming from nascar2003 offline, please help me.
Are there any unwritten rules/gentlemen agreements I should be aware of?
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#3612214 - 07/23/12 02:27 PM Re: SimHQ Texas IndyCars 100 - Sunday, July 29th [Re: guod]
A_Pilavoine Offline
The ex-laptop racer !
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Registered: 10/21/11
Posts: 417
Loc: Poitiers, France
Well I'm far from knowing enough of oval racing to advice you but I know the #1 fact : every single move of the wheel makes you loose speed. The less you move the wheel, the faster you are.
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41 races, 13 wins, 11 poles, 28 podiums, 10 fastest laps, 3 DNFs, 2 disconnects.

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......... INDY 100 : 8th
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#3612218 - 07/23/12 02:38 PM Re: SimHQ Texas IndyCars 100 - Sunday, July 29th [Re: Staniol]
LugnutUSA Offline
Member

Registered: 08/11/08
Posts: 1093
Loc: VA, USA
Originally Posted By: Staniol
Since I am not too experienced in oval racing and all of those are coming from nascar2003 offline, please help me.
Are there any unwritten rules/gentlemen agreements I should be aware of?


With this track, you should be able to go around the track with the throttle floored, all the way around. You shouldn't have to lift if the setup is right.

That means you're going to be in heavy traffic. Don't be afraid to lift in order to keep from running over the guy in front of you. Patience is going to be key to surviving this race.

On restarts, DON'T pass on the inside BEFORE the start/finish line or you'll get a penalty. You can pass on the high side, though...so if your car is damaged/slow you can move low to let people by.

I've been starting in 2nd gear on restarts...you don't have a lot of revs in 1st before you have to shift anyway, and it's safer than starting in 1st and spinning the tires.

PRACTICE PIT STOPS. You can either "play it safe" and pull low on the backstretch, slowing down enough to take the apron all the way through 3 & 4...or you can do it the "fast" way and slow down in the middle of 3 & 4, pulling off the track only after bleeding off enough speed.

If you do that, BE SURE to hop on teamspeak and CALL YOUR STOP before you get to turn three. Let everyone know you're pitting this lap, and to pass you on the high side. Try to do it on teamspeak rather than using the text chat because not everyone has time to read that.

As always, if you are battling with someone and for any reason you move up out of the bottom groove, HOLD YOUR LINE. Do NOT attempt to swerve back down and slam the door...always assume that if you've moved up high, the car behind you is now underneath you and any attempt to move back down will result in tears and flying parts.
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#3612240 - 07/23/12 03:30 PM Re: SimHQ Texas IndyCars 100 - Sunday, July 29th [Re: guod]
Staniol Offline
Member

Registered: 06/27/08
Posts: 535
Loc: Hungary
Thank you. I will practise and keep all these in mind.
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#3613042 - 07/24/12 08:53 PM Re: SimHQ Texas IndyCars 100 - Sunday, July 29th [Re: guod]
henny Offline
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Registered: 10/01/06
Posts: 74
Loc: Racing Capitol of the World
still not sure if I will be home, but if I am

henny / 20 / Vision Racing

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#3613336 - 07/25/12 10:59 AM Re: SimHQ Texas IndyCars 100 - Sunday, July 29th [Re: guod]
MrDaniels Offline
Oval Track Junkie
Junior Member

Registered: 06/21/12
Posts: 14
Loc: Grande Prairie, Alberta Canada
What speeds are being ran out of the draft here. The AI was an alien last night when I was testing the texas base that was posted here. The base setup posted was very stable and was a hoot to drive but it would take me half a tire run to get fast and the AI was doing 5 lap runs and whooopin my butt right out of the box on cold tires...lol
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#3613410 - 07/25/12 01:03 PM Re: SimHQ Texas IndyCars 100 - Sunday, July 29th [Re: guod]
guod Offline
Lifer

Registered: 09/29/00
Posts: 21675
Reminder! Practice races tonight at 8 PM EDT.
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#3613413 - 07/25/12 01:05 PM Re: SimHQ Texas IndyCars 100 - Sunday, July 29th [Re: MrDaniels]
guod Offline
Lifer

Registered: 09/29/00
Posts: 21675
Originally Posted By: MrDaniels
What speeds are being ran out of the draft here. The AI was an alien last night when I was testing the texas base that was posted here. The base setup posted was very stable and was a hoot to drive but it would take me half a tire run to get fast and the AI was doing 5 lap runs and whooopin my butt right out of the box on cold tires...lol


Yeah, the AI is alien so no worries. Somebody who has been running these will advise on solo car speeds.
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#3613465 - 07/25/12 02:14 PM Re: SimHQ Texas IndyCars 100 - Sunday, July 29th [Re: guod]
LugnutUSA Offline
Member

Registered: 08/11/08
Posts: 1093
Loc: VA, USA
With my slightly-adjusted version of the base setup, I'm running laptimes of 24.3 on the first full lap, then 24.1's going down to 23.9 as the fuel burns off. It settles in around the 24.0 / 24.1 range as the tires wear down for the rest of the run.
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