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#3592887 - 06/16/12 04:51 PM Re: Quotes in Posterity [Re: Boilerplate*]
Icarus1 Offline
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Registered: 11/02/09
Posts: 538
I'm counting the days for ten years to go by so I can play the finished CoD on Windows 18 DX43.
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#3592928 - 06/16/12 06:06 PM Re: Quotes in Posterity [Re: Vitesse]
Chivas Offline
Senior Member

Registered: 12/26/02
Posts: 3200
Loc: B.C. Canada
Originally Posted By: Vitesse
Damn... Slipball has inadvertently revealed the CLOD business model.

I wonder if the investors have waited for Two Weeks just like us?

Wouldn't it be funny if the sequel was released with essentially the same problems as CLOD. They wouldn't do that, would they..?


PS Not Lover or a Hater, just havin' some fun!


If they do release the sequel with the same problems as COD, you'll know for sure the investors have given up. They will be just squeezing the last dollars out of the Sim and support for the development will end soon after. Everything depends on this patch fixing the fps, and stabability issues. There will be absolutely no point to continue working on sim features, Sequels, or MMO's unless those issues are fixed.
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#3593003 - 06/16/12 09:58 PM Re: Quotes in Posterity [Re: Chivas]
Bumfluff Online   content
Member

Registered: 03/30/08
Posts: 473
Originally Posted By: Chivas
Originally Posted By: Vitesse
Damn... Slipball has inadvertently revealed the CLOD business model.

I wonder if the investors have waited for Two Weeks just like us?

Wouldn't it be funny if the sequel was released with essentially the same problems as CLOD. They wouldn't do that, would they..?


PS Not Lover or a Hater, just havin' some fun!


If they do release the sequel with the same problems as COD, you'll know for sure the investors have given up. They will be just squeezing the last dollars out of the Sim and support for the development will end soon after. Everything depends on this patch fixing the fps, and stabability issues. There will be absolutely no point to continue working on sim features, Sequels, or MMO's unless those issues are fixed.


C'mon Chivas. Evan you must be a bit angry about what the developers promised and what they delivered?

What annoys me is I reckon a lot of developers probably decided not to dip into WW2 simulation over the past couple of years because they figured Maddox Games would fill that void.

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#3593048 - 06/17/12 12:11 AM Re: Quotes in Posterity [Re: Bumfluff]
Chivas Offline
Senior Member

Registered: 12/26/02
Posts: 3200
Loc: B.C. Canada
Originally Posted By: Bumfluff
Originally Posted By: Chivas
Originally Posted By: Vitesse
Damn... Slipball has inadvertently revealed the CLOD business model.

I wonder if the investors have waited for Two Weeks just like us?

Wouldn't it be funny if the sequel was released with essentially the same problems as CLOD. They wouldn't do that, would they..?


PS Not Lover or a Hater, just havin' some fun!


If they do release the sequel with the same problems as COD, you'll know for sure the investors have given up. They will be just squeezing the last dollars out of the Sim and support for the development will end soon after. Everything depends on this patch fixing the fps, and stab ability issues. There will be absolutely no point to continue working on sim features, Sequels, or MMO's unless those issues are fixed.


C'mon Chivas. Evan you must be a bit angry about what the developers promised and what they delivered?

What annoys me is I reckon a lot of developers probably decided not to dip into WW2 simulation over the past couple of years because they figured Maddox Games would fill that void.


Of course I'm not happy that the sim isn't finished, but if you had been paying attention you would know there were never any Promises. The developers constantly went of their way to say that these are the features we are working on, but there is no guarantee these features will make the initial release. Combine that with the fact the sim was released in the Alpha/Beta stage, of course there will be a multitude of missing and unfinished features. Why people can't come to grips with this fact is mind boggling. Yes we paid full price for an unfinished sim, and its taking a considerable amount of time to fix things, but no amount of foot stomping is going to change that. If their plan was to screw us around they would have shut down soon after the western release. All we can do now is wait and hope they can fix the game engine, so the rest of the series can go on as planned.

The fact that there are no new decent WW2 aircombat sims about isn't because of Maddox Games, its because these sims have become too complex, time consuming, and expensive, with a small profit margin to bother with.
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Cougar Throttle
Saitek Pro Rudder pedals
Voice Activation Controls
Track IR 5 ProClip

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#3593477 - 06/17/12 09:40 PM Re: Quotes in Posterity [Re: Bumfluff]
PV1 Offline
sometime mudslinger
Member

Registered: 08/11/02
Posts: 1645
Loc: Ladner, Wet Coast, Canada
Originally Posted By: Bumfluff


What annoys me is I reckon a lot of developers probably decided not to dip into WW2 simulation over the past couple of years because they figured Maddox Games would fill that void.

Yes, I suspect that this must be absolutely true. With the Big Dog preparing to
roll out another blockbuster, the competition must have been quite intimidated.
Now, however, things must look relatively bright on that front.

But that raises a question I wonder about a lot: is the attraction of WWII air power
enduring, or will it fade with the aging of the demographic that grew up in the
recent aftermath of WWII, when the propaganda was still shining in full glory on
those iconic machines and heroic deeds? I know I'm a victim of this, I have warm
fuzzy feelings toward those old machines, while modern jets just leave me cold. I'm
sure it's tied up with the whole early childhood exposure - running out the door
whenever a mosquito flew over was a matter of course, just to admire the machine and
soak in the sound of the merlins. I don't expect there's anything like that sort of
emotional pull being experienced by younger folk.

On the other hand, it seems there may be a market for simulators for any activity
known to man:
http://www.simw.com/simulator/woodcutter-simulator-2011.html
http://www.simw.com/simulator/garbage-truck-simulator-2011.html

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#3594109 - 06/19/12 08:38 AM Re: Quotes in Posterity [Re: PV1]
Boilerplate* Offline
Viceroy of Huntly
Hotshot

Registered: 02/23/06
Posts: 5640
Loc: Virginia, USA
Originally Posted By: PV1

On the other hand, it seems there may be a market for simulators for any activity
known to man:
http://www.simw.com/simulator/woodcutter-simulator-2011.html
http://www.simw.com/simulator/garbage-truck-simulator-2011.html


There's also a street sweeper sim: http://www.excalibur-publishing.co.uk/streetcleaning.htm

The ones for trains are fascinating as well. A very rewarding experience..
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