Forums » Air Combat & Civil Aviation » European Air War » EAW Train Formations Active Topics You are not logged in. [Log In] [Register User]
Page 7 of 15 < 1 2 ... 5 6 7 8 9 ... 14 15 >
Topic Options
Rate This Topic
Hop to:
#3602470 - 07/06/12 03:32 AM Re: EAW Train Formations [Re: Col. Gibbon]
MrJelly Offline
Hotshot

Registered: 04/30/02
Posts: 6711
Loc: Montagnac, L'Herault, France
Good stuff, but now an important question, and a response from players would be welcome.

The only TMods relating to trains are

43 TRAIN ENGINE
44 TRAIN TENDER
45 TRAIN BOXCAR
46 TRAIN OIL TANKER
47 TRAIN FLATBED
48 TRAIN FLATBED TANKS
49 TRAIN FLATBED GUNS


What you can see in the screenies are different versions of some of these TMods, but in the same slots.

The routine that builds a train convoy always makes the first vehicle TMod43 and the second TMod44, the engine and the tender.
Now this applies to all trains, allied and axis, so they all look alike.

With up to 256 TMods available, we could have two sets, allied and axis, maybe more. However, we would need to reserve slots for the new ones so that train composition routines can be written. The train composition would depend on whether or not the target is in enemy territory.

We could use slots 243...249 for the second set so that the last two digits are the same.
Should we do this?

smile Jel
_________________________
EAW upgrades (1.28E), scenario installations, and links: DropBox links and FileCloud links

The best EAW online games are at GameRanger: GameRanger Site

Teamspeak 3 channel: 62.48.74.45:8769

Now you can join a running game, and even use multiple controllers smile



Top
#3602477 - 07/06/12 04:06 AM Re: EAW Train Formations [Re: Col. Gibbon]
Col. Gibbon Offline
3DZ Model Builder
Veteran

Registered: 06/04/01
Posts: 11966
Loc: Fleet, Hampshire, England.
Hi Tony.

What about the Tmod, Tmog, Tm?? {can never remember the third one]? These were supposed to allow for Allied and Axis according to Ralf.
_________________________
Just remember, "No Matter How Little I have Done, It's All The Less For You To Do" biggrin

Wings Over Bytom

Single parent, bringing up my great kids, Thomas, Jessica & Nicola, and trying to do his best all the time.

Top

#3602485 - 07/06/12 05:58 AM Re: EAW Train Formations [Re: Col. Gibbon]
MrJelly Offline
Hotshot

Registered: 04/30/02
Posts: 6711
Loc: Montagnac, L'Herault, France
That is correct, but for now I have it working with a flag, just to see it it is possible, which it is smile
I'll check the TMog stuff too.

wink Jel
_________________________
EAW upgrades (1.28E), scenario installations, and links: DropBox links and FileCloud links

The best EAW online games are at GameRanger: GameRanger Site

Teamspeak 3 channel: 62.48.74.45:8769

Now you can join a running game, and even use multiple controllers smile


Top
#3602496 - 07/06/12 07:17 AM Re: EAW Train Formations [Re: Col. Gibbon]
Pobs Offline
Hotshot

Registered: 06/10/01
Posts: 9124
Loc: North Wales, UK
Hi Jell,

the tmog system will indeed work but I don't know how it will interact with your train.mpf which specifies a tmod number... you just need to make sure that the tmog system and the mpf system work together ok.

regarding the mpf system for making land and sea convoys.... can we specify different models for allied and axis or do we just gewt the same tmod numbers for both sides ?


cheers,


Pobs

Top
#3602499 - 07/06/12 07:34 AM Re: EAW Train Formations [Re: Col. Gibbon]
MrJelly Offline
Hotshot

Registered: 04/30/02
Posts: 6711
Loc: Montagnac, L'Herault, France
I have it working with TMogs smile
With the default TMod43/44*.3dz files extracted from the "3d.CDF" renamed as "TMog...", and Funky's new files remaining as "TMod..." I flew a Tempest and saw the default engine and tender:



Flying a 190A I saw Funky's British engine and tender:


What I need to do next is to work out a means of handling the "TModXYZ.dat" file when the sizes of the engines differ.
However, if we were to use the slots I suggested for the rolling stock then there would be no problem as there would be a "Tmod043.dat" and a "Tmod243.dat" etc.

wink Jel


Edited by MrJelly (07/06/12 08:09 AM)
Edit Reason: Screenies added
_________________________
EAW upgrades (1.28E), scenario installations, and links: DropBox links and FileCloud links

The best EAW online games are at GameRanger: GameRanger Site

Teamspeak 3 channel: 62.48.74.45:8769

Now you can join a running game, and even use multiple controllers smile


Top
#3602541 - 07/06/12 09:11 AM Re: EAW Train Formations [Re: Col. Gibbon]
Col. Gibbon Offline
3DZ Model Builder
Veteran

Registered: 06/04/01
Posts: 11966
Loc: Fleet, Hampshire, England.
Hi Tony.

Nice to see you have the two different types of trains working. thumbsup

I'm not planning of having British engines working in Europe, even though there were a few types used by the army.

http://www.lner.info/locos/O/WD_Austerity.shtml

http://www.railalbum.co.uk/steam-locomotives/austerity-280-1.htm

http://www.railalbum.co.uk/steam-locomotives/usatc-s160-1.htm

http://en.wikipedia.org/wiki/USATC_S100_Class

I'm hoping you'll think of a way to set the UK's railways as independent from Europe, so we can have differing trains on both sides of the Channel.
_________________________
Just remember, "No Matter How Little I have Done, It's All The Less For You To Do" biggrin

Wings Over Bytom

Single parent, bringing up my great kids, Thomas, Jessica & Nicola, and trying to do his best all the time.

Top
#3602544 - 07/06/12 09:22 AM Re: EAW Train Formations [Re: Col. Gibbon]
Col. Gibbon Offline
3DZ Model Builder
Veteran

Registered: 06/04/01
Posts: 11966
Loc: Fleet, Hampshire, England.
Has anyone got a set of my German HR train set, they could send me? It seems to be missing from WOB. pitchafit
_________________________
Just remember, "No Matter How Little I have Done, It's All The Less For You To Do" biggrin

Wings Over Bytom

Single parent, bringing up my great kids, Thomas, Jessica & Nicola, and trying to do his best all the time.

Top
#3602547 - 07/06/12 09:29 AM Re: EAW Train Formations [Re: Col. Gibbon]
MrJelly Offline
Hotshot

Registered: 04/30/02
Posts: 6711
Loc: Montagnac, L'Herault, France
Quote:
I'm hoping you'll think of a way to set the UK's railways as independent from Europe, so we can have differing trains on both sides of the Channel.


This has been achieved, either by TMogs or an eaw.exe which references different slots for allied and axis railway vehicles.
My current preference is to use the latter because trains are the only TMods where the length value in TMod.dat is critical in the display of the convoy, so it only involves reserving an additional 7 slots out of those available.
However, if I can find a way to use the TMog system with the correct lengths then there would be no need to use slots 243-249.

wink Jel
_________________________
EAW upgrades (1.28E), scenario installations, and links: DropBox links and FileCloud links

The best EAW online games are at GameRanger: GameRanger Site

Teamspeak 3 channel: 62.48.74.45:8769

Now you can join a running game, and even use multiple controllers smile


Top
#3602572 - 07/06/12 10:06 AM Re: EAW Train Formations [Re: Col. Gibbon]
Col. Gibbon Offline
3DZ Model Builder
Veteran

Registered: 06/04/01
Posts: 11966
Loc: Fleet, Hampshire, England.
Hi Tony.

Is there any reason why the trains have to be a Tmod/og?
_________________________
Just remember, "No Matter How Little I have Done, It's All The Less For You To Do" biggrin

Wings Over Bytom

Single parent, bringing up my great kids, Thomas, Jessica & Nicola, and trying to do his best all the time.

Top
#3602598 - 07/06/12 10:57 AM Re: EAW Train Formations [Re: Col. Gibbon]
MrJelly Offline
Hotshot

Registered: 04/30/02
Posts: 6711
Loc: Montagnac, L'Herault, France
Interesting question. What might they be if they were not?
There could be a possibility of all the MGOs being moved to a different section.

Just to remind/inform readers that if a TMod file has a corresponding TMog file then the one that is used depends on the location.
In my earlier post (with screenies) I was flying Luftwaffe in a 190A against a target in England. Because it was on the Allied side of the frontline the TMods for slots 43 and 44 were used for the train locomotive and tender.
In the Tempest I was flying RAF against a target on the Axis side of the frontline. As there were TMogs available for slots 43 and 44 they were used.
In cases where a TMog would be preferred because of the location, but none exist tor the slot, then the TMod for the slot is used.

In the case of slots 43 and 44 no TMog files exist, so normally only the TMod files are used. However, in my example I had extracted the TMod43*.3dz and TMod44*.3dz files from the 3d.CDF and renamed them as TMog43*.3dz and TMog44*.3dz files. The TMod43*.3dz and TMod44*.3dz files used in my game were the ones made by Col Gibbon, not the default ones in the CDF. All these files were in the root folder so they were used by the exe in preference to any in the CDF.

wink Jel
_________________________
EAW upgrades (1.28E), scenario installations, and links: DropBox links and FileCloud links

The best EAW online games are at GameRanger: GameRanger Site

Teamspeak 3 channel: 62.48.74.45:8769

Now you can join a running game, and even use multiple controllers smile


Top
Page 7 of 15 < 1 2 ... 5 6 7 8 9 ... 14 15 >
Topic Options
Rate This Topic
Hop to:

Moderator:  RacerGT, Sandbagger 
 

Forum Use Agreement | Privacy Statement
Copyright 1997-2013, SimHQ Inc. All Rights Reserved.