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#3598146 - 06/27/12 11:19 AM Bear Traps coming in build 1.7.2
Snakeyes Offline
XBL: sSnakeyes
Senior Member

Registered: 10/21/99
Posts: 2506
Loc: Arizona, USA
RE: Pending Update: Build 1.7.2
* [NEW] Set Bear Traps that break player and infected legs, kills animals, when activated


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#3598208 - 06/27/12 12:27 PM Re: Bear Traps coming in build 1.7.2 [Re: Snakeyes]
marsvb Offline
Member

Registered: 07/28/03
Posts: 298
Loc: united states
I do so hope they fix item duping before this goes live, i can picture the posts about all the poor nooobs crawling about cherno with smashed bits.


Edited by marsvb (06/27/12 12:27 PM)

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#3598383 - 06/27/12 05:10 PM Re: Bear Traps coming in build 1.7.2 [Re: marsvb]
Snakeyes Offline
XBL: sSnakeyes
Senior Member

Registered: 10/21/99
Posts: 2506
Loc: Arizona, USA
Originally Posted By: marsvb
I do so hope they fix item duping before this goes live, i can picture the posts about all the poor nooobs crawling about cherno with smashed bits.

LOL! I was just imagining the possibilities of the bear traps. Bandits spamming the spawning beaches with traps after dark. Fortunately, they don't get much gear from a new spawn. How about agroing the zed through a choke point where several traps are set. That could be funny. The traps could be used like primitive claymores to set up a defensive perimeter around a camp.

wounded


Edited by sSnakeyes (06/27/12 05:24 PM)
Edit Reason: added content
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