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#3597027 - 06/25/12 11:19 AM Re: Spitfires And Messerschmidts.....Oh My! [Re: Pooch]
PatrickAWilson Offline
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Registered: 01/19/07
Posts: 759
Loc: Tx
There is quite a bit left in WWI yet so obviously I hope that 777 stays with it. I know that it becomes a tough sell when you get to the point of an Albatros C.V vs. a C.VII early vs. C.VII late, but we're not there yet. There are a bunch of viable planes left that hopefully would sell well.


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#3597063 - 06/25/12 12:36 PM Re: Spitfires And Messerschmidts.....Oh My! [Re: PatrickAWilson]
Splice_Mainbrace Offline
Junior Member

Registered: 07/20/09
Posts: 38
Originally Posted By: PatrickAWilson
There is quite a bit left in WWI yet so obviously I hope that 777 stays with it. I know that it becomes a tough sell when you get to the point of an Albatros C.V vs. a C.VII early vs. C.VII late, but we're not there yet. There are a bunch of viable planes left that hopefully would sell well.


Amen! I still want to fly on the WWI Eastern and Italian fronts, too.
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#3597102 - 06/25/12 01:51 PM Re: Spitfires And Messerschmidts.....Oh My! [Re: Pooch]
HogDriver Offline
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Member

Registered: 10/09/10
Posts: 1638
I would buy a WW2 sim from 777 as a day one purchase on two conditions...
1. It can't be as broken and laughable as Cliffs of Dover was on release. (and to a lesser extent, still is)
2. I'd get to actually fight against more than 2 enemy aircraft on a career mission.

I only play ROF singleplayer and career mode is what interests me the most. Lately I've found myself just playing quick missions though. In the career, I doodle along for 5 minutes in accelerated time, and if I'm lucky, I'll get to fight 1-2 enemy planes before toddling off for another 5 minutes of speedy-time back to base. If I was only going to fight 2-3 enemies tops in career, I may as well do 3v3 or 4v4 quick missions and save the 10 minutes of accelerated boredom. I just miss out on the fun extras like medals and kill tallies.

They could even keep the "get 2 planes with the purchase of the game, and buy all the rest separately" thing. I really don't like it, but it hasn't stopped me from buying all but 2 planes so far.

I'm desperate for another GOOD WW2 flight sim with a proper career mode.
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#3597104 - 06/25/12 01:56 PM Re: Spitfires And Messerschmidts.....Oh My! [Re: HogDriver]
777 Studios - Jason Online   content
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Registered: 02/04/08
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Originally Posted By: HogDriver


They could even keep the "get 2 planes with the purchase of the game, and buy all the rest separately" thing. I really don't like it, but it hasn't stopped me from buying all but 2 planes so far.

I'm desperate for another GOOD WW2 flight sim with a proper career mode.


When you download the Free2Play version you get 2 flyable. When you buy ROF you get the two free ones, plus 7 more flyables + 23 more A.I.

Jason
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#3597120 - 06/25/12 02:22 PM Re: Spitfires And Messerschmidts.....Oh My! [Re: Pooch]
Jedi Master Offline
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Registered: 02/15/00
Posts: 35542
Loc: Space Coast, USA
As stated, there's more to making a Channel Map into a new BoB sim than just putting in a few 1939-era Brit and German planes. A whole new set of ground objects, changes to the map itself, tons of new features...

If a "ROF2" is made someday, I agree WWII might be a good way to go instead of redoing ROF1 (like Black Shark 2 is just Black Shark 1 with improvements, it's not a "different" game) because I don't think ROF1 is maxed out on where it can go. Granted it has limitations imposed by the original abandoned business model, but they've done a good job working around those limits for the most part and I'd rather see an expansion to what ROF simulates in WWI rather than lots of behind-the-scenes work that just allow for perhaps more objects at once (which coincidentally would have to be free and wouldn't be something they could easily charge for).

Numero uno: a decent coverage of the entire air war from start to finish. We all know the early years are underrepresented, and playing a career in 1914 is a serious exercise of your suspension of disbelief because of how few planes from that era are there. While I admit it was a different era when they were made, Red Baron 1/2/3D managed to cover the whole war with a good number of planes no matter when you flew. That's what I'd like to see of ROF, and they'd get paid for each of those new planes people wanted to fly.


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#3597148 - 06/25/12 03:14 PM Re: Spitfires And Messerschmidts.....Oh My! [Re: Pooch]
NattyIced Offline
Member

Registered: 04/25/08
Posts: 664
It might not cover the whole war right now, but we're lucky it's covering some of the early war.

Right on the back of RoF's CD packaging: "All is not quiet on the Western Front in 1917..."


Edited by NattyIced (06/25/12 03:14 PM)

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#3597159 - 06/25/12 03:53 PM Re: Spitfires And Messerschmidts.....Oh My! [Re: HogDriver]
Force10 Offline
I'm just a
Member

Registered: 07/10/05
Posts: 1403
Loc: CA
Originally Posted By: HogDriver

2. I'd get to actually fight against more than 2 enemy aircraft on a career mission.

I only play ROF singleplayer and career mode is what interests me the most. Lately I've found myself just playing quick missions though. In the career, I doodle along for 5 minutes in accelerated time, and if I'm lucky, I'll get to fight 1-2 enemy planes before toddling off for another 5 minutes of speedy-time back to base. If I was only going to fight 2-3 enemies tops in career, I may as well do 3v3 or 4v4 quick missions and save the 10 minutes of accelerated boredom. I just miss out on the fun extras like medals and kill tallies.


This +1000 I was hoping to see more action in the career mode being an offline flyer but after reading what seems to be limitations on ROF engine I guess it's not going to happen. That's a shame because it's a beautiful running sim and had the potential to have me parting with a lot of my cash. But as Hogdriver said, taking off, fighting like 2 planes, and then coming home pretty much sums up the career mode right now. I suppose if that's never going to change, I should just gift the game with my 26 planes to someone. I will hang on to them a little longer in case some sort of "breakthrough" in the career mode happens.
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#3597174 - 06/25/12 04:35 PM Re: Spitfires And Messerschmidts.....Oh My! [Re: Jedi Master]
PatrickAWilson Offline
Member

Registered: 01/19/07
Posts: 759
Loc: Tx
Originally Posted By: Jedi Master

<snip>
While I admit it was a different era when they were made, Red Baron 1/2/3D managed to cover the whole war with a good number of planes no matter when you flew. That's what I'd like to see of ROF, and they'd get paid for each of those new planes people wanted to fly.

The Jedi Master


We have to be a bit realistic about what RB3d provided out of the box.

1. German careers could not be started before Sept 1916, well after the Fokker scourge.
2. There were no early/mid war French 2 seaters. They used British 2 seaters in drag.
3. Missions parameters were very inaccurate - generally way too low.
4. Allied scouts never ever came over the lines. No offensive patrols.
5. Albatros C.III served from 1918 until the armistice.
6. etc. etc. etc. smile

With a FE2b, BE2c, and Albatros C.III we could pretty much recreate the RB3d early war plane set, with the same limitations (French get British planes in drag). I would buy them all, but the Fee would sell really well.

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#3597194 - 06/25/12 05:17 PM Re: Spitfires And Messerschmidts.....Oh My! [Re: Force10]
arjisme Offline
Member

Registered: 03/11/04
Posts: 599
Loc: Plano, TX
Originally Posted By: Force10
But as Hogdriver said, taking off, fighting like 2 planes, and then coming home pretty much sums up the career mode right now.

The beta Career is a bit better than that, especially if you volunteer to fly a solo mission.

But if you really want to see the # of planes and a greater variety of encounters during a mission, PWCG is an excellent choice.

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#3597258 - 06/25/12 07:13 PM Re: Spitfires And Messerschmidts.....Oh My! [Re: arjisme]
-Avatar- Offline
Senior Member

Registered: 11/08/02
Posts: 3980
Loc: CT, USA
Originally Posted By: arjisme
Originally Posted By: Force10
But as Hogdriver said, taking off, fighting like 2 planes, and then coming home pretty much sums up the career mode right now.

The beta Career is a bit better than that, especially if you volunteer to fly a solo mission.

But if you really want to see the # of planes and a greater variety of encounters during a mission, PWCG is an excellent choice.


+1

Heck, even Jason himself said to do this as it is a conscious decision to limit the plane numbers so as not to negatively impact those with weaker computers. The limitation of the RoF software, according to Jason, is in that the software doesn't allow for an easy option in the UI to configure the amount of planes. That's the software limitation, not that they can't have more planes in the air but they choose to not do so at this time due to their base customer's computers. So if you want more planes, use Pat's excellent campaign generator. It really is a work of love that he keeps adding to (thanks again Pat for all your hard work mate!! salute ) all the time and is well worth a look.
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