Registered: 05/30/07
Posts: 4363
Loc: Lowestoft - UK
Oh my word have you guys seen this latest from the railsim guys;
This is awesome news for me, nice easy and quick replayability for whatever little journey I fancy. Mucho appreciated, the news coming from developers of rail sim has been exceptional recently
Flightsim guys, think QUICK MISSION BUILDER and the normal editor is the FULL MISSION BUILDER
Only just started playing around with Railworks 3, so this thread has been really interesting! For my part, I would like to share one of my favourite screenshots, hope you enjoy it.
And on a slightly different note, I was at the Western Somerset Railway station in Bishops Lydeard, took a bunch of piccies of the steam engine and a small video of the departure. Unfortunately I didn't have time to ride the beast so to speak, but if anyone is interested I wrote a small article on it and have provided the link below.
Registered: 02/18/12
Posts: 114
Loc: Shropshire England
Originally Posted By: Lewis-A2A
Oh my word have you guys seen this latest from the railsim guys;
This is awesome news for me, nice easy and quick replayability for whatever little journey I fancy. Mucho appreciated, the news coming from developers of rail sim has been exceptional recently
Flightsim guys, think QUICK MISSION BUILDER and the normal editor is the FULL MISSION BUILDER
Truly does look great. MSTS had a similar method. Can't wait to see the other tech they reveal, also 'apparntly' Multiplayer is in the works as well.
Originally Posted By: Zakmoonbeam
Only just started playing around with Railworks 3, so this thread has been really interesting! For my part, I would like to share one of my favourite screenshots, hope you enjoy it.
And on a slightly different note, I was at the Western Somerset Railway station in Bishops Lydeard, took a bunch of piccies of the steam engine and a small video of the departure. Unfortunately I didn't have time to ride the beast so to speak, but if anyone is interested I wrote a small article on it and have provided the link below.
Lovely Screen, Scotsman looks at home everywhere. Also hopefully the real one will be in action again as well.
Large Praires are lovely locomotives and lovely to work on. I shall take a look at the link as well. I do suggest the Severn Valley Railway as well though (Although biased since live right next to it, half way along the line)
Registered: 06/28/08
Posts: 1337
Loc: The very north of Germany
Originally Posted By: Lewis-A2A
Oh my word have you guys seen this latest from the railsim guys;
This is awesome news for me, nice easy and quick replayability for whatever little journey I fancy. Mucho appreciated, the news coming from developers of rail sim has been exceptional recently
Flightsim guys, think QUICK MISSION BUILDER and the normal editor is the FULL MISSION BUILDER
Even though I think this quick-mission builder is great for beginners like me, listening to the pros f.e. @ rail-sim.de, it seems the sim is still lacking seriously in the core, the sim-aspect. It seems it is very difficult to create realistic behaviour for AI trains and signals.
Sim could be more stable too.
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Registered: 02/18/12
Posts: 114
Loc: Shropshire England
Originally Posted By: kilosierra
Originally Posted By: Lewis-A2A
Oh my word have you guys seen this latest from the railsim guys;
This is awesome news for me, nice easy and quick replayability for whatever little journey I fancy. Mucho appreciated, the news coming from developers of rail sim has been exceptional recently
Flightsim guys, think QUICK MISSION BUILDER and the normal editor is the FULL MISSION BUILDER
Even though I think this quick-mission builder is great for beginners like me, listening to the pros f.e. @ rail-sim.de, it seems the sim is still lacking seriously in the core, the sim-aspect. It seems it is very difficult to create realistic behaviour for AI trains and signals.
Sim could be more stable too.
Won't be great just for beginners but for everyone to test new stock etc, Then having to dive into the scenario creator tool.
I understand the points that many over on Rail-sim.de give really, apart from lacking terribly in default german stock many of the systems used in German are not included in Railworks at all.
The dispatcher is incredibly annoying as many moves you 'should be' able to do are not possible since it gives errors and refuses to budge and work. Which for me has led to many scenarios being mothballed, until i can be bothered to try and fix them.
I would still like to know how to use the cinematic camera, but yet no documentation is out for it.
Registered: 05/30/07
Posts: 4363
Loc: Lowestoft - UK
Hey Chris,
one thing that does annoy me is that I cant have directional lights without the full overdone headlight effect.
Chris can I request some scenarios using this DLC + some standard TS2012 rolling stock, like the swallow '47 for passenger runs or the railfreight grey '47 for some runs. One thing so far ive noticed is that all that seems featured in the DLC is the DLC featured locos and rolling stock. Would be nice for a bit more variety, plus I think the Swallow livery is awesome.
Registered: 02/18/12
Posts: 114
Loc: Shropshire England
Originally Posted By: Lewis-A2A
Hey Chris,
one thing that does annoy me is that I cant have directional lights without the full overdone headlight effect.
Chris can I request some scenarios using this DLC + some standard TS2012 rolling stock, like the swallow '47 for passenger runs or the railfreight grey '47 for some runs. One thing so far ive noticed is that all that seems featured in the DLC is the DLC featured locos and rolling stock. Would be nice for a bit more variety, plus I think the Swallow livery is awesome.
thanks, Lewis
I admit the default lights are a complete pain, quite a few DMUs now do have fully directial lighting so Day, Night, Marker and Rear lights as settable.
Yes i will do so as will, do some more default stock ones and some that require DLC etc.