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#3592332 - 06/15/12 03:10 PM Re: Longbow Combat-Helo, a secret no more. [Re: Skoop]
ricnunes Offline
Senior Member

Registered: 12/17/01
Posts: 3361
Loc: Portugal
Originally Posted By: Skoop

I think the DCS world will be great with combined arms. You can't get more dynamic than having the entire battlefield populated by human players giving orders to all the forces. If you Don't play it doesn't bother me, I'm sure plenty will. No sim has jtacs directing you to targets like dcs, how is that dull and not immersive? Have you actually flown the dcs a-10?
Many of the sims you mentioned are more randomly boring and repetitive missions than truly dynamic. If you need some career mode to make a sim good for you then cool but I like the realism produced by dcs. That in it's self is immersive.


Yes, I did play A-10 and yes I find it boring (Static campaign have a boring efect on me!) and NO I don't think that ANY OF the campaign in the sims I mentioned are anywhere repetitive since I can play the same campaigns several times in those sims and I always have a diferent experience a thing that NOBODY can have with any DCS campaigns! Perhaps the meaning of the word "repetitive" is for you diferent from it's real meaning rolleyes
And yes, for me a sim MUST HAVE an offline career mode and preferably a Co-op mode. A sim that doesn't mode at least have some sort of offline career mode is NO SIM for me!!
This makes me wonder why are you here? It's clear that you don't value dynamic campaigns, offline and/or co-op campaigns/careers which curiously are the features that are highlighted with most in COMBAT HELO. Do you remember that this is the COMBAT HELO forum and not the DCS ones, right?


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#3592343 - 06/15/12 03:24 PM Re: Longbow Combat-Helo, a secret no more. [Re: komemiute]
ricnunes Offline
Senior Member

Registered: 12/17/01
Posts: 3361
Loc: Portugal
Originally Posted By: komemiute
[quote=Skoop]
This Ricnunes! Or do we have to try to word it differently again?
REALLY can't you see it? I'm torn between thinking you are trolling OR there's a speech incongruence between us...


Like I said to Skoop, you do realize that this is the COMBAT HELO forum and not the DCS ones, right? Being said that the only incongruent one is you - This sim was made with the prime objective of reviving the 90's sims gameplay with it's dynamic campaigns and co-op playable campaigns and this is what I WANT for a sim! Being said this, I think you are much more closer to being a troll than I.
Lets get this straight, if I was posting this in the DCS sim you could perhaps have a slight amount of reason despite this being my oppinion and NO oppinion should be considered trolling since oppinions will always difer, no matter what! But NO, I'm posting why I think that the COMBAT HELO features are great and these should never be lost to DCS features (which are almost completly opposed to the Combat Helo features!) and it's really wierd, "funny" or perhaps even ridiculous seeing someone accusing another one of trolling when the "accused person" only defended Combat Helo and it's major dynamic campaign feature IN THE COMBAT HELO FORUM ITSELF!! rolleyes

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#3592455 - 06/15/12 06:09 PM Re: Longbow Combat-Helo, a secret no more. [Re: BANITA]
komemiute Offline
Hell Drummer
Senior Member

Registered: 05/03/09
Posts: 2812
I'm appalled.

Happy for you.
_________________________
"Himmiherrgottksakramentzefixhallelujah!"
Para_Bellum

"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..."
Ice

"Ha! If it gets him on the deck its a start!"
MigBuster

"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands."
Sauron

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#3592574 - 06/16/12 12:11 AM Re: Longbow Combat-Helo, a secret no more. [Re: BANITA]
Evil Flower Offline
Member

Registered: 08/10/02
Posts: 455
Loc: Eslöv, Sverige
It's pretty clear Ricnunes isn't interested in online multiplayer like DCS Combined Arms. Neither am I. In all honesty, DCS is about as far removed from a 90's type sim you can get, the gameplay of which Combat Helo aims to resurrect. So saying the CH team should release the AH-64 as a module for DCS completely misses the point of what Combat Helo is about.

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#3592659 - 06/16/12 07:54 AM Re: Longbow Combat-Helo, a secret no more. [Re: BANITA]
komemiute Offline
Hell Drummer
Senior Member

Registered: 05/03/09
Posts: 2812
I'm actually convinced that people skipping Online MP only do it because they're either not properly into a proper Co-op community (like SimHQ- these guys host some SERIOUS TACTICAL gaminig. I'm impressed, day after day...) or maybe simply afraid of not being "pro" enough (which is a shame 'cause you only get good by doing).

Still, I REALLY LOVE CH, I REALLY LOVE taking my small part in developing it and can't wait to have it... biggrin
_________________________
"Himmiherrgottksakramentzefixhallelujah!"
Para_Bellum

"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..."
Ice

"Ha! If it gets him on the deck its a start!"
MigBuster

"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands."
Sauron

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#3592715 - 06/16/12 10:34 AM Re: Longbow Combat-Helo, a secret no more. [Re: Evil Flower]
ricnunes Offline
Senior Member

Registered: 12/17/01
Posts: 3361
Loc: Portugal
Originally Posted By: Evil Flower
It's pretty clear Ricnunes isn't interested in online multiplayer like DCS Combined Arms. Neither am I. In all honesty, DCS is about as far removed from a 90's type sim you can get, the gameplay of which Combat Helo aims to resurrect. So saying the CH team should release the AH-64 as a module for DCS completely misses the point of what Combat Helo is about.


Yes, that's exactly what I mean! I think you resumed what I feel in this regards in a much better way that I did, thanks Evil Flower.

Actually the only online multiplayer mode that I play and like is Co-op and the reason is very simple: CO-OP is exactly the same thing as SINGLE PLAYER with the only diference being that instead of having AI wingmen/friendlies only (Single player) you also have other humans together with AIs as wingmen/friendlies (Co-op). And even so, I don't play Co-op as much as single player because I have a quite busy personal life (as well as professional) and multiplayer modes such as Co-op doesn't have the "Pause" which I often require when playing computer games.

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#3592732 - 06/16/12 10:53 AM Re: Longbow Combat-Helo, a secret no more. [Re: komemiute]
ricnunes Offline
Senior Member

Registered: 12/17/01
Posts: 3361
Loc: Portugal
Originally Posted By: komemiute
I'm actually convinced that people skipping Online MP only do it because they're either not properly into a proper Co-op community (like SimHQ- these guys host some SERIOUS TACTICAL gaminig. I'm impressed, day after day...) or maybe simply afraid of not being "pro" enough (which is a shame 'cause you only get good by doing).


Well I could also argue that people that play Online MP Team versus Team are people that don't have a personal life (and therefore have lots of "spare time") and feel frustrated by it and the only way that they can have a personal life and to release their personal frustration is by "killing someone" (virtually) over the internet! rolleyes
Anyway both the arguments that I posted just above AND YOURS are just plain ridiculous since in the end prefering to play single player/co-op or TvT MP is just a matter of personal taste, just like some people like red, other like blue and others like green, etc... and this doesn't mean that whoever likes red is more professional/serious/etc... than for example who likes blue!
I guess your post clearly shows that you simply don't have any respect by oppinions which are diferent than yours... Well, who's the "troll" now??

I also find odd that you claim that serious co-op players should always like Online MP TvT modes since in reality the Co-op modes are much more similar to Single player than they are to Online MP TvT modes (despite Co-op and TvT modes being MP online modes).


Quote:

Still, I REALLY LOVE CH, I REALLY LOVE taking my small part in developing it and can't wait to have it... biggrin


Another very strange quote! Why would you like a game that will only or basically be played by people that in your oppinion skips "Online MP only because they're either not properly into a proper Co-op community or maybe simply afraid of not being "pro" enough"?? You contradict yourself too much, really!

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#3592793 - 06/16/12 01:21 PM Re: Longbow Combat-Helo, a secret no more. [Re: BANITA]
Raptor9 Offline
Rotorhead / GFC
Member

Registered: 11/28/09
Posts: 215
Loc: Central US
Everybody, can we please get back to discussing Combat Helo? I understand that due to the slowdown of the development, news/updates are slowing down as well; but let's please not use these threads as a bashing contest to pass the time.
_________________________
Afterburners are for wussies...hang around the battlefield and dodge tracers like a man.

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#3592864 - 06/16/12 04:19 PM Re: Longbow Combat-Helo, a secret no more. [Re: BANITA]
komemiute Offline
Hell Drummer
Senior Member

Registered: 05/03/09
Posts: 2812
rofl

By the way, I'm prepping a new Illustration for CH! smile
Should be nice!


Edited by komemiute (06/16/12 04:20 PM)
_________________________
"Himmiherrgottksakramentzefixhallelujah!"
Para_Bellum

"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..."
Ice

"Ha! If it gets him on the deck its a start!"
MigBuster

"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands."
Sauron

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#3593838 - 06/18/12 04:27 PM Re: Longbow Combat-Helo, a secret no more. [Re: ricnunes]
Skoop Offline
Junior Member

Registered: 07/22/07
Posts: 68
Loc: Ventura, CalifornIA
Originally Posted By: ricnunes
Originally Posted By: Skoop

I think the DCS world will be great with combined arms. You can't get more dynamic than having the entire battlefield populated by human players giving orders to all the forces. If you Don't play it doesn't bother me, I'm sure plenty will. No sim has jtacs directing you to targets like dcs, how is that dull and not immersive? Have you actually flown the dcs a-10?
Many of the sims you mentioned are more randomly boring and repetitive missions than truly dynamic. If you need some career mode to make a sim good for you then cool but I like the realism produced by dcs. That in it's self is immersive.


Yes, I did play A-10 and yes I find it boring (Static campaign have a boring efect on me!) and NO I don't think that ANY OF the campaign in the sims I mentioned are anywhere repetitive since I can play the same campaigns several times in those sims and I always have a diferent experience a thing that NOBODY can have with any DCS campaigns! Perhaps the meaning of the word "repetitive" is for you diferent from it's real meaning rolleyes
And yes, for me a sim MUST HAVE an offline career mode and preferably a Co-op mode. A sim that doesn't mode at least have some sort of offline career mode is NO SIM for me!!
This makes me wonder why are you here? It's clear that you don't value dynamic campaigns, offline and/or co-op campaigns/careers which curiously are the features that are highlighted with most in COMBAT HELO. Do you remember that this is the COMBAT HELO forum and not the DCS ones, right?


Ric,
I get what you are saying about dynamic campaigns, I like them too. I really hope CH delivers all they have promised and proves me wrong.

In the mean time I suggest you take a look at some of the missions created by the community for dcs a-10, lots of well done missions with hundreds of triggers to make it very dynamic. My personal favorite is the "on station" mission thats does a great job at simulating CAS directed by jtacs.

It sounds like you are describing an "Air Quake" TvT environment, but seriously 90 % of dcs mp servers are coop. Most TvT is in FC2.

I still think it's a great idea for the CH team to explore the possibility of creating a dcs apache module and create some cash for their own project in the long term. I would buy both sims if they are completed.


Edited by Skoop (06/18/12 07:13 PM)

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