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#3595705 - 06/22/12 09:00 AM Re: WITP:AE A Day That Will Live In Infamy [Re: Ssnake]
theox Offline
Junior Member

Registered: 10/30/10
Posts: 86
Originally Posted By: Ssnake
Why bother with the Phillipines at all, and not turn north to get closer to Japan. The main reason for the Phillipine Campaign (in my uneducated opinion) was McArthur's ego, that promise of "I'll be back" and all. I'd give it a try and see if you can stab a mortal wound right at the emperor's heart, and shorten the war by a year or more.


This is quite true. Taking the Phillipines will definitely cut off the head of the snake, severing it from the oil of the DEI. However, I might be able to interdict from the Marianas if the air garrison in Luzon isn't crazy. Another factor is the major shipyard in Manila as well as the large number of victory points available from its capture.


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#3596902 - 06/25/12 12:42 AM Re: WITP:AE A Day That Will Live In Infamy [Re: theox]
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20434
Loc: Corona, California
Looking forward to the next installment. smile


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#3596926 - 06/25/12 03:23 AM Re: WITP:AE A Day That Will Live In Infamy [Re: theox]
Ssnake Offline
Virtual Shiva Beast
Senior Member

Registered: 12/16/99
Posts: 4011
Loc: Germoney
Originally Posted By: theox
Originally Posted By: Ssnake
Why bother with the Phillipines at all, and not turn north to get closer to Japan. ...


This is quite true. Taking the Phillipines will definitely cut off the head of the snake, severing it from the oil of the DEI. However, I might be able to interdict from the Marianas if the air garrison in Luzon isn't crazy. Another factor is the major shipyard in Manila as well as the large number of victory points available from its capture.


The question is whether one should let oneself be guided by the arbitrary distribution of victory points. If the scenario designer had set but a single victory point on Tokyo, would that influence your decision?

By starting a scenario that gives the Japanese an ahistorical industrial capacity you have already tilted the balance a bit against a strategy of attrition (since attrition will be harder to achieve than it historically was).



The Philippines are not the head of the snake, they are its spiked tail. The head is the island of Honshu. Given the choice between a war of attrition and the option of a decapitation strike, I in the finest traditions of German warfare must recommend the attempt to decapitate. It may not yield as many victory points, but they are just window dressing.



Of course, I don't know enough of the inner mechanics of WitP. If the Phillippines' production capacity is so large that it allows Imperial Japan to build up a fleet of epic proportions that could seriously threaten your supply if you, say, had captured Okinawa and were preparing the invasion of Japan, then it may be necessary to take the PIs first. But I would do so only if they have the potential to become a bigger problem than the Japanese islands themselves.

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#3597322 - 06/25/12 09:32 PM Re: WITP:AE A Day That Will Live In Infamy [Re: Ssnake]
theox Offline
Junior Member

Registered: 10/30/10
Posts: 86
Originally Posted By: Ssnake
Originally Posted By: theox
Originally Posted By: Ssnake
Why bother with the Phillipines at all, and not turn north to get closer to Japan. ...


This is quite true. Taking the Phillipines will definitely cut off the head of the snake, severing it from the oil of the DEI. However, I might be able to interdict from the Marianas if the air garrison in Luzon isn't crazy. Another factor is the major shipyard in Manila as well as the large number of victory points available from its capture.


The question is whether one should let oneself be guided by the arbitrary distribution of victory points. If the scenario designer had set but a single victory point on Tokyo, would that influence your decision?

By starting a scenario that gives the Japanese an ahistorical industrial capacity you have already tilted the balance a bit against a strategy of attrition (since attrition will be harder to achieve than it historically was).



The Philippines are not the head of the snake, they are its spiked tail. The head is the island of Honshu. Given the choice between a war of attrition and the option of a decapitation strike, I in the finest traditions of German warfare must recommend the attempt to decapitate. It may not yield as many victory points, but they are just window dressing.



Of course, I don't know enough of the inner mechanics of WitP. If the Phillippines' production capacity is so large that it allows Imperial Japan to build up a fleet of epic proportions that could seriously threaten your supply if you, say, had captured Okinawa and were preparing the invasion of Japan, then it may be necessary to take the PIs first. But I would do so only if they have the potential to become a bigger problem than the Japanese islands themselves.


The question really is port and shipyard size. I do not have a good port beyond Pearl Harbor and Sydney that can repair and rearm BBs and just repair CVs. The amount of naval support needed to allow a size 6 port to rearm a BB is pretty staggering. I think I am going to need Manila as a major port to prepare for the invasion of Japan. It also gives me a base from which to begin striking Japan's industry. Of course, I could try the Northern route, but this would require a major reorientation of my forces. I truly haven't decided yet, but I will have to come to a resolution soon.

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#3598034 - 06/27/12 06:14 AM Re: WITP:AE A Day That Will Live In Infamy [Re: theox]
Ssnake Offline
Virtual Shiva Beast
Senior Member

Registered: 12/16/99
Posts: 4011
Loc: Germoney
Historically, the re-taking of the Philippines cost a lot of time (if you can influence it, bring as many tanks to Luzon as possible. At least in the real campaign they offered a substantial advantage at least on the main island).

I guess, this is somewhat the beauty of good wargames (and scenarios) in general, being confronted with the necessity to choose between options that are nearly equally advantageous and disadvantageous at the same time, just in different ways. Might be interesting (though time-prohibitive) to play through both options from this point on, and then to see the difference in results.

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#3601447 - 07/03/12 08:01 PM Re: WITP:AE A Day That Will Live In Infamy [Re: theox]
theox Offline
Junior Member

Registered: 10/30/10
Posts: 86
**********Flash Transmission****************

Attention all US Air Combat task forces. TF 43.2 consisting of the Enterprise, Essex, and 2 CVLs was ambushed 400 miles southeast of Pearl Harbor. Essex reports enemy TF consists of 3-4 CV with CVL support. Two enemy carriers damaged according to pilot reports. TF 43.2 severely damaged by Japanese air attack, but disengaged and returning to Pearl towing the Enterprise.

Priority 1 Tasking from CINCPAC

All US CV TFs at sea will converge on last known position of enemy TF. Air search assets are being rebased at Midway, Wake, and Roi-Namur to aid in finding the enemy. American CVs are instructed to seek and destroy all enemy CVs last known position grid 54-32 West.

RADM Halsey sends.

*********End Flash Transmission********

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#3601549 - 07/04/12 01:44 AM Re: WITP:AE A Day That Will Live In Infamy [Re: theox]
wheelsup_cavu Offline
Lifer

Registered: 12/03/08
Posts: 20434
Loc: Corona, California
They decided to come out and play. Very cool. That should make for an interesting change of pace now that they took the initiative to attack your Task Force. If you can crush their Task Force it should open up several options but if they can disable yours it should allow them to start taking back some territory. Looking forward to the updates on which way it went. smile


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#3601884 - 07/04/12 04:24 PM Re: WITP:AE A Day That Will Live In Infamy [Re: theox]
Ssnake Offline
Virtual Shiva Beast
Senior Member

Registered: 12/16/99
Posts: 4011
Loc: Germoney
I agree. Very cool. smile

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#3611394 - 07/22/12 03:03 AM Re: WITP:AE A Day That Will Live In Infamy [Re: theox]
Ssnake Offline
Virtual Shiva Beast
Senior Member

Registered: 12/16/99
Posts: 4011
Loc: Germoney
Originally Posted By: theox
**********Flash Transmission****************

...still waiting for that roll of thunder... wink

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#3611800 - 07/22/12 09:34 PM Re: WITP:AE A Day That Will Live In Infamy [Re: theox]
theox Offline
Junior Member

Registered: 10/30/10
Posts: 86
Sorry, getting a little behind! I'll post an update after I complete the current month. Lots has happened!

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