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#3608947 - 07/17/12 09:46 PM
Take On Helicopters: Rearmed
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Senior Member
Registered: 01/08/09
Posts: 4328
Loc: Vancouver, BC
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I'm just trying this 'Downtown Patch' now, well, once it's downloaded. http://forums.bistudio.com/showthread.php?132627-Take-On-Helicopters-RearmedWe have something in the pipeline for TKOH, we believe to be a major addition for all fans out there. Though we cannot announce when it will be fully done, we just couldn't wait telling you.
The next official patch (codename Downtown) will automatically and seamlessly merge TKOH with a lot of our previous releases, should you have legitimate copies installed
Some examples of what this means: Flying in different sceneries, such as beautiful Chernarus (with improvements like clouds and lighting) More civilian vehicles, characters and environments to use in scenarios Taking on the massive Arma ORBATs in the newly released Hind No messing around with copying PBOs or other manual merging tasks (install the patch, start TKOH, enjoy the best of both worlds)Has anyone tried it yet? Any good? I've not played since 1.02 so be interesting to see what's changed..
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#3608971 - 07/17/12 11:25 PM
Re: Take On Helicopters: Rearmed
[Re: FearlessFrog]
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Admitted Optimist
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Registered: 02/25/07
Posts: 5273
Loc: Seattle,USA
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Good question, I've also had TOH parked awaiting this release of the official patch, but hadn't heard if it came out.
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#3608989 - 07/18/12 12:36 AM
Re: Take On Helicopters: Rearmed
[Re: FearlessFrog]
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Senior Member
Registered: 01/08/09
Posts: 4328
Loc: Vancouver, BC
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#3609162 - 07/18/12 10:03 AM
Re: Take On Helicopters: Rearmed
[Re: FearlessFrog]
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Admitted Optimist
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Registered: 02/25/07
Posts: 5273
Loc: Seattle,USA
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Cool will check it out.
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i5-2500k@4.8ghz, Asus P8Z68-V Pro/Gen3, 16GB G.Skill@1600, Noctua D14, EVGA GTX 670 SC 4GB, X-Fi TitaniumHD, HAF932, Corsair TX850, Win7x64Pro, 3 x P2310H monitors, TrackIR4, Saitek X52Pro + Pro Rudders + Cessna Trim Wheel, Fanatec GT2 + G27 pedals + TH8RS shifter, Sennheiser HD580+ Modmic PSN/XBL/Steam/EA/ProjectCARS/MWO:Kludger
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#3611375 - 07/22/12 12:53 AM
Re: Take On Helicopters: Rearmed
[Re: FearlessFrog]
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Senior Member
Registered: 01/08/09
Posts: 4328
Loc: Vancouver, BC
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Hmm, I wonder that now that ARMA II and ToH are up to the same patch level then has anyone ever seen a PBO hack or something that would allow for A2OA/CO to play on the Seattle map? That would be fun.
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#3625545 - 08/13/12 12:00 PM
Re: Take On Helicopters: Rearmed
[Re: FearlessFrog]
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Member
Registered: 12/15/09
Posts: 2147
Loc: Jerz
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Just installed this over the weekend.
I confirm I can fly ToH birds and use ToH assets in Arma II based Maps, but sadly Arma II assets are not (automatically at least) imported into ToH (Unless I'm missing something in the editor).
One thing I did notice, is that my performance bogs in Arma II, which I suspect has to do with higher res textures and more trees.
Not a big deal, but it'll be a bit annoying having to switch graphics options for each map.
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My Rig:AMD Phenom X4 955 Black Edition OCed@4.0 GHz/GIGABYTE GA-890FXA-UD5 AM3 AMD 890FX Mobo\ MSi AMD 6950 2GB \ 8 Gigs of G.skills Ram\Storage: OCZ SSD 240GB/ Bunch of HDDs\All held together by: Coolermaster HAF 932 case Other Assets Deployed: HOTAS: Logitech G940  CH FighterStick/Pro-Throttle/Throttle Quad/Saitek Combat Rudder Pedals TrackIR Simpit: ETA Q2 2013 Wheel: ETA Q4 2013
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#3625561 - 08/13/12 12:30 PM
Re: Take On Helicopters: Rearmed
[Re: FearlessFrog]
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Admitted Optimist
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Registered: 02/25/07
Posts: 5273
Loc: Seattle,USA
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Yeah I keep waiting for their official patch that said it would automagically do all the assets copying, but it has not been released after the Release Candidate was released on May 5th... At this point I should just go ahead with the Release Candidate patch I guess, I bet the summer vacation season caused a delay in the final patch release 
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#3626120 - 08/14/12 09:25 AM
Re: Take On Helicopters: Rearmed
[Re: kludger]
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Member
Registered: 12/15/09
Posts: 2147
Loc: Jerz
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Yeah I keep waiting for their official patch that said it would automagically do all the assets copying, but it has not been released after the Release Candidate was released on May 5th... At this point I should just go ahead with the Release Candidate patch I guess, I bet the summer vacation season caused a delay in the final patch release Actually, I'll bet E3 caused some delays as they had to get Arma 3 ready. Also, didn't this come out in July?
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My Rig:AMD Phenom X4 955 Black Edition OCed@4.0 GHz/GIGABYTE GA-890FXA-UD5 AM3 AMD 890FX Mobo\ MSi AMD 6950 2GB \ 8 Gigs of G.skills Ram\Storage: OCZ SSD 240GB/ Bunch of HDDs\All held together by: Coolermaster HAF 932 case Other Assets Deployed: HOTAS: Logitech G940  CH FighterStick/Pro-Throttle/Throttle Quad/Saitek Combat Rudder Pedals TrackIR Simpit: ETA Q2 2013 Wheel: ETA Q4 2013
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#3626139 - 08/14/12 10:24 AM
Re: Take On Helicopters: Rearmed
[Re: FearlessFrog]
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Admitted Optimist
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Registered: 02/25/07
Posts: 5273
Loc: Seattle,USA
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It looks like they are working on merging TOH exe beta improvements from Arma2OA with the Re-Armed Release Candidate data changes: http://forums.bistudio.com/showthread.php?138455-Take-On-Helicopters-Beta-Patch-95741 I guess I will just stay patient a bit longer.
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i5-2500k@4.8ghz, Asus P8Z68-V Pro/Gen3, 16GB G.Skill@1600, Noctua D14, EVGA GTX 670 SC 4GB, X-Fi TitaniumHD, HAF932, Corsair TX850, Win7x64Pro, 3 x P2310H monitors, TrackIR4, Saitek X52Pro + Pro Rudders + Cessna Trim Wheel, Fanatec GT2 + G27 pedals + TH8RS shifter, Sennheiser HD580+ Modmic PSN/XBL/Steam/EA/ProjectCARS/MWO:Kludger
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#3626189 - 08/14/12 11:35 AM
Re: Take On Helicopters: Rearmed
[Re: FearlessFrog]
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Junior Member
Registered: 05/08/12
Posts: 29
Loc: UK
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Good to hear some news. The wait was starting to kill me a bit! 
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