We have near 20 user created missions and near 150 terrains - Do we really need more terrains? Who will use them?
Also the problem is that the differences between Comanche Gold and DF2/AF3 are increasing too much. and you will need many conversions to fix these differences. If you compare AF2/DF1 and Comanche Gold in game objects like vehicles, buildings etc /even terrains/ you will see that they are almost identical and this is a clue that this is the limit of map exchange ArmoredFist2 , DeltaForce1 and Comanche Gold have the same maps
you are real pioneer in Comanche Gold user-post-development :-)
Where Flyboy create his MOD and increase the resolution to 1024X768 we had a problem with discolorisation of the ongoing game and the solution of the problem was to be decreased the colour quality from 32bit to native for the game 16 bit