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#3607553 - 07/15/12 06:13 PM Re: Dream on: What would the perfect tank simulation contain? [Re: RipKirby]
dejawolf Offline
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Registered: 10/12/02
Posts: 251
no need to have this discussion, Steel beasts is the perfect tanksim.
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#3607606 - 07/15/12 07:52 PM Re: Dream on: What would the perfect tank simulation contain? [Re: dejawolf]
strykerpsg Offline
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Registered: 05/28/06
Posts: 576
Loc: Ft Lewis, WA aka JBLM
Originally Posted By: dejawolf
no need to have this discussion, Steel beasts is the perfect tanksim.


Close to perfect, though perfect would have a dynamic campaign...though really like where Steel Beast has come since inception. I'll keep dreaming and hoping.
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#3607624 - 07/15/12 08:33 PM Re: Dream on: What would the perfect tank simulation contain? [Re: RipKirby]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1544
Loc: Washington State, USA
Ill jump into this fray...

Steel Armor blaze of war is shockingly close to my ideal tank sim. Not far off in fact. Landscapes are too damned flat...... and needs larger battle areas per battle are my biggest beefs. However........most folks now a days can not seem to handle learning a sim. If it takes more than 20 minutes they go oooo shiney to something else.
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Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

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#3607740 - 07/16/12 02:29 AM Re: Dream on: What would the perfect tank simulation contain? [Re: RipKirby]
Brit44 'Aldo' Offline
Every Human is Unique
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Registered: 01/26/06
Posts: 710
I know one thing, I have stopped any work to perfect the armoured sim. The dev community ( with maybe the exception of SB ) are leaches. I regret every minute I have spent coding since 2002
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#3607752 - 07/16/12 03:35 AM Re: Dream on: What would the perfect tank simulation contain? [Re: RipKirby]
Evil Flower Offline
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Registered: 08/10/02
Posts: 436
Loc: Eslöv, Sverige
Gonna have to spell it out a bit more than that, mate.

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#3607775 - 07/16/12 04:30 AM Re: Dream on: What would the perfect tank simulation contain? [Re: dejawolf]
Ronin_GE Offline
Member

Registered: 05/24/11
Posts: 104
Originally Posted By: dejawolf
no need to have this discussion, Steel beasts is the perfect tanksim.


SB is the best I know and I love playing it. But perfect ? ;-) There is allways room for improvement...least you want to upset *THE LIST*

The #%&*$# with a tank sim is that the tank is never a "standalone" system. If you want perfect tank-sim you have to have
perfect arty, infantry, air-support, air-defence etc etc... simulation as well. So far all software fails on all but one or 2 of these points.

If I want perfect tank simulation, I go to the army GÜZ :-P
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#3607782 - 07/16/12 04:46 AM Re: Dream on: What would the perfect tank simulation contain? [Re: Ronin_GE]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1544
Loc: Washington State, USA
Originally Posted By: Ronin_GE
Originally Posted By: dejawolf
no need to have this discussion, Steel beasts is the perfect tanksim.


SB is the best I know and I love playing it. But perfect ? ;-) There is allways room for improvement...least you want to upset *THE LIST*

The #%&*$# with a tank sim is that the tank is never a "standalone" system. If you want perfect tank-sim you have to have
perfect arty, infantry, air-support, air-defence etc etc... simulation as well. So far all software fails on all but one or 2 of these points.

If I want perfect tank simulation, I go to the army GÜZ :-P


Which is why I mentioned SABOW...........

As to the last bit...already did that. rofl
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

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#3607788 - 07/16/12 05:13 AM Re: Dream on: What would the perfect tank simulation contain? [Re: FlashBurn]
Ronin_GE Offline
Member

Registered: 05/24/11
Posts: 104
Originally Posted By: FlashBurn
Originally Posted By: Ronin_GE
Originally Posted By: dejawolf
no need to have this discussion, Steel beasts is the perfect tanksim.


SB is the best I know and I love playing it. But perfect ? ;-) There is allways room for improvement...least you want to upset *THE LIST*

The #%&*$# with a tank sim is that the tank is never a "standalone" system. If you want perfect tank-sim you have to have
perfect arty, infantry, air-support, air-defence etc etc... simulation as well. So far all software fails on all but one or 2 of these points.

If I want perfect tank simulation, I go to the army GÜZ :-P


Which is why I mentioned SABOW...........

As to the last bit...already did that. rofl


Well,its a matter of personel taste, but for me SABOW is to "gamey" in many aspects (f.e. the map and control surface).
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#3608035 - 07/16/12 02:04 PM Re: Dream on: What would the perfect tank simulation contain? [Re: RipKirby]
FlashBurn Offline
Member

Registered: 12/24/11
Posts: 1544
Loc: Washington State, USA
Hmmmmmm ya.....which is why you turn them off. biggrin
_________________________
Steel Armor: Blaze O War (SABOW)---

ISABOW mod. Check Graviteam forum. New AI vehicle M113a1 with recoiless and M106a1 self propelled mortar carrier. Much of other little stuff too. biggrin Requires AUG SABOW patch from Graviteam. Enjoy biggrin

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#3613024 - 07/24/12 08:24 PM Re: Dream on: What would the perfect tank simulation contain? [Re: dejawolf]
cheesehawk Offline
Member

Registered: 02/23/11
Posts: 605
Loc: CA, USA
Originally Posted By: dejawolf
no need to have this discussion, Steel beasts is the perfect tanksim.


I can't seem to load up the Pzkpw IV in it...

I'd be looking for a engine that has games in both the modern and WWII era tanks. High fidelty on the weapons systems, attention to historical detail (please no balancing tanks for MP, or WoT's awful mutants!), with good AI, and preferrably enough campaigns that teach you how to work the tactics, and even more, why they work!. I'd prefer all important systems working from interior models, but obviously, make each station automated enough to where you don't have to pour sand in the transmission to make a slipping clutch work, or spend 45 minutes outside fixing a track, lol.

Don't make me a platoon leader off the bat, let me earn it!

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