We have near 20 user created missions and near 150 terrains - Do we really need more terrains? Who will use them?
Also the problem is that the differences between Comanche Gold and DF2/AF3 are increasing too much. and you will need many conversions to fix these differences. If you compare AF2/DF1 and Comanche Gold in game objects like vehicles, buildings etc /even terrains/ you will see that they are almost identical and this is a clue that this is the limit of map exchange ArmoredFist2 , DeltaForce1 and Comanche Gold have the same maps
Keithb77 - Long time no see! Thanks for the input, I still have your LB2 terrain programs hosted on my site!
ufolev - Well you always seem to be pushing the boundaries so I just thought it was the 'next step' to try out terrain maps from other NovaLogic games. Indeed we do have 'enough' terrains!
I've managed to import a Delta Force 2 map into Comanche Gold but the end result is not perfect.
To make Delta Force 2 map work you must convert the color map which is a jpeg 24 bit to a pcx 8 bit.
You also have to lower the Elevation map to 16 colors then increase it back to 256 colors (8bit), Comanche Gold will give you an error if you don't do so.
The problem with Delta force 2 maps is that they are higher detailed than Comanche maps thats why the color map uses 24bit instead of 8bits.
you are real pioneer in Comanche Gold user-post-development :-)
When Flyboy created his MOD and increase the resolution to 1024X768 we had a problem with discolorisation of the ongoing game and the solution of the problem was to be decreased the colour quality from 32bit to native for the game 16 bit
I tried to change those files but only with a slight improvenment, we really need the original files to get delta force 2 terrains with the same kind of detail into comanche gold.
I will post for a TEST imported in Comanche Gold maps from Armored Fist2
"How to use" note
If you only want a test fly over the Armored Fist2 map download the archive file and decompress it, place .mrf file and all .pcx files in Comanche Gold folder and start the .mrf file like user created mission
If you want to create own mission with the Armored Fist2 map download the archive file and decompress it, place modified Editor,exe file in Comanche Gold folder, insert all.pcx files into RESOURCE.RES file with FwO-Raven's PFF editor open the modified Editor.exe file and choose NEW mission then choose the Armored Fist2 map from the list now you can work on your own mission with the Armored Fist2 map
in Comanche Gold Universal Trainer there is an option for multiplayer via NovaWorld , but obviously it is still unfinished by the author
Not correct. There is no "option" within the Universal Trainer for multiplayer features. The Comanche Gold Universal Trainer is specifically designed for enhanced mission play, however multiplayer games are handled through the game engine (wc3.exe) via winsock (tcp, ipx, etc).
I had previously uploaded some screen shots of multiplayer with Novaworld, but that is a different project from the Universal Trainer. The latest solution for multiplayer uses a replacement (novawrld.exe) application which I wrote for the game. It will be released soon on a support page within my Comanche Gold site once I complete the info details and publish the pages.