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#3547380 - 03/29/12 05:32 PM Re: HD HMDs of 2011 [Re: JAMF]
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10 Inch 16:9 Flexible 1080p OLED Panel -> HDMI Daughter Board -> HDMI Cord -> Graphics Card ($450 ish for panel and parts to make HDMI daughter board, and power supply).

Wide brim baseball cap $15ish + Zipties and Duct Tape ($9)

put it all together and you have a 10 Inch 1080p ( .89:1 display) (1:1 would be retina display) curved to the brim of the hat, zip tie the daughter board to the top of the hat, duct tape everything else.

oops forgot the long HDMI cable to run from PC to hat. ($30)

from there, you mount track IR clip to the hat, and reset track IR to 1:1 movement ratio, and your gold.
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#3584257 - 06/01/12 02:45 PM Re: HD HMDs of 2011 [Re: JAMF]
JAMF Offline
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Now isn't this nice. Sharp showed a 13.5" 3840x2160 OLED screen, a 6.1" with 2560x1600 and a 4.9" with 1280x720.

Vid after the break. smile


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#3590481 - 06/12/12 09:10 AM Re: HD HMDs of 2011 [Re: JAMF]
Immermann Offline
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Carmack seems pretty interested in this stuff:
http://www.theverge.com/2012/5/30/305219...ry-it-with-john

Oh, the FOV is apparently 90° horizontal and 110° vertical.


Edited by Immermann (06/12/12 09:13 AM)
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#3590623 - 06/12/12 01:21 PM Re: HD HMDs of 2011 [Re: JAMF]
JAMF Offline
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I might be interested when they make V2, with (960+960)x1080 or higher.

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#3593166 - 06/17/12 09:38 AM Re: HD HMDs of 2011 [Re: JAMF]
JAMF Offline
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eMagin had a 1920x1200 HMD at the SID (Society for Information Display) show.

http://www.oled-info.com/emagin-sid-2012

Want!

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#3635927 - 08/31/12 04:41 PM Re: HD HMDs of 2011 [Re: JAMF]
JAMF Offline
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Just a small addition to the posts here. Sony is showing version two off their HMD in Berlin at the IFA;the HMZ-T2.

Engadget has more info:

Quote:
most of its changes revolving around making the admittedly slightly uncomfortable wearable a bit easier on your head. It's 100 grams lighter than its predecessor and features improvements to its adjustable parts.

The head pad is larger and can be moved to better fit your head, the strap can be adjusted at a number of points and the sliders beneath the 0.7-inch OLED monitors can be adjusted independently from one another. Oh, and while there are Virtualphone built-in, there's also a headphone jack, so you can bring your own pair. All in all, we have to say it did feel a bit more comfortable than the set we tried on for the first time roughly this time last year. The headset also features different viewing modes, including 24p True Cinema for slower paced movies and Clear mode for action scenes, as well as Auto Color Temperature to help improve the picture.


Source: Engadget

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#3635952 - 08/31/12 05:35 PM Re: HD HMDs of 2011 [Re: JAMF]
smil Offline
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Registered: 08/20/12
Posts: 77
Hello,

I hope you pardon my ignorance on the matter, but if you wear something like this, how do you see what you are doing?

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#3636002 - 08/31/12 07:50 PM Re: HD HMDs of 2011 [Re: JAMF]
JAMF Offline
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Registered: 05/29/10
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Well, only the ST1080 lets you see something of the outside world, so you should be able to see your hand (provided there is enough light). The others block the view completely. Not a problem when you are racing or flying, or know where your hand rests on the keyboard, but typing would be reserved for those that can type 'blind'.

In all cases you should be sitting down and not moving around.

A big step would be having a (pair of) dataglove(s), which would appear in game as your avatar's hands. But then you would want a reproduction of the cockpit your avatar is in, so your hand/ finger would meet a surface or switch in game, just by hand-eye coordination.

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