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#3503224 - 01/25/12 11:03 AM Re: SAM Simulator [Re: Hpasp]
max2012 Offline
Member

Registered: 12/27/11
Posts: 423

Yes of course I'll wait for this is clear!

I just asked him to be still SAM or not.

Mission is a good agreement, but the SAM is also not worse.

Mission editor will be, or not?


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#3503228 - 01/25/12 11:10 AM Re: SAM Simulator [Re: Hpasp]
max2012 Offline
Member

Registered: 12/27/11
Posts: 423
I wanted to mission editor!

To enter any parameters to simulate the targets and how I want.

Example 1.

Simulation Dvina December 26 without a hitch 20 rockets and so on.

Example 2.

Simulation of CP-71 B-52 F-4 as I want to set the parameters can be height, speed, range, maneuver.

Flight distance can change what I want, not what is given and so on.

Missiles more than 8 pieces and 30 pieces to 100 missiles can be fitted.

Change all the parameters of what you want to be there.

Mode "free game" that I wanted to do something and not too badly done.

Example 3.

December 26th mission with 20 missiles and without interfering with learning.

In training to be able to change the parameters of targets in all speed, altitude, distance!

Number of goals to change what I want to sample instead of 120 B-52 could be 5 B-52 do with no interference or noise could be as you want to change all that.

That's like that was the mission editor to change all the parameters!



Edited by max2012 (01/25/12 11:16 AM)

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#3503235 - 01/25/12 11:19 AM Re: SAM Simulator [Re: Hpasp]
max2012 Offline
Member

Registered: 12/27/11
Posts: 423

S-200 Vega incl. "No historical scenarios."

Example of December 26 with a C-200 Vega can be and so on.

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#3503425 - 01/25/12 03:07 PM Re: SAM Simulator [Re: Hpasp]
Hpasp Offline
Member

Registered: 12/31/09
Posts: 1711
Loc: Hungary, Europe
SAM Simulator Work In Progress Pictures...

US-NAVY E-2C Hawkeye (VAW-123 Screwtops) seen from Sirte, Libya...





thumbsup


Edited by Hpasp (01/25/12 03:09 PM)
_________________________
Hpasp
Free SAM Simulator, "Realistic to the Switch"

http://sites.google.com/site/samsimulator1972/home

While Fighter Pilots made movies, SAM Officers made History.
(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
thumbsup

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#3503533 - 01/25/12 05:49 PM Re: SAM Simulator [Re: Hpasp]
Architrav Offline
Junior Member

Registered: 01/16/12
Posts: 33
Loc: Austria
I have a suggestion to make the simulation a bit easier on beginners: How about having English "mouse-over" text over switches and buttons? That will help finding swiches in the heat of battles until the player has memorized their locations.

I'm currently using hand-drawn annotated sketches of the screens for that, that works fine too. So many buttons and switches and dials. dizzy

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#3503558 - 01/25/12 06:03 PM Re: SAM Simulator [Re: Architrav]
max2012 Offline
Member

Registered: 12/27/11
Posts: 423

For me, it's even better is that a lot of different buttons and settings.

For me, it was even better if all the switches were active in the simulator.

More interesting and more real!

thumbsup
yeah

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#3503560 - 01/25/12 06:06 PM Re: SAM Simulator [Re: Hpasp]
max2012 Offline
Member

Registered: 12/27/11
Posts: 423
SAM Simulator Work In Progress Pictures...

US-NAVY E-2C Hawkeye (VAW-123 Screwtops) seen from Sirte, Libya...

Just Great Pictures both!

This shows the operation in Libya, which will be!

Thank Hpasp!

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#3503597 - 01/25/12 06:39 PM Re: SAM Simulator [Re: Hpasp]
wasfa Offline
Member

Registered: 01/24/12
Posts: 123
Congratulation Hpasp for this "NET-ART" and must to have simulator! ,
i discovered it just few weeks ago only, I am about to study it, really too hard dizzy
what's system next Hpasp ?any planing for Volhov-M6 (S-300PT Biryusa)?
although it will not be real to switch 100%,
seen it withe all lights, screens and knobs alive will be perfect !

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#3503727 - 01/25/12 11:11 PM Re: SAM Simulator [Re: Hpasp]
wasfa Offline
Member

Registered: 01/24/12
Posts: 123
Please Hpasp this questions still no totally answered yet, and no any complete answers found about in this forum !
Hope answers?

I know it's not simulated, but still interesting to know for what purpose is the left most and the centered switches !
and the green square glass indicator in the left and right, and the switches below theme ?


I know well how it works this switch below, and how to use it, but don't understand why and when it's needed tactically ?



the red indicator in the left (illuminated) what it indicate ?

and for last in this post:
the three red indicators disposed vertically in the right, in the top of black button,
what indicates the red indicators and this Black button for what purpose?

Thanks Hpasp for the time you spend for us thumbsup
and thanks max2012 for the pictures.

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#3503771 - 01/26/12 01:11 AM Re: SAM Simulator [Re: wasfa]
piston79 Offline
Member

Registered: 09/02/11
Posts: 873
Originally Posted By: wasfa
Please Hpasp this questions still no totally answered yet, and no any complete answers found about in this forum !
Hope answers?

I know well how it works this switch below, and how to use it, but don't understand why and when it's needed tactically ?



the red indicator in the left (illuminated) what it indicate ?



First one - tree positions - up -"target"; middle - "target-missile", down - "missile". This changes the receiver, to show target chanel, missile channel or both(default). It was used to check for jamming on missile channel - old and already useless type of countermeasures.

Second one - explained in the forum (Peremena chastoti), only couple post ago (if you don't count flood from max2012).


Edited by piston79 (01/26/12 01:12 AM)

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