Forums » Air Combat & Civil Aviation » SAM Simulator Active Topics You are not logged in. [Log In] [Register User]
Page 334 of 351 < 1 2 ... 332 333 334 335 336 ... 350 351 >
Topic Options
Rate This Topic
Hop to:
#3608544 - 07/17/12 11:54 AM Re: SAM Simulator [Re: Hpasp]
Hpasp Offline
Member

Registered: 12/31/09
Posts: 1708
Loc: Hungary, Europe
So lets try to clarify the V-880 5V28 missiles GSN mode settings.

(from right to left)

DO STARTA (acquire target with the GSN before launch)
POISK V VKL (track target in speed and direction angles)
This is the normal (optimal) mode of the GSN.
The RPC should receive 25dB target signal BEFORE launch.

POISK V VIKL (track target only in direction angles)
This mode is used against noise jamming targets, where the reflected Doppler signal cannot be velocity tracked by the GSN.
The RPC should receive 25dB target signal BEFORE launch.

B POLETE (acquire target with the GSN during flight)
This mode has a special usage. Several sites are surrounded by tall forests.

While the RPC on the elevated platform can track a low altitude incoming target, the missile on the ground cannot lock on it, due the surrounding forest.
So this mode is used against low altitude, incoming targets with 25dB RPC received signal strenght, when the GSN cannot achieve lock due surrounding obstacles.

B POLETE Vcr=<0
This mode is used against incoming targets with lower than 100m/s speed, or receding targets.
You need to have 34dB received signal strength this case.

dizzy

Non of these modes are designed to extend the missile range.


Edited by Hpasp (07/17/12 12:44 PM)
_________________________
Hpasp
Free SAM Simulator, "Realistic to the Switch"

http://sites.google.com/site/samsimulator1972/home

While Fighter Pilots made movies, SAM Officers made History.
(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
thumbsup


Top
#3608549 - 07/17/12 12:06 PM Re: SAM Simulator [Re: Alien_MasterMynd]
Hpasp Offline
Member

Registered: 12/31/09
Posts: 1708
Loc: Hungary, Europe
Originally Posted By: Alien_MasterMynd
Video with Czech 2K12 in action. Notice upgraded control panels and also the radar is completely solid state - no vacuum tubes at all.

Click to reveal..


Great video!

If I've ever would do a KUB simulator, than I would certainly include a picture from this practice...


thumbsup


Edited by Hpasp (07/17/12 12:07 PM)
_________________________
Hpasp
Free SAM Simulator, "Realistic to the Switch"

http://sites.google.com/site/samsimulator1972/home

While Fighter Pilots made movies, SAM Officers made History.
(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
thumbsup

Top

#3608561 - 07/17/12 12:25 PM Re: SAM Simulator [Re: bump]
Hpasp Offline
Member

Registered: 12/31/09
Posts: 1708
Loc: Hungary, Europe
Originally Posted By: bump
Hi Hpasp and everyone! I'm new to this forum. I tried to register a couple of times before, but had terrible luck doing it. Anyway, I've been enjoying SAM Simulator and I love it!

If I fire an SA-3 in ground attack mode, it arcs to the left side of the display like this (
Wouldn't that mean the missile was flying under ground, since left is low, right is high? I'll admit it's possible the real system displayed it like this, but I thought I'd check.

Is that supposed to happen?


The Neva is using two coordinate systems.

Epsilon/Beta (elevation/azimuth) is used during target acquisition.

During this mode, both indicators are showing Epsilon/Distance.

During target tracking, Neva switches into F1/F2 angles, that are 45 degree rotated from vertical.

During this mode, the left indicator shows F1/Distance[3km], while the right one F2/Distance[40/80km].

This is why the missile should fly like )( on the two indicators.

You can also observe, why the illuminated part of the display has offset.

thumbsup



Edited by Hpasp (07/17/12 01:28 PM)
_________________________
Hpasp
Free SAM Simulator, "Realistic to the Switch"

http://sites.google.com/site/samsimulator1972/home

While Fighter Pilots made movies, SAM Officers made History.
(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
thumbsup

Top
#3608591 - 07/17/12 01:12 PM Re: SAM Simulator [Re: Hpasp]
farokh Online   cowboy
farokh
Member

Registered: 04/22/12
Posts: 606
Loc: IRAN
Originally Posted By: Hpasp
Originally Posted By: Alien_MasterMynd
Video with Czech 2K12 in action. Notice upgraded control panels and also the radar is completely solid state - no vacuum tubes at all.

Click to reveal..


Great video!

If I've ever would do a KUB simulator, than I would certainly include a picture from this practice...


thumbsup


hummmm smile i think develop sa-6A for sam simulator can be a big gift for Christmas santa from mr.hpasp to sam simulator users aroundthetree


of course i hope CT


Edited by milang (07/17/12 01:59 PM)

Top
#3608719 - 07/17/12 04:24 PM Re: SAM Simulator [Re: Hpasp]
piston79 Offline
Member

Registered: 09/02/11
Posts: 868
Originally Posted By: Hpasp
So lets try to clarify the V-880 5V28 missiles GSN mode settings.


"V POLETE" - Due to wider receiving zone of GSN antena, when RPN is tracking low epsilon angle targets (<2-3 degrees), the GSN antena was under heavy dependance of the ground clutters. Also "V POLETE" could be used only in MHI transmition mode, but this is not very appropriate against low targets and group targets (need FKM mode).

Top
#3608892 - 07/17/12 08:13 PM Re: SAM Simulator [Re: Hpasp]
Redcoalition Offline
Junior Member

Registered: 01/31/11
Posts: 57
Loc: Brazil
Mr. Hpasp,
Firstly, sorry for not being able to give you the translation I had promised, especially because I have offered myself to do it and haven't given you feedbacks so far. It's halfway and I believe I can finish it this month's vacation.

But I'm having a problem with your software's latest version. Even with the DEM off I have a huge frame-drop when I go to the Z-screen, both on the SA-2F and SA-2E (I haven't tried any of the others so far). I didn't had a similar problem with any of the previous versions of your sim.

Any ideas about what could be the problem? Thank you

Top
#3609301 - 07/18/12 01:54 PM Re: SAM Simulator [Re: Hpasp]
amalahama Offline
Junior Member

Registered: 03/31/07
Posts: 27
hahaha, hpasp you are a bad guy with such teasers! Anyway I have a small request for future versions. Some screens, specially 11 and 13'' used in ultrabooks, don't fit your resolution requirements (they round normally 1366x768). It would be nice if you adopt some sort of scroll or a resizable window for resolutions below 1280x1024. Your program can run perfectly in those laptops and it's a pity I can't scare the guy sat next to me in the plane shooting down Tu-154s with SA-5s biggrin

Regards!

Originally Posted By: Hpasp
Originally Posted By: Alien_MasterMynd
Video with Czech 2K12 in action. Notice upgraded control panels and also the radar is completely solid state - no vacuum tubes at all.

Click to reveal..


Great video!

If I've ever would do a KUB simulator, than I would certainly include a picture from this practice...


thumbsup

Top
#3609340 - 07/18/12 02:55 PM Re: SAM Simulator [Re: amalahama]
Hpasp Offline
Member

Registered: 12/31/09
Posts: 1708
Loc: Hungary, Europe
Originally Posted By: amalahama
hahaha, hpasp you are a bad guy with such teasers! Anyway I have a small request for future versions. Some screens, specially 11 and 13'' used in ultrabooks, don't fit your resolution requirements (they round normally 1366x768). It would be nice if you adopt some sort of scroll or a resizable window for resolutions below 1280x1024. Your program can run perfectly in those laptops and it's a pity I can't scare the guy sat next to me in the plane shooting down Tu-154s with SA-5s biggrin

Regards!


Please do not misunderstand it. Currently I'm not working on KUB simulator.
I'm implementing OAF scenarios with B-2, F-15C, F-16CJ, F-16CG.
Also I will rework the Vega missile GSN signal receiver code, and try to troubleshoot the KRUG HARM rain bug.

As REDCOALITION correctly recognized, the manual creation/translation is huge work.
Usually during introduction of a new SAM system 50% of my time goes to coding, and 50% for writing and translating manual. (English/Hungarian)
If I have some free time, than I do some pre-writing of manuals with publicly available information, for several systems.
I done it for ZSU-23-4 Shilka, KUB (SA-6A), S-300PMU (SA-10B), Nike, Patriot.

ZSU-23-4 Shilka




MIM-14 Improved Nike Hercules


MIM-104 Patriot




S-300PMU

_________________________
Hpasp
Free SAM Simulator, "Realistic to the Switch"

http://sites.google.com/site/samsimulator1972/home

While Fighter Pilots made movies, SAM Officers made History.
(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
thumbsup

Top
#3609363 - 07/18/12 03:37 PM Re: SAM Simulator [Re: Hpasp]
farokh Online   cowboy
farokh
Member

Registered: 04/22/12
Posts: 606
Loc: IRAN
holy god mad

i prefer take A big deep breath for relaxation!

this news is very unormal! boom

between 2010 and latest 2011 we've got 5 systems! sa-2dvina - sa-2 volhov - sa-3 goa - sa-4 ganef - sa-5 gammon but!

at latest year we have only fixed bug and more senario! seehearspeak

i mean delay between create next system after one passed year! from sa-2dvina is normal time delay? confused


Edited by milang (07/18/12 05:04 PM)

Top
#3609421 - 07/18/12 05:12 PM Re: SAM Simulator [Re: Hpasp]
Lieste Online   sigh
Member

Registered: 10/07/08
Posts: 1267
So... ask for your money back...



(...realise that this is all free...)

...and STFU.

Top
Page 334 of 351 < 1 2 ... 332 333 334 335 336 ... 350 351 >
Topic Options
Rate This Topic
Hop to:

Moderator:  Cat, Hpasp, RacerGT 
 

Forum Use Agreement | Privacy Statement
Copyright 1997-2013, SimHQ Inc. All Rights Reserved.